title @p[tag=mrp] actionbar "CROSSFIRE HURACAINE!!"
tag @p[tag=mrp] add punch
tag @p[tag=mrp] remove mrp
execute at @p[tag=punch] run summon minecraft:text_display ^-0.8 ^1.8 ^ {Tags:["menacing2"],background:0,billboard:"center",text:'\uE200'}
execute at @p[tag=punch] run summon minecraft:text_display ^-1 ^2 ^ {Tags:["menacing2"],background:0,billboard:"center",text:'\uE200'}
schedule function template:kill_menacing2 20t
playsound minecraft:entity.blaze.shoot master @p[tag=punch] ~ ~ ~ 20 2 1
effect give @p[tag=punch] slowness 1 1 true
execute at @p[tag=punch] run tp @e[tag=mr] ^ ^ ^1
execute at @p[tag=punch] run summon minecraft:armor_stand ^ ^ ^1 {Invisible:1b,CustomName:'cfha',CustomNameVisible:0b}
execute as @e[tag=mr] run function template:magicians_red/animations/cross_fire_huracaine/play
execute at @p[tag=punch] positioned ^ ^ ^1 run function template:crossfire_huracaine/summon {args:{}}
execute as @s at @e[tag=cfh] as @e[tag=!punch,distance=..3] at @s run damage @s 8 minecraft:player_attack
schedule function template:magicians_red/settle_huracaine 5t
advancement revoke @s only template:use_mr