{
	"portraitScale": 2.35,
	"portraitTranslation": [ -0.15, -0.35, 0 ],
	"profileScale": 0.7,
	"profileTranslation": [ 0, 0.7, 0 ],
  "rootBone": "cyclopod",
    "animations": {
      "faint": "q.bedrock_primary('cyclopod', 'faint', q.curve('one'))",
      "cry": "q.bedrock_stateful('cyclopod', 'cry')",
      "recoil": "q.bedrock_stateful('cyclopod', 'recoil')"
    },
  "poses": {
    "battle-standing": {
      "poseTypes": ["STAND", "FLOAT", "HOVER"],
      "isBattle": true,
      "animations": [
        "q.look('head')",
        "q.bedrock('cyclopod', 'battle_idle')"
      ],
      "quirks": [
          "q.bedrock_quirk('cyclopod', 'blink')",
          "q.bedrock_quirk('cyclopod', 'quirk')"
      ]
    },
    "battle-walk": {
      "poseTypes": ["WALK", "SWIM", "FLY"],
      "isBattle": true,
      "animations": [
        "q.look('head')",
        "q.bedrock('cyclopod', 'battle_walk')"
      ],
      "quirks": [
          "q.bedrock_quirk('cyclopod', 'blink')",
          "q.bedrock_quirk('cyclopod', 'quirk')"
      ]
    },
    "standing": {
      "poseTypes": ["STAND", "FLOAT", "HOVER", "NONE", "PORTRAIT", "PROFILE"],
      "isBattle": false,
      "animations": [
        "q.look('head')",
        "q.bedrock('cyclopod', 'ground_idle')"
      ],
      "quirks": [
          "q.bedrock_quirk('cyclopod', 'blink')",
          "q.bedrock_quirk('cyclopod', 'quirk')"
      ]
    },
    "walk": {
      "poseTypes": ["WALK", "SWIM", "FLY"],
      "isBattle": false,
      "animations": [
        "q.look('head')",
        "q.bedrock('cyclopod', 'ground_walk')"
      ],
      "quirks": [
          "q.bedrock_quirk('cyclopod', 'blink')",
          "q.bedrock_quirk('cyclopod', 'quirk')"
      ]
    },
    "sleep": {
      "poseTypes": ["SLEEP"],
      "isBattle": false,
      "animations": [
        "q.bedrock('cyclopod', 'sleep')"
      ],
      "namedAnimations": {
        "cry": "q.bedrock_stateful('dummy', 'cry')"
      }
    },
    "battle-sleep": {
      "poseTypes": ["SLEEP"],
      "isBattle": true,
      "animations": [
        "q.bedrock('cyclopod', 'battle_sleep')"
      ],
      "namedAnimations": {
        "cry": "q.bedrock_stateful('dummy', 'cry')"
      }
    }
  }
}