{
      "portraitScale": 1.55,
      "portraitTranslation": [-1.1, 1.375, 0],
      "profileScale": 0.325,
      "profileTranslation": [0, 1.3, -5],
  "firstPersonCameraOffset": {
    "seat_1": [0, 0.45, -0.2]
  },
  "thirdPersonCameraOffset": {
    "seat_1": [0, 1.4, 1.5],
    "seat_1_reverse": [0, 1.4, 1.5]
  },
  "thirdPersonCameraOffsetNoViewBobbing": {
    "seat_1": [0, 1.4, 1.5],
    "seat_1_reverse": [0, 1.4, 1.5]
  },
  "rootBone": "spinarift",
  "animations": {
    "faint": "q.bedrock_primary('spinarift', 'faint', q.curve('one'))",
    "cry": "q.bedrock_stateful('spinarift', 'cry')",
    "recoil": "q.bedrock_stateful('spinarift', 'recoil')"
  },
  "poses": {
    "swim-ride": {
      "poseTypes": ["SWIM", "WALK", "NONE"],
      "isTouchingWater": true,
      "condition": "!q.in_air && q.is_ridden",
      "animations": [
        "q.look('head', 1, 0.25)",
        "q.bedrock('spinarift', 'water_swim_ride')",
        "q.bedrock('spinarift', 'ride_water_swim')"
      ],
      "quirks": [
        "q.bedrock_quirk('spinarift', 'blink')",
        "q.bedrock_quirk('spinarift', 'quirk1')",
        "q.bedrock_quirk('spinarift', 'quirk2')"
      ]
    },
    "swim": {
      "poseTypes": ["SWIM", "WALK", "NONE"],
      "isTouchingWater": true,
      "condition": "!q.in_air && !q.is_ridden",
      "animations": [
        "q.look('head', 1, 0.25)",
        "q.bedrock('spinarift', 'water_swim')"
      ],
      "quirks": [
        "q.bedrock_quirk('spinarift', 'blink')",
        "q.bedrock_quirk('spinarift', 'quirk1')",
        "q.bedrock_quirk('spinarift', 'quirk2')"
      ]
    },
      "in-air": {
        "poseTypes": ["STAND", "WALK", "FLOAT", "SWIM"],
        "isBattle": false,
        "condition": "q.in_air && q.is_ridden",
        "animations": ["q.look('head', 1, 0.25)", "q.bedrock('spinarift', 'ride_jump')"],
        "transformTicks": 5,
        "transformToTicks": 5
      },
    "battle-standing": {
      "poseTypes": ["STAND"],
      "isBattle": true,
      "isTouchingWater": false,
      "animations": [
        "q.look('head', 1, 0.25)",
        "q.bedrock('spinarift', 'battle_idle')"
      ],
      "quirks": [
        "q.bedrock_quirk('spinarift', 'blink')",
        "q.bedrock_quirk('spinarift', 'quirk1')",
        "q.bedrock_quirk('spinarift', 'quirk2')"
      ]
    },
    "standing": {
      "poseTypes": ["STAND", "PORTRAIT", "PROFILE"],
      "isBattle": false,
      "isTouchingWater": false,
      "condition": "!q.in_air",
      "animations": [
        "q.look('head', 1, 0.25)",
        "q.bedrock('spinarift', 'ground_idle')"
      ],
      "quirks": [
        "q.bedrock_quirk('spinarift', 'blink')",
        "q.bedrock_quirk('spinarift', 'quirk1')",
        "q.bedrock_quirk('spinarift', 'quirk2')"
      ]
    },
    "walking": {
      "poseTypes": ["WALK"],
      "condition": "!q.in_air && !q.is_sprinting",
      "isTouchingWater": false,
      "animations": [
        "q.look('head', 1, 0.25)",
        "q.bedrock('spinarift', 'ground_walk')",
                {
          "condition": "q.is_ridden",
          "animation": "q.bedrock('spinarift', 'ride_ground_run')"
        }
      ],
      "quirks": [
        "q.bedrock_quirk('spinarift', 'blink')",
        "q.bedrock_quirk('spinarift', 'quirk1')",
        "q.bedrock_quirk('spinarift', 'quirk2')"
      ]
    },
      "run": {
        "poseTypes": ["STAND","WALK"],
      "isTouchingWater": false,
        "isBattle": false,
        "condition": "!q.in_air && q.is_sprinting",
        "animations": [
          "q.look('head', 1, 0.25)",
          "q.bedrock('spinarift', 'ground_run')",
        {
          "condition": "q.is_ridden",
          "animation": "q.bedrock('spinarift', 'ride_ground_run')"
        }
        ]
      },
    "float": {
      "poseTypes": ["FLOAT", "STAND"],
      "isTouchingWater": true,
      "condition": "!q.in_air && !q.is_ridden",
      "animations": [
        "q.look('head', 1, 0.25)",
        "q.bedrock('spinarift', 'water_idle')"
      ],
      "quirks": [
        "q.bedrock_quirk('spinarift', 'blink')",
        "q.bedrock_quirk('spinarift', 'quirk1')",
        "q.bedrock_quirk('spinarift', 'quirk2')"
      ]
    },
    "float-ride": {
      "poseTypes": ["FLOAT", "STAND"],
      "isTouchingWater": true,
      "condition": "!q.in_air && q.is_ridden",
      "animations": [
        "q.look('head', 1, 0.25)",
        "q.bedrock('spinarift', 'water_idle_ride')",
        "q.bedrock('spinarift', 'ride_water_swim')"
      ],
      "quirks": [
        "q.bedrock_quirk('spinarift', 'blink')",
        "q.bedrock_quirk('spinarift', 'quirk1')",
        "q.bedrock_quirk('spinarift', 'quirk2')"
      ]
    },
    "sleep": {
      "poseTypes": ["SLEEP"],
      "animations": ["q.bedrock('spinarift', 'sleep')"],
            "namedAnimations": {
        "cry": "q.bedrock_stateful('dummy', 'cry')"
      }
    }
  }
}