{
      "portraitScale": 2.5,
      "portraitTranslation": [0.2, -1.65, 0],
      "profileScale": 0.8,
      "profileTranslation": [0, 0.5, 0],
  "rootBone": "slimara",
  "animations": {
    "faint": "q.bedrock_primary('slimara', 'faint', q.curve('symmetrical'))",
    "cry": "q.bedrock_stateful('slimara', 'cry')",
    "recoil": "q.bedrock_stateful('slimara', 'recoil')"
  },
  "poses": {
    "battle-standing": {
      "poseName": "standing",
      "poseTypes": ["STAND","FLOAT","PROFILE","PORTRAIT"],
      "isBattle": true,
      "animations": [
        "q.look('head_ai', 1, 1, 45, -45, 25, -25)",
        "q.bedrock('slimara', 'battle_idle')"
      ],
      "transformTicks": 10,
      "quirks": [
        "q.bedrock_quirk('slimara', 'blink')"
      ]
    },
    "standing": {
      "poseName": "standing",
      "poseTypes": ["STAND","FLOAT","NONE"],
      "isBattle": false,
      "animations": [
        "q.look('head_ai', 1, 1, 45, -45, 25, -25)",
        "q.bedrock('slimara', 'ground_idle')"
      ],
      "transformTicks": 10,
      "quirks": [
        "q.bedrock_quirk('slimara', 'blink')"
      ]
    },
    "walking": {
      "poseName": "walking",
      "poseTypes": ["WALK","SWIM"],
      "animations": [
        "q.look('head_ai', 1, 1, 45, -45, 25, -25)",
        "q.bedrock('slimara', 'ground_walk')"
      ],
      "transformTicks": 10,
      "quirks": [
        "q.bedrock_quirk('slimara', 'blink')"
      ]
    },
    "sleep": {
      "poseName": "sleep",
      "poseTypes": ["SLEEP"],
          "namedAnimations": {
          "cry": "q.bedrock_stateful('dummy', 'cry')"
          },
      "animations": [
        "q.bedrock('slimara', 'sleep')"
      ],
      "transformTicks": 10
    }
  }
}