  {
      "portraitScale": 2.4,
      "portraitTranslation": [-0.3, -0.55, 0],
      "profileScale": 1,
      "profileTranslation": [0, 0.32, 0],
  "rootBone": "frivid",
  "animations": {
    "faint": "q.bedrock_primary('frivid', 'faint', q.curve('one'))",
    "cry": "q.bedrock_stateful('frivid', 'cry')",
    "recoil": "q.bedrock_stateful('frivid', 'recoil')"
  },
  "poses": {
    "battle-standing": {
      "poseTypes": ["STAND"],
      "isBattle": true,
      "animations": [
        "q.look('head_ai')",
        "q.bedrock('frivid', 'battle_idle')"
      ],
      "quirks": [
        "q.bedrock_quirk('frivid', 'blink')",
        "q.bedrock_quirk('frivid', 'quirk', 10, 60, 1)",
        "q.bedrock_quirk('frivid', 'battle_quirk', 10, 60, 1)"
      ],
      "namedAnimations": {
        "cry": "q.bedrock_primary('frivid', 'battle_cry', q.curve('symmetrical_wide'))"
      }
    },
    "standing": {
      "poseTypes": ["STAND", "NONE", "PORTRAIT", "PROFILE"],
      "isBattle": false,
      "animations": [
        "q.look('head_ai')",
        "q.bedrock('frivid', 'ground_idle')"
      ],
      "quirks": [
        "q.bedrock_quirk('frivid', 'blink')",
        "q.bedrock_quirk('frivid', 'quirk', 10, 60, 1)"
      ]
    },
    "walking": {
      "poseTypes": ["WALK"],
      "animations": [
        "q.look('head_ai')",
        "q.bedrock('frivid', 'ground_walk')"
      ],
      "quirks": [
        "q.bedrock_quirk('frivid', 'blink')"
      ]
    },
    "hover": {
      "poseName": "hover",
      "poseTypes": ["FLOAT", "HOVER"],
      "quirks":
      [
        "q.bedrock_quirk('frivid', 'blink')",
        "q.bedrock_quirk('frivid', 'quirk', 10, 60, 1)",
        "q.bedrock_quirk('frivid', 'battle_quirk', 10, 60, 1)"
      ],
      "animations": ["q.pitch_tilt('body')", "q.look('head_ai')", "q.bedrock('frivid', 'air_idle')"]
    },
    "fly": {
      "poseName": "fly",
      "poseTypes": ["FLY", "SWIM"],
      "quirks": ["q.bedrock_quirk('frivid', 'blink')"],
      "animations": ["q.pitch_tilt('body')", "q.look('head_ai')", "q.bedrock('frivid', 'air_fly')"]
    },
    "sleep": {
      "poseTypes": ["SLEEP"],
      "animations": ["q.bedrock('frivid', 'sleep')"],
            "namedAnimations": {
        "cry": "q.bedrock_stateful('dummy', 'cry')"
      }
    }
  }
}