{
    "portraitScale": 2.7,
    "portraitTranslation": [-0.17, -2.56, 0],
    "profileScale": 1.16,
    "profileTranslation": [0, -0.02, 0],
    "animations": {
      "faint": "q.bedrock_primary('linub', 'faint', q.curve('one'))",
      "cry": "q.bedrock_stateful('linub', 'cry')",
      "recoil": "q.bedrock_stateful('linub', 'recoil')",
      "physical": "q.bedrock_primary('linub', 'physical', q.curve('symmetrical_wide'))",
      "special": "q.bedrock_primary('linub', 'special', q.curve('symmetrical_wide'))",
      "status": "q.bedrock_primary('linub', 'status', q.curve('symmetrical_wide'))"
    },
    "poses": {
      "battle-standing": {
        "poseTypes": ["STAND"],
        "isBattle": true,
        "namedAnimations": {
          "cry": "q.bedrock_stateful('linub', 'battle_cry')"
        },
        "animations": ["q.look('head')", "q.bedrock('linub', 'battle_idle')"],
        "quirks": ["q.bedrock_quirk('linub', 'blink')"]
      },
      "standing": {
        "poseTypes": ["STAND", "NONE", "PORTRAIT", "PROFILE"],
        "isBattle": false,
        "animations": ["q.look('head')", "q.bedrock('linub', 'ground_idle')"],
        "quirks": ["q.bedrock_quirk('linub', 'blink')"]
      },
      "walking": {
        "poseTypes": ["WALK"],
        "animations": ["q.look('head')", "q.bedrock('linub', 'ground_walk')"],
        "quirks": ["q.bedrock_quirk('linub', 'blink')"]
      },
      "sleep": {
        "poseTypes": ["SLEEP"],
        "animations": ["q.bedrock('linub', 'sleep')"]
      }
    }
  }  