{
    "head": "head_ai",
      "portraitScale": 1.45,
      "portraitTranslation": [ -0.35, 0, 0],
      "profileScale": 0.9,
      "profileTranslation": [ 0, 0.4, 0 ],
      "animations": {
    "cry": "q.bedrock_stateful('dollamb', 'cry')",
    "recoil": "q.bedrock_stateful('dollamb', 'recoil')",
    "faint": "q.bedrock_primary('dollamb', 'faint', q.curve('one'))"
      },
      "poses": {
        "battle-idle": {
            "poseName": "battle-idle",
            "transformTicks": 10,
            "poseTypes": ["STAND"],
            "isBattle": true,
            "isTouchingWater": false,
            "animations": [
              "look",
              "bedrock(dollamb, battle_idle)"],
            "quirks": [
              {
                "name": "blink",
                "loopTimes": 1,
                "minSecondsBetweenOccurrences": 8,
                "maxSecondsBetweenOccurrences": 20,
                "animations": ["bedrock(dollamb, blink)"]
              }
            ]
          },
      "standing": {
          "poseName": "standing",
          "transformTicks": 10,
          "poseTypes": [
          "STAND",
          "NONE",
          "PORTRAIT",
          "PROFILE"
          ],
          "isBattle": false,
          "animations": [
            "look",
          "bedrock(dollamb, ground_idle)"
          ],
          "quirks": [
              {
                "name": "blink",
                "loopTimes": 1,
                "minSecondsBetweenOccurrences": 8,
                "maxSecondsBetweenOccurrences": 20,
                "animations": ["bedrock(dollamb, blink)"]
              }
      ]
      },
      "walking": {
          "poseName": "walking",
          "transformTicks": 10,
          "poseTypes": [ "WALK" ],
          "animations": [ "look",
          "bedrock(dollamb, ground_walk)"]
      },
      
      "sleeping": {
          "poseName": "sleeping",
          "transformTicks": 10,
          "poseTypes": [ "SLEEP" ],
          "animations": [ "bedrock(dollamb, sleep)"]
      }
    }
  }