{
      "portraitScale": 1.85,
      "portraitTranslation": [ -0.15, -1.15, 0],
      "profileScale": 1,
      "profileTranslation": [ 0, 0, 0 ],
  "rootBone": "fossoil",
  "animations": {
    "faint": "q.bedrock_primary('fossoil', 'faint', q.curve('one'))",
    "cry": "q.bedrock_stateful('fossoil', 'cry')",
    "recoil": "q.bedrock_stateful('fossoil', 'recoil')"
  },
  "poses": {
    "battle-standing": {
      "poseTypes": ["STAND"],
      "isTouchingWater": false,
      "isBattle": true,
      "animations": [
        "q.bedrock('fossoil', 'battle_idle')"
      ],
      "quirks": [
        "q.bedrock_quirk('fossoil', 'shifty')",
        "q.bedrock_quirk('fossoil', 'blink')"
      ]
    },
    "standing": {
      "poseTypes": ["STAND"],
      "isTouchingWater": false,
      "isBattle": false,
      "animations": [
        "q.look('head')",
        "q.bedrock('fossoil', 'ground_idle')"],
      "quirks": [
        "q.bedrock_quirk('fossoil', 'shifty')",
        "q.bedrock_quirk('fossoil', 'blink')"
      ]
    },
    "walking": {
      "poseTypes": ["WALK"],
      "isTouchingWater": false,
      "animations": [
        "q.look('head')",
        "q.bedrock('fossoil', 'ground_walk')"
    ],
      "quirks": [
        "q.bedrock_quirk('fossoil', 'shifty')",
        "q.bedrock_quirk('fossoil', 'blink')"
      ]
    },
    "floating": {
      "poseTypes": ["PORTRAIT", "PROFILE", "FLOAT"],
      "namedAnimations": {
        "faint": "q.bedrock_primary('fossoil', 'faint_water', q.curve('one'))",
        "recoil": "q.bedrock_stateful('fossoil', 'recoil_water')"
      },
      "animations": ["q.pitch_tilt('body')", 
        "q.look('head')",
        "q.bedrock('fossoil', 'water_idle')"],
      "quirks": [
        "q.bedrock_quirk('fossoil', 'shifty')",
        "q.bedrock_quirk('fossoil', 'blink')"
      ]
    },
    "swimming": {
      "poseTypes": ["SWIM"],
      "namedAnimations": {
        "faint": "q.bedrock_primary('fossoil', 'faint_water', q.curve('one'))",
        "recoil": "q.bedrock_stateful('fossoil', 'recoil_water')"
      },
      "animations": ["q.pitch_tilt('body')", 
        "q.look('head')",
        "q.bedrock('fossoil', 'water_swim')"
    ],
      "quirks": [
        "q.bedrock_quirk('fossoil', 'shifty')",
        "q.bedrock_quirk('fossoil', 'blink')"
      ]
    },
    "sleep": {
      "poseTypes": ["SLEEP"],
      "isTouchingWater": false,
      "animations": ["q.bedrock('fossoil', 'sleep')"],
      "namedAnimations": {
        "cry": "q.bedrock_stateful('dummy', 'cry')"
      }
    },
    "water-sleep": {
      "poseTypes": ["SLEEP"],
      "isTouchingWater": true,
      "animations": ["q.bedrock('fossoil', 'water_sleep')"],
      "namedAnimations": {
        "cry": "q.bedrock_stateful('dummy', 'cry')"
      }
    }
  }
}