{
    "portraitScale": 1.55,
    "portraitTranslation": [ -0.1, 6, 0],
    "profileScale": 0.3,
    "profileTranslation": [ 0, 1.325, 0 ],
  "rootBone": "xenoster",
  "firstPersonCameraOffset": {
    "seat_1": [0, 0.45, 0]
  },
  "thirdPersonCameraOffset": {
    "seat_1": [0, 0.45, 0.5],
    "seat_1_reverse": [0, 0.45, 0.5]
  },
  "thirdPersonCameraOffsetNoViewBobbing": {
    "seat_1": [0, 0.45, 0.5],
    "seat_1_reverse": [0, 0.45, 0.5]
  },
  "animations": {
    "faint": "q.bedrock_primary('xenoster', 'faint', q.curve('one'))",
    "cry": "q.bedrock_stateful('xenoster', 'cry')",
    "recoil": "q.bedrock_stateful('xenoster', 'recoil')"
  },
  "poses": {
    "battle-standing": {
      "poseTypes": ["STAND"],
      "isBattle": true,
      "animations": ["q.pitch_tilt('body', 0.22)", 
        "q.look('eye')",
        "q.look('eye_back_left')",
        "q.look('eye_back_right')",
        "q.look('eye_front_left')",
        "q.look('eye_front_right')",
        "q.bedrock('xenoster', 'air_idle')", 
        "q.bedrock('xenoster', 'leg_spin')",
        {
          "condition": "q.is_ridden",
          "animation": "q.bedrock('xenoster', 'ride_air_fly')"
        }
      ],
      "quirks": [
        "q.bedrock_quirk('xenoster', 'blink')",
        "q.bedrock_quirk('xenoster', 'blink2')",
        "q.bedrock_quirk('xenoster', 'blink3')",
        "q.bedrock_quirk('xenoster', 'blink4')",
        "q.bedrock_quirk('xenoster', 'blink5')"
      ]
    },
    "standing": {
      "poseTypes": ["STAND", "NONE", "PORTRAIT", "PROFILE", "HOVER", "FLOAT"],
      "isBattle": false,
      "animations": ["q.pitch_tilt('body', 0.22)", 
        "q.look('eye')",
        "q.look('eye_back_left')",
        "q.look('eye_back_right')",
        "q.look('eye_front_left')",
        "q.look('eye_front_right')",
        "q.bedrock('xenoster', 'air_idle')", 
        "q.bedrock('xenoster', 'leg_spin')",
        {
          "condition": "q.is_ridden",
          "animation": "q.bedrock('xenoster', 'ride_air_fly')"
        }
      ],
      "quirks": [
        "q.bedrock_quirk('xenoster', 'blink')",
        "q.bedrock_quirk('xenoster', 'blink2')",
        "q.bedrock_quirk('xenoster', 'blink3')",
        "q.bedrock_quirk('xenoster', 'blink4')",
        "q.bedrock_quirk('xenoster', 'blink5')"
      ]
    },
    "walking": {
      "poseTypes": ["WALK", "SWIM", "FLY"],
      "animations": ["q.pitch_tilt('body', 0.22)", 
        "q.look('eye')",
        "q.look('eye_back_left')",
        "q.look('eye_back_right')",
        "q.look('eye_front_left')",
        "q.look('eye_front_right')",
        "q.bedrock('xenoster', 'air_idle')", 
        "q.bedrock('xenoster', 'leg_spin')",
        {
          "condition": "q.is_ridden",
          "animation": "q.bedrock('xenoster', 'ride_air_fly')"
        }
      ],
      "quirks": [
        "q.bedrock_quirk('xenoster', 'blink')",
        "q.bedrock_quirk('xenoster', 'blink2')",
        "q.bedrock_quirk('xenoster', 'blink3')",
        "q.bedrock_quirk('xenoster', 'blink4')",
        "q.bedrock_quirk('xenoster', 'blink5')"
      ]
    },
    "sleep": {
      "poseTypes": ["SLEEP"],
      "animations": ["q.bedrock('xenoster', 'sleep')"],
      "namedAnimations": {
        "cry": "q.bedrock_stateful('dummy', 'cry')"
      }
    }
  }
}