      {
      "portraitScale": 2,
      "portraitTranslation": [-0.8, -1.1, 0],
      "profileScale": 0.7,
      "profileTranslation": [0, 0.75, 0],
  "rootBone": "polporos",
  "animations": {
    "faint": "q.bedrock_primary('polporos', 'faint', q.curve('one'))",
    "cry": "q.bedrock_stateful('polporos', 'cry')",
    "recoil": "q.bedrock_stateful('polporos', 'recoil')"
  },
  "poses": {
    "battle-standing": {
      "poseTypes": ["STAND", "PORTRAIT", "PROFILE"],
      "isBattle": true,
      "isTouchingWater": false,
      "animations": [
        "q.look('head', 1, 0.25)",
        "q.bedrock('polporos', 'battle_idle')"
      ],
      "quirks": [
        "q.bedrock_quirk('polporos', 'blink')",
        "q.bedrock_quirk('polporos', 'quirk')"
      ]
    },
    "standing": {
      "poseTypes": ["STAND", "NONE"],
      "isBattle": false,
      "isTouchingWater": false,
      "animations": [
        "q.look('head', 1, 0.25)",
        "q.bedrock('polporos', 'ground_idle')"
      ],
      "quirks": [
        "q.bedrock_quirk('polporos', 'blink')",
        "q.bedrock_quirk('polporos', 'quirk')"
      ]
    },
    "walking": {
      "poseTypes": ["WALK"],
      "isTouchingWater": false,
      "animations": [
        "q.look('head', 1, 0.25)",
        "q.bedrock('polporos', 'ground_walk')"
      ],
      "quirks": [
        "q.bedrock_quirk('polporos', 'blink')",
        "q.bedrock_quirk('polporos', 'quirk')"
      ]
    },
    "float": {
      "poseTypes": ["FLOAT", "STAND"],
      "isTouchingWater": true,
      "animations": [
        "q.look('head', 1, 0.25)",
        "q.bedrock('polporos', 'water_idle')"
      ],
      "quirks": [
        "q.bedrock_quirk('polporos', 'blink')",
        "q.bedrock_quirk('polporos', 'quirk')"
      ]
    },
    "swim": {
      "poseTypes": ["SWIM", "WALK"],
      "isTouchingWater": true,
      "animations": [
        "q.look('head', 1, 0.25)",
        "q.bedrock('polporos', 'water_swim')"
      ],
      "quirks": [
        "q.bedrock_quirk('polporos', 'blink')",
        "q.bedrock_quirk('polporos', 'quirk')"
      ]
    },
    "sleep": {
      "poseTypes": ["SLEEP"],
      "animations": ["q.bedrock('polporos', 'sleep')"],
            "namedAnimations": {
        "cry": "q.bedrock_stateful('dummy', 'cry')"
      }
    },    
      "shoulder_left": {
      "poseTypes": ["SHOULDER_LEFT"],
      "animations": [
        "q.look('head', 1, 0.25)",
        "q.bedrock('polporos', 'shoulder_left')"
        ],
      "quirks": ["q.bedrock_quirk('polporos', 'blink')",
        "q.bedrock_quirk('polporos', 'quirk')"]
    },
    "shoulder_right": {
      "poseTypes": ["SHOULDER_RIGHT"],
      "animations": [
        "q.look('head', 1, 0.25)",
        "q.bedrock('polporos', 'shoulder_right')"
    ],
      "quirks": ["q.bedrock_quirk('polporos', 'blink')",
        "q.bedrock_quirk('polporos', 'quirk')"]
    }
  }
}