{
      "portraitScale": 1,
      "portraitTranslation": [-0.4, 2.2, -5],
      "profileScale": 0.32,
      "profileTranslation": [0, 1.3, -5],
  "firstPersonCameraOffset": {
    "seat_1": [0, 0.3, 0]
  },
  "thirdPersonCameraOffset": {
    "seat_1": [0, 0.35, 0],
    "seat_1_reverse": [0, 0.35, 0]
  },
  "thirdPersonCameraOffsetNoViewBobbing": {
    "seat_1": [0, 0.35, 0],
    "seat_1_reverse": [0, 0.35, 0]
  },
  "rootBone": "citrisaurid",
  "animations": {
    "faint": "q.bedrock_primary('citrisaurid', 'faint', q.curve('one'))",
    "cry": "q.bedrock_stateful('citrisaurid', 'cry')",
    "recoil": "q.bedrock_stateful('citrisaurid', 'recoil')",
    "physical": "q.bedrock_primary('citrisaurid', 'physical', q.curve('symmetrical'))",
    "special": "q.bedrock_primary('citrisaurid', 'special', q.curve('symmetrical'))",
    "status": "q.bedrock_primary('citrisaurid', 'status', q.curve('symmetrical'))"
  },
  "poses": {
    "battle-standing": {
      "poseTypes": ["STAND"],
      "condition": "q.has_entity ? !q.in_air : 1.0",
      "isBattle": true,
      "animations": ["q.look('head_ai')", "q.bedrock('citrisaurid', 'air_idle')", "q.bedrock('citrisaurid', 'turbine')",
        {
          "condition": "q.is_ridden && q.has_entity",
          "animation": "q.bedrock('citrisaurid', 'ride_ground_walk')"
        }
      ],
      "quirks": [
        "q.bedrock_quirk('citrisaurid', 'blink')",
        "q.bedrock_quirk('citrisaurid', 'quirk1')",
        "q.bedrock_quirk('citrisaurid', 'quirk2')"
      ]
    },
    "standing": {
      "poseTypes": ["STAND", "NONE", "PORTRAIT", "PROFILE"],
      "condition": "q.has_entity ? !q.in_air : 1.0",
      "isBattle": false,
      "animations": ["q.look('head_ai')", 
      "q.bedrock('citrisaurid', 'ground_idle')", 
      "q.bedrock('citrisaurid', 'turbine')",
        {
          "condition": "q.is_ridden && q.has_entity",
          "animation": "q.bedrock('citrisaurid', 'ride_ground_walk')"
        }
      ],
      "quirks": [
        "q.bedrock_quirk('citrisaurid', 'blink')",
        "q.bedrock_quirk('citrisaurid', 'quirk1')",
        "q.bedrock_quirk('citrisaurid', 'quirk2')"
      ]
    },
    "battle-walking": {
      "poseTypes": ["WALK", "SWIM"],
      "condition": "!q.is_sprinting",
      "isBattle": true,
      "animations": ["q.pitch_tilt('body')", "q.look('head_ai')",
      "q.bedrock('citrisaurid', 'air_fly')", 
      "q.bedrock('citrisaurid', 'turbine')",
        {
          "condition": "q.is_ridden && q.has_entity",
          "animation": "q.bedrock('citrisaurid', 'ride_ground_walk')"
        }
      ],
      "quirks": [
        "q.bedrock_quirk('citrisaurid', 'blink')",
        "q.bedrock_quirk('citrisaurid', 'quirk1')",
        "q.bedrock_quirk('citrisaurid', 'quirk2')"
      ]
    },
    "walking": {
      "poseTypes": ["WALK", "SWIM"],
      "condition": "!q.is_sprinting  && !q.in_air",
      "isBattle": false,
      "animations": ["q.look('head_ai')",
       "q.bedrock('citrisaurid', 'ground_walk')", 
       "q.bedrock('citrisaurid', 'turbine')",
        {
          "condition": "q.is_ridden && q.has_entity",
          "animation": "q.bedrock('citrisaurid', 'ride_ground_walk')"
        }
      ],
      "quirks": [
        "q.bedrock_quirk('citrisaurid', 'blink')",
        "q.bedrock_quirk('citrisaurid', 'quirk1')",
        "q.bedrock_quirk('citrisaurid', 'quirk2')"
      ]
    },    
    "running": {
      "poseTypes": ["WALK"],
      "condition": "q.is_sprinting && !q.in_air",
      "animations": [
        "q.look('head_ai')",
        "q.bedrock('citrisaurid', 'ground_run')",
        "q.bedrock('citrisaurid', 'turbine')",
        {
          "condition": "q.is_ridden && q.has_entity",
          "animation": "q.bedrock('citrisaurid', 'ride_ground_run')"
        }
      ],
      "quirks": [
        "q.bedrock_quirk('citrisaurid', 'blink')",
        "q.bedrock_quirk('citrisaurid', 'quirk1')",
        "q.bedrock_quirk('citrisaurid', 'quirk2')"
      ],
      "transformTicks": 5
    },
        "hover": {
      "poseTypes": ["HOVER"],
      "animations": [
        "q.look('head_ai')",
        "q.bedrock('citrisaurid', 'air_idle')",
        "q.bedrock('citrisaurid', 'turbine')",
        "q.pitch_tilt('body', 1)"
      ],
      "quirks": [
        "q.bedrock_quirk('citrisaurid', 'blink')",
        "q.bedrock_quirk('citrisaurid', 'quirk1')",
        "q.bedrock_quirk('citrisaurid', 'quirk2')"
      ]
    },
    "fly": {
      "poseTypes": ["FLY"],
      "condition": "!q.is_gliding",
      "animations": ["q.pitch_tilt('body')", 
        "q.look('head_ai')",
        "q.bedrock('citrisaurid', 'air_fly')", 
        "q.bedrock('citrisaurid', 'turbine')",
        {
          "condition": "q.is_ridden && q.has_entity",
          "animation": "q.bedrock('citrisaurid', 'ride_air_fly')"
        }      
      ],
      "quirks": [
        "q.bedrock_quirk('citrisaurid', 'blink')",
        "q.bedrock_quirk('citrisaurid', 'quirk1')",
        "q.bedrock_quirk('citrisaurid', 'quirk2')"
      ]
    },
    "glide": {
      "poseTypes": ["FLY"],
      "condition": "q.is_gliding",
      "animations": [
        "q.pitch_tilt('body', 1)",
        "q.look('head_ai')",
        "q.bedrock('citrisaurid', 'air_glide')",
        "q.bedrock('citrisaurid', 'ride_dive')",
        "q.bedrock('citrisaurid', 'turbine')",
        {
          "condition": "q.is_ridden && q.has_entity",
          "animation": "q.bedrock('citrisaurid', 'ride_air_fly')"
        }
      ],
      "quirks": [
        "q.bedrock_quirk('citrisaurid', 'blink')"
      ],
      "transformTicks": 10
    },
    "ride-jump": {
      "poseTypes": ["STAND","WALK"],
      "condition": "q.in_air",
      "animations": [
        "q.pitch_tilt('body', 1)",
        "q.look('head_ai')",
        "q.bedrock('citrisaurid', 'ride_jump')",
        "q.bedrock('citrisaurid', 'ground_idle')",
        "q.bedrock('citrisaurid', 'turbine')",
        {
          "condition": "q.is_ridden && q.has_entity",
          "animation": "q.bedrock('citrisaurid', 'ride_ground_walk')"
        }
      ],
      "quirks": [
        "q.bedrock_quirk('fimbulven', 'blink')"
      ],
      "transformTicks": 3
    },
    "sleep": {
      "poseTypes": ["SLEEP"],
      "animations": ["q.bedrock('citrisaurid', 'sleep')", "q.bedrock('citrisaurid', 'turbine_sleep')"],
      "quirks": [],
      "namedAnimations": {
        "cry": "q.bedrock_stateful('dummy', 'cry')"
      }
    }
  }
}