=== SAVED CAST: c_3_m1 ===
Normalized points: 64
Raw points: N/A

--- NORMALIZED STROKE POINTS (x, y in [0,1], top-left origin) ---
  [ 0]  (0.4453, 1.0000)
  [ 1]  (0.4450, 0.9803)
  [ 2]  (0.4448, 0.9606)
  [ 3]  (0.4445, 0.9410)
  [ 4]  (0.4442, 0.9213)
  [ 5]  (0.4439, 0.9016)
  [ 6]  (0.4436, 0.8819)
  [ 7]  (0.4434, 0.8623)
  [ 8]  (0.4431, 0.8426)
  [ 9]  (0.4428, 0.8229)
  [10]  (0.4425, 0.8032)
  [11]  (0.4422, 0.7836)
  [12]  (0.4422, 0.7639)
  [13]  (0.4422, 0.7442)
  [14]  (0.4422, 0.7245)
  [15]  (0.4422, 0.7049)
  [16]  (0.4422, 0.6852)
  [17]  (0.4422, 0.6655)
  [18]  (0.4422, 0.6458)
  [19]  (0.4422, 0.6262)
  [20]  (0.4422, 0.6065)
  [21]  (0.4422, 0.5868)
  [22]  (0.4422, 0.5671)
  [23]  (0.4422, 0.5474)
  [24]  (0.4422, 0.5278)
  [25]  (0.4422, 0.5081)
  [26]  (0.4422, 0.4884)
  [27]  (0.4422, 0.4687)
  [28]  (0.4422, 0.4491)
  [29]  (0.4422, 0.4294)
  [30]  (0.4422, 0.4097)
  [31]  (0.4422, 0.3900)
  [32]  (0.4453, 0.0000)
  [33]  (0.4598, 0.0083)
  [34]  (0.4744, 0.0166)
  [35]  (0.4889, 0.0250)
  [36]  (0.5034, 0.0333)
  [37]  (0.5121, 0.0468)
  [38]  (0.5186, 0.0622)
  [39]  (0.5252, 0.0776)
  [40]  (0.5317, 0.0930)
  [41]  (0.5382, 0.1084)
  [42]  (0.5448, 0.1239)
  [43]  (0.5513, 0.1393)
  [44]  (0.5578, 0.1547)
  [45]  (0.5503, 0.1650)
  [46]  (0.5354, 0.1727)
  [47]  (0.5205, 0.1804)
  [48]  (0.5057, 0.1881)
  [49]  (0.4908, 0.1958)
  [50]  (0.4779, 0.1981)
  [51]  (0.4716, 0.1826)
  [52]  (0.4654, 0.1670)
  [53]  (0.4591, 0.1515)
  [54]  (0.4529, 0.1360)
  [55]  (0.4466, 0.1205)
  [56]  (0.4462, 0.1066)
  [57]  (0.4598, 0.0969)
  [58]  (0.4734, 0.0871)
  [59]  (0.4870, 0.0774)
  [60]  (0.5006, 0.0676)
  [61]  (0.5142, 0.0579)
  [62]  (0.5278, 0.0481)
  [63]  (0.5414, 0.0384)

--- KEY VERTICES (corners with angle < 120 degrees) ---
  V0  (0.4453, 0.0000)  angle=119.3 deg
  V1  (0.5578, 0.1547)  angle=59.1 deg
  V2  (0.4779, 0.1981)  angle=78.3 deg
  V3  (0.4462, 0.1066)  angle=56.3 deg

--- SUGGESTED DOT TEMPLATE FORMAT ---
// Paste into SpellGestureTracker.java getDotTemplates():
new DotTemplate(DetectedPattern.SPELL_NAME, "description",
    new double[][] {
        // pick key dots from vertices above
    },
    new int[][] {
        // define connections between dots
    }
),
