=== SAVED CAST: absorb_8_t1 ===
Normalized points: 63
Raw points: N/A

--- NORMALIZED STROKE POINTS (x, y in [0,1], top-left origin) ---
  [ 0]  (0.9556, 0.3287)
  [ 1]  (0.9089, 0.3271)
  [ 2]  (0.8623, 0.3254)
  [ 3]  (0.8157, 0.3238)
  [ 4]  (0.7690, 0.3222)
  [ 5]  (0.7224, 0.3206)
  [ 6]  (0.6758, 0.3189)
  [ 7]  (0.6291, 0.3173)
  [ 8]  (0.5825, 0.3157)
  [ 9]  (0.5359, 0.3141)
  [10]  (0.4892, 0.3129)
  [11]  (0.4426, 0.3141)
  [12]  (0.3959, 0.3153)
  [13]  (0.3493, 0.3165)
  [14]  (0.3027, 0.3177)
  [15]  (0.2560, 0.3190)
  [16]  (0.2094, 0.3202)
  [17]  (0.1627, 0.3214)
  [18]  (0.1161, 0.3226)
  [19]  (0.0694, 0.3238)
  [20]  (0.0228, 0.3250)
  [21]  (0.9556, 0.5486)
  [22]  (0.9074, 0.5546)
  [23]  (0.8593, 0.5606)
  [24]  (0.8112, 0.5665)
  [25]  (0.7631, 0.5725)
  [26]  (0.7150, 0.5784)
  [27]  (0.6666, 0.5822)
  [28]  (0.6183, 0.5860)
  [29]  (0.5699, 0.5897)
  [30]  (0.5216, 0.5935)
  [31]  (0.4732, 0.5972)
  [32]  (0.4249, 0.6010)
  [33]  (0.3766, 0.6048)
  [34]  (0.3282, 0.6085)
  [35]  (0.2799, 0.6123)
  [36]  (0.2315, 0.6161)
  [37]  (0.1832, 0.6198)
  [38]  (0.1349, 0.6236)
  [39]  (0.0865, 0.6273)
  [40]  (0.0382, 0.6311)
  [41]  (0.0000, 0.6020)
  [42]  (0.9556, 0.0805)
  [43]  (0.9619, 0.1221)
  [44]  (0.9683, 0.1637)
  [45]  (0.9746, 0.2054)
  [46]  (0.9810, 0.2470)
  [47]  (0.9873, 0.2887)
  [48]  (0.9937, 0.3303)
  [49]  (1.0000, 0.3720)
  [50]  (0.9999, 0.4141)
  [51]  (0.9996, 0.4562)
  [52]  (0.9993, 0.4983)
  [53]  (0.9990, 0.5404)
  [54]  (0.9986, 0.5826)
  [55]  (0.9983, 0.6247)
  [56]  (0.9980, 0.6668)
  [57]  (0.9977, 0.7089)
  [58]  (0.9974, 0.7511)
  [59]  (0.9971, 0.7932)
  [60]  (0.9967, 0.8353)
  [61]  (0.9964, 0.8774)
  [62]  (0.9961, 0.9195)

--- KEY VERTICES (corners with angle < 120 degrees) ---
  V0  (0.0228, 0.3250)  angle=165.0 deg
  V1  (0.9556, 0.5486)  angle=159.5 deg
  V2  (0.0382, 0.6311)  angle=41.8 deg
  V3  (0.0000, 0.6020)  angle=114.0 deg
  V4  (0.9556, 0.0805)  angle=110.0 deg

--- SUGGESTED DOT TEMPLATE FORMAT ---
// Paste into SpellGestureTracker.java getDotTemplates():
new DotTemplate(DetectedPattern.SPELL_NAME, "description",
    new double[][] {
        // pick key dots from vertices above
    },
    new int[][] {
        // define connections between dots
    }
),
