=== SAVED CAST: accelerationcharm_2_s7 ===
Normalized points: 63
Raw points: N/A

--- NORMALIZED STROKE POINTS (x, y in [0,1], top-left origin) ---
  [ 0]  (0.0980, 0.9365)
  [ 1]  (0.3125, 0.9115)
  [ 2]  (0.5291, 0.9165)
  [ 3]  (0.5898, 0.7847)
  [ 4]  (0.6115, 0.5702)
  [ 5]  (0.6490, 0.3567)
  [ 6]  (0.7310, 0.1613)
  [ 7]  (0.9054, 0.1127)
  [ 8]  (1.0000, 0.3005)
  [ 9]  (0.0980, 0.9730)
  [10]  (0.0955, 0.9074)
  [11]  (0.0931, 0.8418)
  [12]  (0.0937, 0.7763)
  [13]  (0.1003, 0.7110)
  [14]  (0.1070, 0.6456)
  [15]  (0.1173, 0.5810)
  [16]  (0.1351, 0.5180)
  [17]  (0.1633, 0.4587)
  [18]  (0.0980, 0.0270)
  [19]  (0.0514, 0.0690)
  [20]  (0.0466, 0.1257)
  [21]  (0.0764, 0.1692)
  [22]  (0.1373, 0.1840)
  [23]  (0.1802, 0.1480)
  [24]  (0.1908, 0.1005)
  [25]  (0.1410, 0.0740)
  [26]  (0.1046, 0.1185)
  [27]  (0.0980, 0.8902)
  [28]  (0.0951, 0.8689)
  [29]  (0.0947, 0.8079)
  [30]  (0.0947, 0.7469)
  [31]  (0.0947, 0.6858)
  [32]  (0.0956, 0.6248)
  [33]  (0.0969, 0.5638)
  [34]  (0.0985, 0.5029)
  [35]  (0.1046, 0.4422)
  [36]  (0.0980, 0.0940)
  [37]  (0.0599, 0.1274)
  [38]  (0.0308, 0.1741)
  [39]  (0.0161, 0.2220)
  [40]  (0.0436, 0.2583)
  [41]  (0.0953, 0.2397)
  [42]  (0.1202, 0.2084)
  [43]  (0.0900, 0.1702)
  [44]  (0.0360, 0.1598)
  [45]  (0.0980, 0.0940)
  [46]  (0.0824, 0.2269)
  [47]  (0.0676, 0.3598)
  [48]  (0.0527, 0.4927)
  [49]  (0.0446, 0.6262)
  [50]  (0.0447, 0.7589)
  [51]  (0.1751, 0.7475)
  [52]  (0.3076, 0.7292)
  [53]  (0.3998, 0.6712)
  [54]  (0.0980, 0.1908)
  [55]  (0.0498, 0.2085)
  [56]  (0.0230, 0.2502)
  [57]  (0.0000, 0.2960)
  [58]  (0.0345, 0.3257)
  [59]  (0.0784, 0.3131)
  [60]  (0.0891, 0.2780)
  [61]  (0.0591, 0.2392)
  [62]  (0.0098, 0.2247)

--- KEY VERTICES (corners with angle < 120 degrees) ---
  V0  (0.5291, 0.9165)  angle=66.6 deg
  V1  (0.7310, 0.1613)  angle=51.6 deg
  V2  (0.9054, 0.1127)  angle=78.8 deg
  V3  (1.0000, 0.3005)  angle=80.0 deg
  V4  (0.0980, 0.9730)  angle=124.5 deg
  V5  (0.1633, 0.4587)  angle=34.0 deg
  V6  (0.0980, 0.0270)  angle=123.4 deg
  V7  (0.0514, 0.0690)  angle=43.1 deg
  V8  (0.0466, 0.1257)  angle=39.4 deg
  V9  (0.0764, 0.1692)  angle=41.8 deg
  V10  (0.1373, 0.1840)  angle=53.8 deg
  V11  (0.1802, 0.1480)  angle=37.3 deg
  V12  (0.1908, 0.1005)  angle=74.6 deg
  V13  (0.1410, 0.0740)  angle=78.7 deg
  V14  (0.1046, 0.1185)  angle=38.8 deg
  V15  (0.0980, 0.8902)  angle=171.7 deg
  V16  (0.0980, 0.0940)  angle=130.1 deg
  V17  (0.0161, 0.2220)  angle=54.3 deg
  V18  (0.0436, 0.2583)  angle=72.6 deg
  V19  (0.0953, 0.2397)  angle=31.8 deg
  V20  (0.1202, 0.2084)  angle=76.8 deg
  V21  (0.0900, 0.1702)  angle=40.7 deg
  V22  (0.0360, 0.1598)  angle=122.4 deg
  V23  (0.0980, 0.0940)  angle=143.4 deg
  V24  (0.0447, 0.7589)  angle=95.0 deg
  V25  (0.3998, 0.6712)  angle=90.0 deg
  V26  (0.0980, 0.1908)  angle=78.0 deg
  V27  (0.0498, 0.2085)  angle=37.1 deg
  V28  (0.0000, 0.2960)  angle=76.0 deg
  V29  (0.0345, 0.3257)  angle=56.7 deg
  V30  (0.0784, 0.3131)  angle=57.0 deg
  V31  (0.0891, 0.2780)  angle=54.7 deg
  V32  (0.0591, 0.2392)  angle=35.9 deg

--- SUGGESTED DOT TEMPLATE FORMAT ---
// Paste into SpellGestureTracker.java getDotTemplates():
new DotTemplate(DetectedPattern.SPELL_NAME, "description",
    new double[][] {
        // pick key dots from vertices above
    },
    new int[][] {
        // define connections between dots
    }
),
