=== SAVED CAST: arcanebarrage_10_s61 ===
Normalized points: 60
Raw points: N/A

--- NORMALIZED STROKE POINTS (x, y in [0,1], top-left origin) ---
  [ 0]  (0.8793, 0.5572)
  [ 1]  (0.8139, 0.5605)
  [ 2]  (0.7109, 0.5567)
  [ 3]  (0.6079, 0.5530)
  [ 4]  (0.5049, 0.5493)
  [ 5]  (0.4019, 0.5452)
  [ 6]  (0.2995, 0.5332)
  [ 7]  (0.1971, 0.5211)
  [ 8]  (0.0947, 0.5090)
  [ 9]  (0.0000, 0.4813)
  [10]  (0.8793, 0.1746)
  [11]  (0.8811, 0.2471)
  [12]  (0.8817, 0.3195)
  [13]  (0.8814, 0.3920)
  [14]  (0.8791, 0.4644)
  [15]  (0.8769, 0.5369)
  [16]  (0.8770, 0.6092)
  [17]  (0.8840, 0.6814)
  [18]  (0.8911, 0.7535)
  [19]  (0.9003, 0.8254)
  [20]  (0.8793, 0.2851)
  [21]  (0.9422, 0.3070)
  [22]  (0.9782, 0.3614)
  [23]  (0.9775, 0.4240)
  [24]  (0.9243, 0.4587)
  [25]  (0.8609, 0.4516)
  [26]  (0.8101, 0.4094)
  [27]  (0.8157, 0.3502)
  [28]  (0.8734, 0.3272)
  [29]  (0.9394, 0.3267)
  [30]  (0.8793, 0.2946)
  [31]  (0.9368, 0.3346)
  [32]  (0.9892, 0.3812)
  [33]  (1.0000, 0.4447)
  [34]  (0.9380, 0.4691)
  [35]  (0.8695, 0.4594)
  [36]  (0.8163, 0.4203)
  [37]  (0.8150, 0.3580)
  [38]  (0.8747, 0.3263)
  [39]  (0.9225, 0.3484)
  [40]  (0.8793, 0.6283)
  [41]  (0.9314, 0.6323)
  [42]  (0.9695, 0.6672)
  [43]  (0.9864, 0.7148)
  [44]  (0.9594, 0.7511)
  [45]  (0.9087, 0.7384)
  [46]  (0.8667, 0.7086)
  [47]  (0.8548, 0.6599)
  [48]  (0.8938, 0.6382)
  [49]  (0.9421, 0.6478)
  [50]  (0.8793, 0.6408)
  [51]  (0.9146, 0.6474)
  [52]  (0.9458, 0.6629)
  [53]  (0.9532, 0.6986)
  [54]  (0.9290, 0.7234)
  [55]  (0.8926, 0.7216)
  [56]  (0.8602, 0.7090)
  [57]  (0.8560, 0.6781)
  [58]  (0.8837, 0.6564)
  [59]  (0.9198, 0.6618)

--- KEY VERTICES (corners with angle < 120 degrees) ---
  V0  (0.0000, 0.4813)  angle=144.5 deg
  V1  (0.8793, 0.1746)  angle=107.8 deg
  V2  (0.9003, 0.8254)  angle=174.9 deg
  V3  (0.8793, 0.2851)  angle=111.4 deg
  V4  (0.9422, 0.3070)  angle=37.3 deg
  V5  (0.9782, 0.3614)  angle=34.2 deg
  V6  (0.9775, 0.4240)  angle=56.3 deg
  V7  (0.9243, 0.4587)  angle=39.4 deg
  V8  (0.8609, 0.4516)  angle=33.4 deg
  V9  (0.8101, 0.4094)  angle=55.7 deg
  V10  (0.8157, 0.3502)  angle=62.9 deg
  V11  (0.9394, 0.3267)  angle=151.4 deg
  V12  (0.8793, 0.2946)  angle=173.3 deg
  V13  (0.9892, 0.3812)  angle=38.7 deg
  V14  (1.0000, 0.4447)  angle=78.1 deg
  V15  (0.8163, 0.4203)  angle=52.5 deg
  V16  (0.8150, 0.3580)  angle=63.2 deg
  V17  (0.8747, 0.3263)  angle=52.7 deg
  V18  (0.9225, 0.3484)  angle=74.0 deg
  V19  (0.8793, 0.6283)  angle=94.4 deg
  V20  (0.9314, 0.6323)  angle=38.1 deg
  V21  (0.9864, 0.7148)  angle=56.1 deg
  V22  (0.9594, 0.7511)  angle=67.4 deg
  V23  (0.8667, 0.7086)  angle=40.9 deg
  V24  (0.8548, 0.6599)  angle=74.5 deg
  V25  (0.8938, 0.6382)  angle=40.5 deg
  V26  (0.9421, 0.6478)  angle=175.1 deg
  V27  (0.8793, 0.6408)  angle=175.8 deg
  V28  (0.9458, 0.6629)  angle=51.7 deg
  V29  (0.9532, 0.6986)  angle=56.0 deg
  V30  (0.9290, 0.7234)  angle=48.6 deg
  V31  (0.8602, 0.7090)  angle=61.0 deg
  V32  (0.8560, 0.6781)  angle=59.4 deg
  V33  (0.8837, 0.6564)  angle=46.8 deg

--- SUGGESTED DOT TEMPLATE FORMAT ---
// Paste into SpellGestureTracker.java getDotTemplates():
new DotTemplate(DetectedPattern.SPELL_NAME, "description",
    new double[][] {
        // pick key dots from vertices above
    },
    new int[][] {
        // define connections between dots
    }
),
