=== SAVED CAST: banishmentcurse_1_t ===
Normalized points: 63
Raw points: N/A

--- NORMALIZED STROKE POINTS (x, y in [0,1], top-left origin) ---
  [ 0]  (0.2763, 0.9181)
  [ 1]  (0.3563, 0.9117)
  [ 2]  (0.4366, 0.9110)
  [ 3]  (0.5169, 0.9131)
  [ 4]  (0.5973, 0.9151)
  [ 5]  (0.6776, 0.9148)
  [ 6]  (0.7580, 0.9159)
  [ 7]  (0.8383, 0.9166)
  [ 8]  (0.8668, 0.8809)
  [ 9]  (0.7928, 0.8497)
  [10]  (0.7158, 0.8273)
  [11]  (0.6411, 0.7994)
  [12]  (0.6330, 0.7233)
  [13]  (0.6372, 0.6431)
  [14]  (0.6449, 0.5631)
  [15]  (0.6506, 0.4830)
  [16]  (0.6522, 0.4026)
  [17]  (0.6522, 0.3223)
  [18]  (0.6571, 0.2423)
  [19]  (0.6632, 0.1622)
  [20]  (0.6716, 0.0824)
  [21]  (0.2763, 0.8997)
  [22]  (0.3566, 0.9136)
  [23]  (0.4373, 0.9253)
  [24]  (0.5181, 0.9363)
  [25]  (0.5991, 0.9446)
  [26]  (0.5892, 0.8651)
  [27]  (0.5701, 0.7858)
  [28]  (0.5506, 0.7066)
  [29]  (0.5338, 0.6268)
  [30]  (0.5188, 0.5467)
  [31]  (0.5104, 0.4656)
  [32]  (0.5026, 0.3844)
  [33]  (0.4956, 0.3032)
  [34]  (0.4943, 0.2217)
  [35]  (0.4993, 0.1407)
  [36]  (0.5189, 0.0620)
  [37]  (0.5682, 0.0000)
  [38]  (0.6383, 0.0123)
  [39]  (0.6857, 0.0783)
  [40]  (0.7188, 0.1523)
  [41]  (0.7361, 0.2318)
  [42]  (0.2763, 1.0000)
  [43]  (0.2809, 0.9453)
  [44]  (0.2855, 0.8906)
  [45]  (0.2880, 0.8357)
  [46]  (0.2896, 0.7808)
  [47]  (0.2913, 0.7259)
  [48]  (0.2896, 0.6711)
  [49]  (0.2842, 0.6165)
  [50]  (0.2307, 0.6229)
  [51]  (0.1767, 0.6320)
  [52]  (0.1396, 0.6240)
  [53]  (0.1370, 0.5691)
  [54]  (0.1350, 0.5142)
  [55]  (0.1332, 0.4593)
  [56]  (0.1348, 0.4044)
  [57]  (0.1364, 0.3496)
  [58]  (0.1380, 0.2947)
  [59]  (0.1385, 0.2397)
  [60]  (0.1385, 0.1848)
  [61]  (0.1385, 0.1299)
  [62]  (0.1385, 0.0750)

--- KEY VERTICES (corners with angle < 120 degrees) ---
  V0  (0.8383, 0.9166)  angle=52.1 deg
  V1  (0.8668, 0.8809)  angle=105.7 deg
  V2  (0.6411, 0.7994)  angle=63.5 deg
  V3  (0.6716, 0.0824)  angle=160.2 deg
  V4  (0.2763, 0.8997)  angle=106.0 deg
  V5  (0.5991, 0.9446)  angle=102.9 deg
  V6  (0.5682, 0.0000)  angle=61.4 deg
  V7  (0.6383, 0.0123)  angle=44.3 deg
  V8  (0.7361, 0.2318)  angle=43.2 deg
  V9  (0.2763, 1.0000)  angle=153.9 deg
  V10  (0.2842, 0.6165)  angle=91.2 deg
  V11  (0.1396, 0.6240)  angle=74.9 deg

--- SUGGESTED DOT TEMPLATE FORMAT ---
// Paste into SpellGestureTracker.java getDotTemplates():
new DotTemplate(DetectedPattern.SPELL_NAME, "description",
    new double[][] {
        // pick key dots from vertices above
    },
    new int[][] {
        // define connections between dots
    }
),
