=== SAVED CAST: banishmentcurse_2_t ===
Normalized points: 63
Raw points: N/A

--- NORMALIZED STROKE POINTS (x, y in [0,1], top-left origin) ---
  [ 0]  (0.3209, 0.9752)
  [ 1]  (0.3575, 0.9349)
  [ 2]  (0.4222, 0.9366)
  [ 3]  (0.4868, 0.9369)
  [ 4]  (0.5515, 0.9364)
  [ 5]  (0.6162, 0.9358)
  [ 6]  (0.6809, 0.9362)
  [ 7]  (0.7455, 0.9367)
  [ 8]  (0.7333, 0.9017)
  [ 9]  (0.6906, 0.8531)
  [10]  (0.6446, 0.8077)
  [11]  (0.5996, 0.7612)
  [12]  (0.5588, 0.7111)
  [13]  (0.5415, 0.6501)
  [14]  (0.5373, 0.5855)
  [15]  (0.5336, 0.5210)
  [16]  (0.5304, 0.4564)
  [17]  (0.5294, 0.3917)
  [18]  (0.5308, 0.3271)
  [19]  (0.5325, 0.2624)
  [20]  (0.5351, 0.1978)
  [21]  (0.3209, 0.9784)
  [22]  (0.3833, 0.9974)
  [23]  (0.4488, 0.9988)
  [24]  (0.5142, 1.0000)
  [25]  (0.5322, 0.9626)
  [26]  (0.5176, 0.8988)
  [27]  (0.5095, 0.8343)
  [28]  (0.5095, 0.7688)
  [29]  (0.5095, 0.7033)
  [30]  (0.5123, 0.6380)
  [31]  (0.5171, 0.5727)
  [32]  (0.5219, 0.5074)
  [33]  (0.5316, 0.4432)
  [34]  (0.5541, 0.3817)
  [35]  (0.5766, 0.3202)
  [36]  (0.6113, 0.2660)
  [37]  (0.6618, 0.2356)
  [38]  (0.7168, 0.2604)
  [39]  (0.7562, 0.3126)
  [40]  (0.7714, 0.3762)
  [41]  (0.7732, 0.4415)
  [42]  (0.3209, 0.9722)
  [43]  (0.3606, 0.9498)
  [44]  (0.3612, 0.8959)
  [45]  (0.3563, 0.8415)
  [46]  (0.3521, 0.7871)
  [47]  (0.3511, 0.7326)
  [48]  (0.3501, 0.6780)
  [49]  (0.3492, 0.6234)
  [50]  (0.3519, 0.5689)
  [51]  (0.3057, 0.5713)
  [52]  (0.2691, 0.5441)
  [53]  (0.2644, 0.4897)
  [54]  (0.2595, 0.4353)
  [55]  (0.2542, 0.3810)
  [56]  (0.2488, 0.3267)
  [57]  (0.2441, 0.2723)
  [58]  (0.2404, 0.2179)
  [59]  (0.2367, 0.1634)
  [60]  (0.2330, 0.1089)
  [61]  (0.2308, 0.0544)
  [62]  (0.2268, 0.0000)

--- KEY VERTICES (corners with angle < 120 degrees) ---
  V0  (0.3575, 0.9349)  angle=49.3 deg
  V1  (0.7455, 0.9367)  angle=109.8 deg
  V2  (0.5351, 0.1978)  angle=167.0 deg
  V3  (0.3209, 0.9784)  angle=88.4 deg
  V4  (0.5142, 1.0000)  angle=65.4 deg
  V5  (0.5322, 0.9626)  angle=38.6 deg
  V6  (0.6618, 0.2356)  angle=55.3 deg
  V7  (0.7732, 0.4415)  angle=42.1 deg
  V8  (0.3209, 0.9722)  angle=160.0 deg
  V9  (0.3606, 0.9498)  angle=59.8 deg
  V10  (0.3519, 0.5689)  angle=95.8 deg
  V11  (0.3057, 0.5713)  angle=39.7 deg
  V12  (0.2691, 0.5441)  angle=48.4 deg

--- SUGGESTED DOT TEMPLATE FORMAT ---
// Paste into SpellGestureTracker.java getDotTemplates():
new DotTemplate(DetectedPattern.SPELL_NAME, "description",
    new double[][] {
        // pick key dots from vertices above
    },
    new int[][] {
        // define connections between dots
    }
),
