=== SAVED CAST: banishmentcurse_3_t ===
Normalized points: 63
Raw points: N/A

--- NORMALIZED STROKE POINTS (x, y in [0,1], top-left origin) ---
  [ 0]  (0.3643, 0.9791)
  [ 1]  (0.4357, 0.9791)
  [ 2]  (0.5071, 0.9791)
  [ 3]  (0.5785, 0.9797)
  [ 4]  (0.6498, 0.9806)
  [ 5]  (0.7212, 0.9815)
  [ 6]  (0.7926, 0.9830)
  [ 7]  (0.8639, 0.9851)
  [ 8]  (0.9032, 0.9507)
  [ 9]  (0.8555, 0.8982)
  [10]  (0.8010, 0.8526)
  [11]  (0.7415, 0.8132)
  [12]  (0.6850, 0.7720)
  [13]  (0.6747, 0.7024)
  [14]  (0.6747, 0.6311)
  [15]  (0.6725, 0.5597)
  [16]  (0.6716, 0.4883)
  [17]  (0.6716, 0.4170)
  [18]  (0.6716, 0.3456)
  [19]  (0.6716, 0.2742)
  [20]  (0.6685, 0.2030)
  [21]  (0.3643, 0.9643)
  [22]  (0.4283, 0.9564)
  [23]  (0.4927, 0.9554)
  [24]  (0.5572, 0.9554)
  [25]  (0.6058, 0.9312)
  [26]  (0.6244, 0.8702)
  [27]  (0.6297, 0.8059)
  [28]  (0.6328, 0.7416)
  [29]  (0.6344, 0.6771)
  [30]  (0.6349, 0.6126)
  [31]  (0.6349, 0.5481)
  [32]  (0.6348, 0.4837)
  [33]  (0.6326, 0.4193)
  [34]  (0.6418, 0.3556)
  [35]  (0.6678, 0.2976)
  [36]  (0.7212, 0.2655)
  [37]  (0.7850, 0.2745)
  [38]  (0.8248, 0.3227)
  [39]  (0.8509, 0.3814)
  [40]  (0.8632, 0.4447)
  [41]  (0.8678, 0.5089)
  [42]  (0.3643, 1.0000)
  [43]  (0.3591, 0.9385)
  [44]  (0.3525, 0.8771)
  [45]  (0.3498, 0.8154)
  [46]  (0.3465, 0.7538)
  [47]  (0.3464, 0.6920)
  [48]  (0.3464, 0.6303)
  [49]  (0.3450, 0.5686)
  [50]  (0.3374, 0.5079)
  [51]  (0.2758, 0.5081)
  [52]  (0.2141, 0.5096)
  [53]  (0.1524, 0.5092)
  [54]  (0.1133, 0.4932)
  [55]  (0.1097, 0.4316)
  [56]  (0.1061, 0.3700)
  [57]  (0.1021, 0.3084)
  [58]  (0.0968, 0.2470)
  [59]  (0.0968, 0.1852)
  [60]  (0.0968, 0.1235)
  [61]  (0.0968, 0.0617)
  [62]  (0.0968, 0.0000)

--- KEY VERTICES (corners with angle < 120 degrees) ---
  V0  (0.8639, 0.9851)  angle=42.8 deg
  V1  (0.9032, 0.9507)  angle=91.1 deg
  V2  (0.6850, 0.7720)  angle=45.5 deg
  V3  (0.6685, 0.2030)  angle=155.7 deg
  V4  (0.3643, 0.9643)  angle=118.8 deg
  V5  (0.6058, 0.9312)  angle=46.5 deg
  V6  (0.6678, 0.2976)  angle=34.8 deg
  V7  (0.7212, 0.2655)  angle=39.1 deg
  V8  (0.7850, 0.2745)  angle=42.5 deg
  V9  (0.8678, 0.5089)  angle=49.9 deg
  V10  (0.3643, 1.0000)  angle=129.5 deg
  V11  (0.3374, 0.5079)  angle=83.0 deg
  V12  (0.1133, 0.4932)  angle=64.4 deg

--- SUGGESTED DOT TEMPLATE FORMAT ---
// Paste into SpellGestureTracker.java getDotTemplates():
new DotTemplate(DetectedPattern.SPELL_NAME, "description",
    new double[][] {
        // pick key dots from vertices above
    },
    new int[][] {
        // define connections between dots
    }
),
