=== SAVED CAST: banishmentcurse_5_t ===
Normalized points: 63
Raw points: N/A

--- NORMALIZED STROKE POINTS (x, y in [0,1], top-left origin) ---
  [ 0]  (0.2206, 0.9580)
  [ 1]  (0.3196, 0.9639)
  [ 2]  (0.4187, 0.9673)
  [ 3]  (0.5179, 0.9695)
  [ 4]  (0.6170, 0.9732)
  [ 5]  (0.7161, 0.9772)
  [ 6]  (0.8151, 0.9825)
  [ 7]  (0.9142, 0.9869)
  [ 8]  (0.9277, 0.9322)
  [ 9]  (0.8442, 0.8798)
  [10]  (0.7558, 0.8350)
  [11]  (0.6663, 0.7921)
  [12]  (0.5782, 0.7468)
  [13]  (0.5161, 0.6923)
  [14]  (0.5292, 0.5942)
  [15]  (0.5306, 0.4951)
  [16]  (0.5270, 0.3960)
  [17]  (0.5192, 0.2972)
  [18]  (0.5125, 0.1983)
  [19]  (0.5108, 0.0992)
  [20]  (0.5108, 0.0000)
  [21]  (0.2206, 0.9417)
  [22]  (0.2831, 0.9480)
  [23]  (0.3459, 0.9514)
  [24]  (0.4087, 0.9539)
  [25]  (0.4715, 0.9562)
  [26]  (0.4735, 0.8980)
  [27]  (0.4646, 0.8358)
  [28]  (0.4583, 0.7732)
  [29]  (0.4531, 0.7106)
  [30]  (0.4494, 0.6479)
  [31]  (0.4458, 0.5851)
  [32]  (0.4461, 0.5223)
  [33]  (0.4471, 0.4594)
  [34]  (0.4532, 0.3971)
  [35]  (0.4651, 0.3354)
  [36]  (0.5011, 0.2868)
  [37]  (0.5523, 0.2526)
  [38]  (0.5990, 0.2874)
  [39]  (0.6399, 0.3350)
  [40]  (0.6650, 0.3908)
  [41]  (0.6776, 0.4523)
  [42]  (0.2206, 1.0000)
  [43]  (0.2206, 0.9537)
  [44]  (0.2204, 0.9074)
  [45]  (0.2197, 0.8611)
  [46]  (0.2189, 0.8148)
  [47]  (0.2168, 0.7685)
  [48]  (0.2114, 0.7225)
  [49]  (0.2060, 0.6765)
  [50]  (0.1866, 0.6383)
  [51]  (0.1404, 0.6415)
  [52]  (0.1009, 0.6349)
  [53]  (0.0879, 0.5906)
  [54]  (0.0804, 0.5449)
  [55]  (0.0745, 0.4991)
  [56]  (0.0737, 0.4528)
  [57]  (0.0730, 0.4065)
  [58]  (0.0723, 0.3601)
  [59]  (0.0723, 0.3138)
  [60]  (0.0723, 0.2675)
  [61]  (0.0723, 0.2212)
  [62]  (0.0723, 0.1749)

--- KEY VERTICES (corners with angle < 120 degrees) ---
  V0  (0.9142, 0.9869)  angle=78.7 deg
  V1  (0.9277, 0.9322)  angle=71.7 deg
  V2  (0.5161, 0.6923)  angle=56.4 deg
  V3  (0.5108, 0.0000)  angle=162.9 deg
  V4  (0.2206, 0.9417)  angle=101.4 deg
  V5  (0.4715, 0.9562)  angle=90.2 deg
  V6  (0.5523, 0.2526)  angle=70.5 deg
  V7  (0.6776, 0.4523)  angle=51.4 deg
  V8  (0.2206, 1.0000)  angle=140.2 deg
  V9  (0.1866, 0.6383)  angle=67.1 deg
  V10  (0.1009, 0.6349)  angle=64.1 deg

--- SUGGESTED DOT TEMPLATE FORMAT ---
// Paste into SpellGestureTracker.java getDotTemplates():
new DotTemplate(DetectedPattern.SPELL_NAME, "description",
    new double[][] {
        // pick key dots from vertices above
    },
    new int[][] {
        // define connections between dots
    }
),
