=== SAVED CAST: banishmentcurse_6_t ===
Normalized points: 63
Raw points: N/A

--- NORMALIZED STROKE POINTS (x, y in [0,1], top-left origin) ---
  [ 0]  (0.2457, 0.8034)
  [ 1]  (0.3213, 0.8201)
  [ 2]  (0.3979, 0.8317)
  [ 3]  (0.4746, 0.8434)
  [ 4]  (0.5516, 0.8525)
  [ 5]  (0.6287, 0.8608)
  [ 6]  (0.7058, 0.8690)
  [ 7]  (0.7829, 0.8765)
  [ 8]  (0.7590, 0.8402)
  [ 9]  (0.6995, 0.7905)
  [10]  (0.6400, 0.7408)
  [11]  (0.5837, 0.6886)
  [12]  (0.5553, 0.6178)
  [13]  (0.5579, 0.5403)
  [14]  (0.5650, 0.4632)
  [15]  (0.5749, 0.3863)
  [16]  (0.5835, 0.3093)
  [17]  (0.5909, 0.2321)
  [18]  (0.5971, 0.1548)
  [19]  (0.5996, 0.0774)
  [20]  (0.6046, 0.0000)
  [21]  (0.2457, 0.8698)
  [22]  (0.3075, 0.8705)
  [23]  (0.3694, 0.8729)
  [24]  (0.4312, 0.8757)
  [25]  (0.4929, 0.8802)
  [26]  (0.5547, 0.8848)
  [27]  (0.5549, 0.8231)
  [28]  (0.5549, 0.7612)
  [29]  (0.5549, 0.6993)
  [30]  (0.5549, 0.6374)
  [31]  (0.5549, 0.5755)
  [32]  (0.5609, 0.5142)
  [33]  (0.5715, 0.4532)
  [34]  (0.5822, 0.3922)
  [35]  (0.6161, 0.3416)
  [36]  (0.6542, 0.2928)
  [37]  (0.7028, 0.2549)
  [38]  (0.7529, 0.2187)
  [39]  (0.8116, 0.2008)
  [40]  (0.8575, 0.2236)
  [41]  (0.8849, 0.2786)
  [42]  (0.2457, 1.0000)
  [43]  (0.2490, 0.9551)
  [44]  (0.2498, 0.9102)
  [45]  (0.2498, 0.8652)
  [46]  (0.2498, 0.8202)
  [47]  (0.2498, 0.7752)
  [48]  (0.2477, 0.7303)
  [49]  (0.2390, 0.6925)
  [50]  (0.1941, 0.6957)
  [51]  (0.1492, 0.6989)
  [52]  (0.1250, 0.6744)
  [53]  (0.1151, 0.6305)
  [54]  (0.1181, 0.5858)
  [55]  (0.1226, 0.5410)
  [56]  (0.1270, 0.4962)
  [57]  (0.1313, 0.4514)
  [58]  (0.1351, 0.4066)
  [59]  (0.1389, 0.3618)
  [60]  (0.1427, 0.3170)
  [61]  (0.1430, 0.2720)
  [62]  (0.1430, 0.2270)

--- KEY VERTICES (corners with angle < 120 degrees) ---
  V0  (0.7829, 0.8765)  angle=128.9 deg
  V1  (0.6046, 0.0000)  angle=161.2 deg
  V2  (0.2457, 0.8698)  angle=111.8 deg
  V3  (0.5547, 0.8848)  angle=94.0 deg
  V4  (0.8116, 0.2008)  angle=43.4 deg
  V5  (0.8575, 0.2236)  angle=37.1 deg
  V6  (0.8849, 0.2786)  angle=68.0 deg
  V7  (0.2457, 1.0000)  angle=142.8 deg
  V8  (0.2390, 0.6925)  angle=81.1 deg
  V9  (0.1492, 0.6989)  angle=49.4 deg
  V10  (0.1250, 0.6744)  angle=32.0 deg

--- SUGGESTED DOT TEMPLATE FORMAT ---
// Paste into SpellGestureTracker.java getDotTemplates():
new DotTemplate(DetectedPattern.SPELL_NAME, "description",
    new double[][] {
        // pick key dots from vertices above
    },
    new int[][] {
        // define connections between dots
    }
),
