=== SAVED CAST: blindtrap_4_s5 ===
Normalized points: 60
Raw points: N/A

--- NORMALIZED STROKE POINTS (x, y in [0,1], top-left origin) ---
  [ 0]  (0.2118, 0.9576)
  [ 1]  (0.4001, 0.9557)
  [ 2]  (0.5885, 0.9577)
  [ 3]  (0.7768, 0.9620)
  [ 4]  (0.9650, 0.9685)
  [ 5]  (0.9248, 0.8836)
  [ 6]  (0.7585, 0.7962)
  [ 7]  (0.5770, 0.7481)
  [ 8]  (0.6033, 0.5645)
  [ 9]  (0.6027, 0.3762)
  [10]  (0.5931, 0.1882)
  [11]  (0.5988, 0.0000)
  [12]  (0.2118, 0.0343)
  [13]  (0.2115, 0.1207)
  [14]  (0.2089, 0.2071)
  [15]  (0.2064, 0.2935)
  [16]  (0.2029, 0.3799)
  [17]  (0.1985, 0.4662)
  [18]  (0.1940, 0.5525)
  [19]  (0.1918, 0.6389)
  [20]  (0.1918, 0.7253)
  [21]  (0.1918, 0.8117)
  [22]  (0.2033, 0.8973)
  [23]  (0.2185, 0.9823)
  [24]  (0.2118, 0.2111)
  [25]  (0.1430, 0.2241)
  [26]  (0.0866, 0.2712)
  [27]  (0.0544, 0.3361)
  [28]  (0.0350, 0.4046)
  [29]  (0.0721, 0.4574)
  [30]  (0.1404, 0.4631)
  [31]  (0.1916, 0.4109)
  [32]  (0.1792, 0.3385)
  [33]  (0.1485, 0.2770)
  [34]  (0.0880, 0.2459)
  [35]  (0.0382, 0.2878)
  [36]  (0.2118, 0.6254)
  [37]  (0.1499, 0.6299)
  [38]  (0.1024, 0.6745)
  [39]  (0.0729, 0.7262)
  [40]  (0.0765, 0.7913)
  [41]  (0.1001, 0.8470)
  [42]  (0.1511, 0.8614)
  [43]  (0.2079, 0.8296)
  [44]  (0.2333, 0.7717)
  [45]  (0.2422, 0.7102)
  [46]  (0.2151, 0.6540)
  [47]  (0.1518, 0.6388)
  [48]  (0.2118, 1.0000)
  [49]  (0.1953, 0.8610)
  [50]  (0.1911, 0.7210)
  [51]  (0.1893, 0.5811)
  [52]  (0.1915, 0.4411)
  [53]  (0.2316, 0.3093)
  [54]  (0.3406, 0.2766)
  [55]  (0.4276, 0.3840)
  [56]  (0.4731, 0.5144)
  [57]  (0.4830, 0.6540)
  [58]  (0.4830, 0.7940)
  [59]  (0.4661, 0.9329)

--- KEY VERTICES (corners with angle < 120 degrees) ---
  V0  (0.9650, 0.9685)  angle=117.3 deg
  V1  (0.9248, 0.8836)  angle=37.0 deg
  V2  (0.5770, 0.7481)  angle=83.3 deg
  V3  (0.5988, 0.0000)  angle=96.8 deg
  V4  (0.2118, 0.0343)  angle=84.7 deg
  V5  (0.2185, 0.9823)  angle=170.3 deg
  V6  (0.2118, 0.2111)  angle=100.1 deg
  V7  (0.0350, 0.4046)  angle=50.9 deg
  V8  (0.0721, 0.4574)  angle=50.2 deg
  V9  (0.1404, 0.4631)  angle=50.2 deg
  V10  (0.1916, 0.4109)  angle=54.2 deg
  V11  (0.1485, 0.2770)  angle=36.1 deg
  V12  (0.0880, 0.2459)  angle=67.4 deg
  V13  (0.0382, 0.2878)  angle=77.1 deg
  V14  (0.2118, 0.6254)  angle=113.0 deg
  V15  (0.1499, 0.6299)  angle=39.0 deg
  V16  (0.0729, 0.7262)  angle=32.9 deg
  V17  (0.1001, 0.8470)  angle=51.3 deg
  V18  (0.1511, 0.8614)  angle=44.9 deg
  V19  (0.2079, 0.8296)  angle=37.2 deg
  V20  (0.2422, 0.7102)  angle=34.0 deg
  V21  (0.2151, 0.6540)  angle=50.8 deg
  V22  (0.1518, 0.6388)  angle=112.9 deg
  V23  (0.2118, 1.0000)  angle=177.3 deg
  V24  (0.2316, 0.3093)  angle=56.4 deg
  V25  (0.3406, 0.2766)  angle=67.7 deg

--- SUGGESTED DOT TEMPLATE FORMAT ---
// Paste into SpellGestureTracker.java getDotTemplates():
new DotTemplate(DetectedPattern.SPELL_NAME, "description",
    new double[][] {
        // pick key dots from vertices above
    },
    new int[][] {
        // define connections between dots
    }
),
