=== SAVED CAST: concealmentcharm_11_s9 ===
Normalized points: 63
Raw points: N/A

--- NORMALIZED STROKE POINTS (x, y in [0,1], top-left origin) ---
  [ 0]  (0.3940, 1.0000)
  [ 1]  (0.3591, 0.8954)
  [ 2]  (0.3342, 0.7882)
  [ 3]  (0.3144, 0.6797)
  [ 4]  (0.3008, 0.5705)
  [ 5]  (0.2917, 0.4606)
  [ 6]  (0.2840, 0.3507)
  [ 7]  (0.3940, 0.0508)
  [ 8]  (0.3032, 0.1414)
  [ 9]  (0.3595, 0.2348)
  [10]  (0.4907, 0.2489)
  [11]  (0.5066, 0.1375)
  [12]  (0.3909, 0.0953)
  [13]  (0.3306, 0.1873)
  [14]  (0.3940, 0.9538)
  [15]  (0.3846, 0.8749)
  [16]  (0.3829, 0.7955)
  [17]  (0.3829, 0.7160)
  [18]  (0.3873, 0.6367)
  [19]  (0.3928, 0.5574)
  [20]  (0.3993, 0.4782)
  [21]  (0.3940, 0.0655)
  [22]  (0.3720, 0.1353)
  [23]  (0.3904, 0.1917)
  [24]  (0.4507, 0.2278)
  [25]  (0.5041, 0.1956)
  [26]  (0.4726, 0.1370)
  [27]  (0.4077, 0.1328)
  [28]  (0.3940, 0.0566)
  [29]  (0.3789, 0.2343)
  [30]  (0.3655, 0.4122)
  [31]  (0.3496, 0.5899)
  [32]  (0.3697, 0.7329)
  [33]  (0.5468, 0.7115)
  [34]  (0.7160, 0.6862)
  [35]  (0.3940, 0.3231)
  [36]  (0.3434, 0.3264)
  [37]  (0.3084, 0.3937)
  [38]  (0.3345, 0.4484)
  [39]  (0.3953, 0.4215)
  [40]  (0.4121, 0.3475)
  [41]  (0.3665, 0.3259)
  [42]  (0.3940, 0.0000)
  [43]  (0.4003, 0.1295)
  [44]  (0.4075, 0.2590)
  [45]  (0.4089, 0.3882)
  [46]  (0.3905, 0.5166)
  [47]  (0.3720, 0.6450)
  [48]  (0.3719, 0.7563)
  [49]  (0.3940, 0.2415)
  [50]  (0.3383, 0.3046)
  [51]  (0.3232, 0.3972)
  [52]  (0.3834, 0.4538)
  [53]  (0.4488, 0.4094)
  [54]  (0.4189, 0.3206)
  [55]  (0.3556, 0.3426)
  [56]  (0.3940, 0.5989)
  [57]  (0.3349, 0.6796)
  [58]  (0.3360, 0.7757)
  [59]  (0.4113, 0.8129)
  [60]  (0.4728, 0.7340)
  [61]  (0.4108, 0.6676)
  [62]  (0.4544, 0.7147)

--- KEY VERTICES (corners with angle < 120 degrees) ---
  V0  (0.3940, 0.0508)  angle=155.1 deg
  V1  (0.3032, 0.1414)  angle=76.1 deg
  V2  (0.3595, 0.2348)  angle=52.8 deg
  V3  (0.4907, 0.2489)  angle=88.0 deg
  V4  (0.5066, 0.1375)  angle=78.0 deg
  V5  (0.3909, 0.0953)  angle=76.9 deg
  V6  (0.3306, 0.1873)  angle=37.9 deg
  V7  (0.3940, 0.9538)  angle=178.0 deg
  V8  (0.3940, 0.0655)  angle=161.8 deg
  V9  (0.3720, 0.1353)  angle=35.6 deg
  V10  (0.3904, 0.1917)  angle=41.0 deg
  V11  (0.4507, 0.2278)  angle=62.0 deg
  V12  (0.5041, 0.1956)  angle=87.2 deg
  V13  (0.4726, 0.1370)  angle=58.0 deg
  V14  (0.4077, 0.1328)  angle=76.1 deg
  V15  (0.3940, 0.0566)  angle=165.0 deg
  V16  (0.3697, 0.7329)  angle=88.9 deg
  V17  (0.7160, 0.6862)  angle=123.1 deg
  V18  (0.3940, 0.3231)  angle=52.2 deg
  V19  (0.3434, 0.3264)  angle=58.7 deg
  V20  (0.3084, 0.3937)  angle=53.1 deg
  V21  (0.3345, 0.4484)  angle=88.3 deg
  V22  (0.3953, 0.4215)  angle=53.3 deg
  V23  (0.4121, 0.3475)  angle=77.3 deg
  V24  (0.3665, 0.3259)  angle=69.3 deg
  V25  (0.3940, 0.0000)  angle=172.4 deg
  V26  (0.3719, 0.7563)  angle=177.6 deg
  V27  (0.3940, 0.2415)  angle=141.1 deg
  V28  (0.3383, 0.3046)  angle=32.1 deg
  V29  (0.3232, 0.3972)  angle=56.1 deg
  V30  (0.3834, 0.4538)  angle=77.4 deg
  V31  (0.4488, 0.4094)  angle=74.5 deg
  V32  (0.4189, 0.3206)  angle=90.5 deg
  V33  (0.3556, 0.3426)  angle=79.4 deg
  V34  (0.3940, 0.5989)  angle=44.7 deg
  V35  (0.3349, 0.6796)  angle=36.9 deg
  V36  (0.3360, 0.7757)  angle=63.0 deg
  V37  (0.4113, 0.8129)  angle=78.4 deg
  V38  (0.4728, 0.7340)  angle=80.9 deg
  V39  (0.4108, 0.6676)  angle=179.7 deg

--- SUGGESTED DOT TEMPLATE FORMAT ---
// Paste into SpellGestureTracker.java getDotTemplates():
new DotTemplate(DetectedPattern.SPELL_NAME, "description",
    new double[][] {
        // pick key dots from vertices above
    },
    new int[][] {
        // define connections between dots
    }
),
