=== SAVED CAST: cutoff_10_m1 ===
Normalized points: 64
Raw points: N/A

--- NORMALIZED STROKE POINTS (x, y in [0,1], top-left origin) ---
  [ 0]  (0.8104, 1.0000)
  [ 1]  (0.8087, 0.9677)
  [ 2]  (0.8070, 0.9353)
  [ 3]  (0.8054, 0.9030)
  [ 4]  (0.8037, 0.8707)
  [ 5]  (0.8016, 0.8384)
  [ 6]  (0.7995, 0.8061)
  [ 7]  (0.7974, 0.7738)
  [ 8]  (0.7953, 0.7415)
  [ 9]  (0.7932, 0.7092)
  [10]  (0.7905, 0.6769)
  [11]  (0.7868, 0.6448)
  [12]  (0.7831, 0.6126)
  [13]  (0.7794, 0.5805)
  [14]  (0.7757, 0.5483)
  [15]  (0.7721, 0.5161)
  [16]  (0.7689, 0.4839)
  [17]  (0.7657, 0.4517)
  [18]  (0.7624, 0.4195)
  [19]  (0.7604, 0.3872)
  [20]  (0.7588, 0.3549)
  [21]  (0.7572, 0.3225)
  [22]  (0.7542, 0.2903)
  [23]  (0.7503, 0.2582)
  [24]  (0.7463, 0.2261)
  [25]  (0.7424, 0.1939)
  [26]  (0.7400, 0.1617)
  [27]  (0.7380, 0.1294)
  [28]  (0.7360, 0.0971)
  [29]  (0.7344, 0.0647)
  [30]  (0.7337, 0.0324)
  [31]  (0.7330, 0.0000)
  [32]  (0.8104, 0.3862)
  [33]  (0.7914, 0.3930)
  [34]  (0.7723, 0.3998)
  [35]  (0.7524, 0.4028)
  [36]  (0.7324, 0.4057)
  [37]  (0.7125, 0.4086)
  [38]  (0.6925, 0.4115)
  [39]  (0.6725, 0.4144)
  [40]  (0.6525, 0.4170)
  [41]  (0.6325, 0.4196)
  [42]  (0.6124, 0.4222)
  [43]  (0.5924, 0.4248)
  [44]  (0.5724, 0.4269)
  [45]  (0.5522, 0.4286)
  [46]  (0.5321, 0.4303)
  [47]  (0.5120, 0.4320)
  [48]  (0.4919, 0.4332)
  [49]  (0.4717, 0.4345)
  [50]  (0.4516, 0.4357)
  [51]  (0.4314, 0.4368)
  [52]  (0.4113, 0.4379)
  [53]  (0.3911, 0.4390)
  [54]  (0.3710, 0.4402)
  [55]  (0.3508, 0.4415)
  [56]  (0.3307, 0.4428)
  [57]  (0.3105, 0.4441)
  [58]  (0.2904, 0.4454)
  [59]  (0.2702, 0.4468)
  [60]  (0.2501, 0.4482)
  [61]  (0.2300, 0.4496)
  [62]  (0.2098, 0.4503)
  [63]  (0.1896, 0.4503)

--- KEY VERTICES (corners with angle < 120 degrees) ---
  V0  (0.7330, 0.0000)  angle=170.0 deg
  V1  (0.8104, 0.3862)  angle=81.7 deg

--- SUGGESTED DOT TEMPLATE FORMAT ---
// Paste into SpellGestureTracker.java getDotTemplates():
new DotTemplate(DetectedPattern.SPELL_NAME, "description",
    new double[][] {
        // pick key dots from vertices above
    },
    new int[][] {
        // define connections between dots
    }
),
