=== SAVED CAST: cutoff_2_m1 ===
Normalized points: 64
Raw points: N/A

--- NORMALIZED STROKE POINTS (x, y in [0,1], top-left origin) ---
  [ 0]  (0.9209, 1.0000)
  [ 1]  (0.9147, 0.9682)
  [ 2]  (0.9085, 0.9364)
  [ 3]  (0.9023, 0.9046)
  [ 4]  (0.8984, 0.8725)
  [ 5]  (0.8959, 0.8401)
  [ 6]  (0.8934, 0.8078)
  [ 7]  (0.8909, 0.7755)
  [ 8]  (0.8884, 0.7432)
  [ 9]  (0.8859, 0.7109)
  [10]  (0.8834, 0.6786)
  [11]  (0.8809, 0.6463)
  [12]  (0.8784, 0.6140)
  [13]  (0.8757, 0.5817)
  [14]  (0.8727, 0.5494)
  [15]  (0.8696, 0.5171)
  [16]  (0.8666, 0.4849)
  [17]  (0.8635, 0.4526)
  [18]  (0.8605, 0.4203)
  [19]  (0.8575, 0.3881)
  [20]  (0.8544, 0.3558)
  [21]  (0.8514, 0.3235)
  [22]  (0.8484, 0.2913)
  [23]  (0.8453, 0.2590)
  [24]  (0.8424, 0.2267)
  [25]  (0.8414, 0.1943)
  [26]  (0.8403, 0.1619)
  [27]  (0.8392, 0.1296)
  [28]  (0.8381, 0.0972)
  [29]  (0.8370, 0.0648)
  [30]  (0.8359, 0.0324)
  [31]  (0.8348, 0.0000)
  [32]  (0.9209, 0.3886)
  [33]  (0.8939, 0.3926)
  [34]  (0.8670, 0.3963)
  [35]  (0.8399, 0.3999)
  [36]  (0.8129, 0.4035)
  [37]  (0.7859, 0.4070)
  [38]  (0.7589, 0.4106)
  [39]  (0.7319, 0.4142)
  [40]  (0.7049, 0.4178)
  [41]  (0.6779, 0.4214)
  [42]  (0.6509, 0.4250)
  [43]  (0.6238, 0.4274)
  [44]  (0.5965, 0.4280)
  [45]  (0.5693, 0.4285)
  [46]  (0.5421, 0.4290)
  [47]  (0.5148, 0.4295)
  [48]  (0.4876, 0.4301)
  [49]  (0.4603, 0.4306)
  [50]  (0.4331, 0.4311)
  [51]  (0.4058, 0.4316)
  [52]  (0.3786, 0.4322)
  [53]  (0.3514, 0.4327)
  [54]  (0.3241, 0.4332)
  [55]  (0.2969, 0.4337)
  [56]  (0.2696, 0.4342)
  [57]  (0.2424, 0.4348)
  [58]  (0.2152, 0.4353)
  [59]  (0.1879, 0.4358)
  [60]  (0.1607, 0.4363)
  [61]  (0.1334, 0.4369)
  [62]  (0.1062, 0.4364)
  [63]  (0.0791, 0.4338)

--- KEY VERTICES (corners with angle < 120 degrees) ---
  V0  (0.8348, 0.0000)  angle=169.4 deg
  V1  (0.9209, 0.3886)  angle=94.1 deg

--- SUGGESTED DOT TEMPLATE FORMAT ---
// Paste into SpellGestureTracker.java getDotTemplates():
new DotTemplate(DetectedPattern.SPELL_NAME, "description",
    new double[][] {
        // pick key dots from vertices above
    },
    new int[][] {
        // define connections between dots
    }
),
