=== SAVED CAST: cutoff_3_m1 ===
Normalized points: 64
Raw points: N/A

--- NORMALIZED STROKE POINTS (x, y in [0,1], top-left origin) ---
  [ 0]  (0.8671, 1.0000)
  [ 1]  (0.8621, 0.9680)
  [ 2]  (0.8572, 0.9360)
  [ 3]  (0.8523, 0.9040)
  [ 4]  (0.8474, 0.8720)
  [ 5]  (0.8424, 0.8400)
  [ 6]  (0.8375, 0.8080)
  [ 7]  (0.8326, 0.7760)
  [ 8]  (0.8291, 0.7439)
  [ 9]  (0.8294, 0.7115)
  [10]  (0.8296, 0.6791)
  [11]  (0.8298, 0.6468)
  [12]  (0.8301, 0.6144)
  [13]  (0.8303, 0.5820)
  [14]  (0.8306, 0.5496)
  [15]  (0.8308, 0.5173)
  [16]  (0.8310, 0.4849)
  [17]  (0.8313, 0.4525)
  [18]  (0.8315, 0.4201)
  [19]  (0.8318, 0.3878)
  [20]  (0.8320, 0.3554)
  [21]  (0.8322, 0.3230)
  [22]  (0.8343, 0.2907)
  [23]  (0.8366, 0.2584)
  [24]  (0.8388, 0.2261)
  [25]  (0.8410, 0.1938)
  [26]  (0.8433, 0.1615)
  [27]  (0.8455, 0.1292)
  [28]  (0.8477, 0.0969)
  [29]  (0.8500, 0.0646)
  [30]  (0.8522, 0.0323)
  [31]  (0.8545, 0.0000)
  [32]  (0.8671, 0.4273)
  [33]  (0.8434, 0.4273)
  [34]  (0.8197, 0.4271)
  [35]  (0.7960, 0.4267)
  [36]  (0.7723, 0.4263)
  [37]  (0.7486, 0.4259)
  [38]  (0.7249, 0.4254)
  [39]  (0.7012, 0.4250)
  [40]  (0.6776, 0.4246)
  [41]  (0.6539, 0.4242)
  [42]  (0.6302, 0.4237)
  [43]  (0.6065, 0.4233)
  [44]  (0.5828, 0.4229)
  [45]  (0.5591, 0.4225)
  [46]  (0.5354, 0.4220)
  [47]  (0.5118, 0.4213)
  [48]  (0.4881, 0.4206)
  [49]  (0.4644, 0.4199)
  [50]  (0.4407, 0.4193)
  [51]  (0.4170, 0.4186)
  [52]  (0.3934, 0.4179)
  [53]  (0.3697, 0.4172)
  [54]  (0.3460, 0.4166)
  [55]  (0.3223, 0.4159)
  [56]  (0.2986, 0.4153)
  [57]  (0.2750, 0.4149)
  [58]  (0.2513, 0.4146)
  [59]  (0.2276, 0.4142)
  [60]  (0.2039, 0.4151)
  [61]  (0.1803, 0.4163)
  [62]  (0.1566, 0.4176)
  [63]  (0.1329, 0.4189)

--- KEY VERTICES (corners with angle < 120 degrees) ---
  V0  (0.8545, 0.0000)  angle=174.4 deg
  V1  (0.8671, 0.4273)  angle=91.8 deg

--- SUGGESTED DOT TEMPLATE FORMAT ---
// Paste into SpellGestureTracker.java getDotTemplates():
new DotTemplate(DetectedPattern.SPELL_NAME, "description",
    new double[][] {
        // pick key dots from vertices above
    },
    new int[][] {
        // define connections between dots
    }
),
