=== SAVED CAST: cutoff_4_m1 ===
Normalized points: 64
Raw points: N/A

--- NORMALIZED STROKE POINTS (x, y in [0,1], top-left origin) ---
  [ 0]  (0.9529, 0.0000)
  [ 1]  (0.9527, 0.0323)
  [ 2]  (0.9525, 0.0646)
  [ 3]  (0.9523, 0.0970)
  [ 4]  (0.9521, 0.1293)
  [ 5]  (0.9519, 0.1616)
  [ 6]  (0.9517, 0.1939)
  [ 7]  (0.9515, 0.2262)
  [ 8]  (0.9513, 0.2585)
  [ 9]  (0.9511, 0.2909)
  [10]  (0.9509, 0.3232)
  [11]  (0.9507, 0.3555)
  [12]  (0.9505, 0.3878)
  [13]  (0.9487, 0.4201)
  [14]  (0.9461, 0.4523)
  [15]  (0.9435, 0.4845)
  [16]  (0.9409, 0.5167)
  [17]  (0.9383, 0.5489)
  [18]  (0.9357, 0.5811)
  [19]  (0.9330, 0.6133)
  [20]  (0.9304, 0.6455)
  [21]  (0.9278, 0.6778)
  [22]  (0.9252, 0.7100)
  [23]  (0.9226, 0.7422)
  [24]  (0.9200, 0.7744)
  [25]  (0.9174, 0.8066)
  [26]  (0.9148, 0.8388)
  [27]  (0.9123, 0.8710)
  [28]  (0.9101, 0.9033)
  [29]  (0.9078, 0.9355)
  [30]  (0.9056, 0.9678)
  [31]  (0.9033, 1.0000)
  [32]  (0.9529, 0.4544)
  [33]  (0.9239, 0.4579)
  [34]  (0.8948, 0.4615)
  [35]  (0.8657, 0.4651)
  [36]  (0.8366, 0.4687)
  [37]  (0.8075, 0.4723)
  [38]  (0.7783, 0.4747)
  [39]  (0.7491, 0.4765)
  [40]  (0.7198, 0.4782)
  [41]  (0.6906, 0.4800)
  [42]  (0.6613, 0.4818)
  [43]  (0.6321, 0.4835)
  [44]  (0.6028, 0.4853)
  [45]  (0.5735, 0.4870)
  [46]  (0.5443, 0.4888)
  [47]  (0.5150, 0.4906)
  [48]  (0.4858, 0.4923)
  [49]  (0.4565, 0.4941)
  [50]  (0.4273, 0.4958)
  [51]  (0.3980, 0.4976)
  [52]  (0.3688, 0.4994)
  [53]  (0.3395, 0.5011)
  [54]  (0.3103, 0.5029)
  [55]  (0.2810, 0.5046)
  [56]  (0.2518, 0.5064)
  [57]  (0.2225, 0.5082)
  [58]  (0.1932, 0.5099)
  [59]  (0.1640, 0.5079)
  [60]  (0.1348, 0.5059)
  [61]  (0.1055, 0.5039)
  [62]  (0.0763, 0.5019)
  [63]  (0.0471, 0.4999)

--- KEY VERTICES (corners with angle < 120 degrees) ---
  V0  (0.9033, 1.0000)  angle=178.8 deg
  V1  (0.9529, 0.4544)  angle=102.2 deg

--- SUGGESTED DOT TEMPLATE FORMAT ---
// Paste into SpellGestureTracker.java getDotTemplates():
new DotTemplate(DetectedPattern.SPELL_NAME, "description",
    new double[][] {
        // pick key dots from vertices above
    },
    new int[][] {
        // define connections between dots
    }
),
