=== SAVED CAST: d_2_m1 ===
Normalized points: 64
Raw points: N/A

--- NORMALIZED STROKE POINTS (x, y in [0,1], top-left origin) ---
  [ 0]  (1.0000, 0.2763)
  [ 1]  (0.9682, 0.2705)
  [ 2]  (0.9364, 0.2653)
  [ 3]  (0.9041, 0.2642)
  [ 4]  (0.8718, 0.2631)
  [ 5]  (0.8395, 0.2619)
  [ 6]  (0.8072, 0.2608)
  [ 7]  (0.7750, 0.2597)
  [ 8]  (0.7427, 0.2585)
  [ 9]  (0.7104, 0.2574)
  [10]  (0.6781, 0.2563)
  [11]  (0.6458, 0.2552)
  [12]  (0.6136, 0.2540)
  [13]  (0.5813, 0.2529)
  [14]  (0.5490, 0.2518)
  [15]  (0.5167, 0.2506)
  [16]  (0.4844, 0.2495)
  [17]  (0.4521, 0.2484)
  [18]  (0.4199, 0.2473)
  [19]  (0.3876, 0.2464)
  [20]  (0.3553, 0.2459)
  [21]  (0.3230, 0.2453)
  [22]  (0.2907, 0.2448)
  [23]  (0.2584, 0.2442)
  [24]  (0.2261, 0.2437)
  [25]  (0.1938, 0.2432)
  [26]  (0.1615, 0.2426)
  [27]  (0.1292, 0.2421)
  [28]  (0.0969, 0.2415)
  [29]  (0.0646, 0.2410)
  [30]  (0.0323, 0.2405)
  [31]  (0.0000, 0.2399)
  [32]  (1.0000, 0.4954)
  [33]  (0.9789, 0.5066)
  [34]  (0.9579, 0.5177)
  [35]  (0.9368, 0.5289)
  [36]  (0.9158, 0.5400)
  [37]  (0.8947, 0.5512)
  [38]  (0.8727, 0.5601)
  [39]  (0.8501, 0.5678)
  [40]  (0.8276, 0.5754)
  [41]  (0.8050, 0.5831)
  [42]  (0.7824, 0.5908)
  [43]  (0.7599, 0.5985)
  [44]  (0.7373, 0.6062)
  [45]  (0.7148, 0.6139)
  [46]  (0.6922, 0.6215)
  [47]  (0.6696, 0.6292)
  [48]  (0.6471, 0.6369)
  [49]  (0.6245, 0.6446)
  [50]  (0.6020, 0.6523)
  [51]  (0.5795, 0.6601)
  [52]  (0.5570, 0.6682)
  [53]  (0.5346, 0.6763)
  [54]  (0.5122, 0.6843)
  [55]  (0.4898, 0.6924)
  [56]  (0.4673, 0.7005)
  [57]  (0.4449, 0.7085)
  [58]  (0.4225, 0.7166)
  [59]  (0.4001, 0.7247)
  [60]  (0.3776, 0.7327)
  [61]  (0.3552, 0.7408)
  [62]  (0.3333, 0.7500)
  [63]  (0.3117, 0.7601)

--- KEY VERTICES (corners with angle < 120 degrees) ---
  V0  (0.0000, 0.2399)  angle=166.6 deg
  V1  (1.0000, 0.4954)  angle=137.8 deg

--- SUGGESTED DOT TEMPLATE FORMAT ---
// Paste into SpellGestureTracker.java getDotTemplates():
new DotTemplate(DetectedPattern.SPELL_NAME, "description",
    new double[][] {
        // pick key dots from vertices above
    },
    new int[][] {
        // define connections between dots
    }
),
