=== SAVED CAST: divinity_1_s51 ===
Normalized points: 60
Raw points: N/A

--- NORMALIZED STROKE POINTS (x, y in [0,1], top-left origin) ---
  [ 0]  (0.7202, 0.5369)
  [ 1]  (0.6688, 0.5461)
  [ 2]  (0.6173, 0.5552)
  [ 3]  (0.5650, 0.5551)
  [ 4]  (0.5127, 0.5549)
  [ 5]  (0.4604, 0.5548)
  [ 6]  (0.4081, 0.5547)
  [ 7]  (0.3559, 0.5545)
  [ 8]  (0.3036, 0.5544)
  [ 9]  (0.2514, 0.5518)
  [10]  (0.1994, 0.5463)
  [11]  (0.1474, 0.5408)
  [12]  (0.7202, 0.1784)
  [13]  (0.7252, 0.2573)
  [14]  (0.7268, 0.3364)
  [15]  (0.7282, 0.4155)
  [16]  (0.7295, 0.4946)
  [17]  (0.7325, 0.5735)
  [18]  (0.7419, 0.6521)
  [19]  (0.7513, 0.7306)
  [20]  (0.7607, 0.8091)
  [21]  (0.7702, 0.8877)
  [22]  (0.7853, 0.9653)
  [23]  (0.7963, 1.0000)
  [24]  (0.7202, 0.0000)
  [25]  (0.7664, 0.0251)
  [26]  (0.8126, 0.0503)
  [27]  (0.8342, 0.0932)
  [28]  (0.8413, 0.1426)
  [29]  (0.7889, 0.1387)
  [30]  (0.7365, 0.1349)
  [31]  (0.7042, 0.1098)
  [32]  (0.6977, 0.0577)
  [33]  (0.7333, 0.0261)
  [34]  (0.7797, 0.0224)
  [35]  (0.7857, 0.0564)
  [36]  (0.7202, 0.4068)
  [37]  (0.7620, 0.4290)
  [38]  (0.8012, 0.4559)
  [39]  (0.8312, 0.4903)
  [40]  (0.8505, 0.5337)
  [41]  (0.8526, 0.5690)
  [42]  (0.8068, 0.5816)
  [43]  (0.7695, 0.5742)
  [44]  (0.7468, 0.5326)
  [45]  (0.7462, 0.4934)
  [46]  (0.7778, 0.4580)
  [47]  (0.8225, 0.4491)
  [48]  (0.7202, 0.4549)
  [49]  (0.7559, 0.4718)
  [50]  (0.7908, 0.4901)
  [51]  (0.8155, 0.5173)
  [52]  (0.8154, 0.5483)
  [53]  (0.7784, 0.5619)
  [54]  (0.7455, 0.5490)
  [55]  (0.7144, 0.5247)
  [56]  (0.7127, 0.4877)
  [57]  (0.7266, 0.4576)
  [58]  (0.7651, 0.4490)
  [59]  (0.8042, 0.4493)

--- KEY VERTICES (corners with angle < 120 degrees) ---
  V0  (0.1474, 0.5408)  angle=141.7 deg
  V1  (0.7202, 0.1784)  angle=118.7 deg
  V2  (0.7963, 1.0000)  angle=166.8 deg
  V3  (0.7202, 0.0000)  angle=122.9 deg
  V4  (0.8126, 0.0503)  angle=34.6 deg
  V5  (0.8413, 0.1426)  angle=102.4 deg
  V6  (0.7365, 0.1349)  angle=33.5 deg
  V7  (0.7042, 0.1098)  angle=45.2 deg
  V8  (0.6977, 0.0577)  angle=55.4 deg
  V9  (0.7333, 0.0261)  angle=37.2 deg
  V10  (0.7797, 0.0224)  angle=84.6 deg
  V11  (0.7202, 0.4068)  angle=72.6 deg
  V12  (0.8526, 0.5690)  angle=78.0 deg
  V13  (0.7695, 0.5742)  angle=50.2 deg
  V14  (0.7462, 0.4934)  angle=42.5 deg
  V15  (0.7778, 0.4580)  angle=37.2 deg
  V16  (0.8225, 0.4491)  angle=172.1 deg
  V17  (0.7202, 0.4549)  angle=151.5 deg
  V18  (0.8155, 0.5173)  angle=42.4 deg
  V19  (0.8154, 0.5483)  angle=69.6 deg
  V20  (0.7784, 0.5619)  angle=41.8 deg
  V21  (0.7144, 0.5247)  angle=49.4 deg
  V22  (0.7266, 0.4576)  angle=52.6 deg

--- SUGGESTED DOT TEMPLATE FORMAT ---
// Paste into SpellGestureTracker.java getDotTemplates():
new DotTemplate(DetectedPattern.SPELL_NAME, "description",
    new double[][] {
        // pick key dots from vertices above
    },
    new int[][] {
        // define connections between dots
    }
),
