=== SAVED CAST: divinity_2_s51 ===
Normalized points: 60
Raw points: N/A

--- NORMALIZED STROKE POINTS (x, y in [0,1], top-left origin) ---
  [ 0]  (0.7165, 1.0000)
  [ 1]  (0.7068, 0.9259)
  [ 2]  (0.6971, 0.8518)
  [ 3]  (0.6874, 0.7777)
  [ 4]  (0.6776, 0.7036)
  [ 5]  (0.6679, 0.6296)
  [ 6]  (0.6595, 0.5553)
  [ 7]  (0.6521, 0.4810)
  [ 8]  (0.6447, 0.4066)
  [ 9]  (0.6373, 0.3322)
  [10]  (0.6299, 0.2579)
  [11]  (0.6203, 0.1838)
  [12]  (0.7165, 0.4631)
  [13]  (0.6567, 0.4717)
  [14]  (0.5969, 0.4803)
  [15]  (0.5368, 0.4861)
  [16]  (0.4764, 0.4862)
  [17]  (0.4159, 0.4863)
  [18]  (0.3555, 0.4864)
  [19]  (0.2950, 0.4864)
  [20]  (0.2346, 0.4865)
  [21]  (0.1741, 0.4866)
  [22]  (0.1137, 0.4867)
  [23]  (0.0538, 0.4786)
  [24]  (0.7165, 0.4965)
  [25]  (0.7827, 0.5151)
  [26]  (0.8463, 0.5358)
  [27]  (0.8528, 0.6043)
  [28]  (0.8191, 0.6338)
  [29]  (0.7505, 0.6297)
  [30]  (0.6913, 0.6181)
  [31]  (0.7025, 0.5503)
  [32]  (0.7490, 0.5132)
  [33]  (0.8146, 0.4925)
  [34]  (0.8802, 0.4718)
  [35]  (0.9462, 0.4788)
  [36]  (0.7165, 0.5097)
  [37]  (0.6960, 0.5473)
  [38]  (0.6706, 0.5739)
  [39]  (0.6290, 0.5634)
  [40]  (0.5874, 0.5529)
  [41]  (0.5810, 0.5215)
  [42]  (0.5916, 0.4799)
  [43]  (0.6022, 0.4384)
  [44]  (0.6293, 0.4128)
  [45]  (0.6705, 0.4010)
  [46]  (0.7118, 0.3892)
  [47]  (0.7165, 0.4161)
  [48]  (0.7165, 0.0217)
  [49]  (0.7643, 0.0453)
  [50]  (0.8121, 0.0690)
  [51]  (0.7872, 0.1104)
  [52]  (0.7556, 0.1533)
  [53]  (0.7155, 0.1533)
  [54]  (0.6700, 0.1255)
  [55]  (0.6394, 0.0944)
  [56]  (0.6687, 0.0499)
  [57]  (0.6981, 0.0054)
  [58]  (0.7439, 0.0000)
  [59]  (0.7962, 0.0103)

--- KEY VERTICES (corners with angle < 120 degrees) ---
  V0  (0.6203, 0.1838)  angle=168.4 deg
  V1  (0.7165, 0.4631)  angle=100.8 deg
  V2  (0.0538, 0.4786)  angle=173.9 deg
  V3  (0.8463, 0.5358)  angle=66.4 deg
  V4  (0.8528, 0.6043)  angle=54.2 deg
  V5  (0.8191, 0.6338)  angle=44.7 deg
  V6  (0.6913, 0.6181)  angle=88.4 deg
  V7  (0.7025, 0.5503)  angle=41.9 deg
  V8  (0.9462, 0.4788)  angle=166.3 deg
  V9  (0.7165, 0.5097)  angle=53.6 deg
  V10  (0.6706, 0.5739)  angle=60.5 deg
  V11  (0.5874, 0.5529)  angle=64.2 deg
  V12  (0.6022, 0.4384)  angle=32.4 deg
  V13  (0.7118, 0.3892)  angle=95.9 deg
  V14  (0.7165, 0.4161)  angle=169.9 deg
  V15  (0.7165, 0.0217)  angle=116.4 deg
  V16  (0.8121, 0.0690)  angle=94.7 deg
  V17  (0.7556, 0.1533)  angle=53.6 deg
  V18  (0.7155, 0.1533)  angle=31.4 deg
  V19  (0.6394, 0.0944)  angle=77.9 deg
  V20  (0.6981, 0.0054)  angle=49.9 deg

--- SUGGESTED DOT TEMPLATE FORMAT ---
// Paste into SpellGestureTracker.java getDotTemplates():
new DotTemplate(DetectedPattern.SPELL_NAME, "description",
    new double[][] {
        // pick key dots from vertices above
    },
    new int[][] {
        // define connections between dots
    }
),
