=== SAVED CAST: divinity_4_s51 ===
Normalized points: 60
Raw points: N/A

--- NORMALIZED STROKE POINTS (x, y in [0,1], top-left origin) ---
  [ 0]  (0.7075, 0.5330)
  [ 1]  (0.6544, 0.5211)
  [ 2]  (0.6013, 0.5097)
  [ 3]  (0.5469, 0.5078)
  [ 4]  (0.4925, 0.5059)
  [ 5]  (0.4381, 0.5040)
  [ 6]  (0.3837, 0.5021)
  [ 7]  (0.3294, 0.5002)
  [ 8]  (0.2750, 0.4983)
  [ 9]  (0.2207, 0.4941)
  [10]  (0.1665, 0.4897)
  [11]  (0.1555, 0.4785)
  [12]  (0.7075, 0.1902)
  [13]  (0.7189, 0.2632)
  [14]  (0.7247, 0.3366)
  [15]  (0.7258, 0.4104)
  [16]  (0.7270, 0.4842)
  [17]  (0.7240, 0.5580)
  [18]  (0.7198, 0.6317)
  [19]  (0.7157, 0.7054)
  [20]  (0.7118, 0.7791)
  [21]  (0.7080, 0.8529)
  [22]  (0.7042, 0.9266)
  [23]  (0.6961, 1.0000)
  [24]  (0.7075, 0.4188)
  [25]  (0.7517, 0.4436)
  [26]  (0.7890, 0.4784)
  [27]  (0.7993, 0.5296)
  [28]  (0.7650, 0.5606)
  [29]  (0.7180, 0.5653)
  [30]  (0.6697, 0.5470)
  [31]  (0.6661, 0.4950)
  [32]  (0.6918, 0.4562)
  [33]  (0.7403, 0.4448)
  [34]  (0.7924, 0.4438)
  [35]  (0.8445, 0.4429)
  [36]  (0.7075, 0.4704)
  [37]  (0.7572, 0.4815)
  [38]  (0.8008, 0.5082)
  [39]  (0.8310, 0.5464)
  [40]  (0.8229, 0.5808)
  [41]  (0.7751, 0.5892)
  [42]  (0.7288, 0.5675)
  [43]  (0.6945, 0.5352)
  [44]  (0.6830, 0.4889)
  [45]  (0.7304, 0.4698)
  [46]  (0.7802, 0.4616)
  [47]  (0.7781, 0.4619)
  [48]  (0.7075, 0.0000)
  [49]  (0.7324, 0.0298)
  [50]  (0.7508, 0.0654)
  [51]  (0.7464, 0.1018)
  [52]  (0.7308, 0.1387)
  [53]  (0.6965, 0.1487)
  [54]  (0.6585, 0.1475)
  [55]  (0.6418, 0.1111)
  [56]  (0.6404, 0.0718)
  [57]  (0.6550, 0.0403)
  [58]  (0.6921, 0.0324)
  [59]  (0.7306, 0.0433)

--- KEY VERTICES (corners with angle < 120 degrees) ---
  V0  (0.1665, 0.4897)  angle=40.9 deg
  V1  (0.1555, 0.4785)  angle=106.9 deg
  V2  (0.7075, 0.1902)  angle=108.7 deg
  V3  (0.6961, 1.0000)  angle=174.8 deg
  V4  (0.7075, 0.4188)  angle=118.2 deg
  V5  (0.7890, 0.4784)  angle=35.7 deg
  V6  (0.7993, 0.5296)  angle=59.2 deg
  V7  (0.7650, 0.5606)  angle=36.4 deg
  V8  (0.6697, 0.5470)  angle=65.2 deg
  V9  (0.6661, 0.4950)  angle=37.6 deg
  V10  (0.6918, 0.4562)  angle=43.2 deg
  V11  (0.8445, 0.4429)  angle=169.7 deg
  V12  (0.7075, 0.4704)  angle=156.0 deg
  V13  (0.8310, 0.5464)  angle=51.5 deg
  V14  (0.8229, 0.5808)  angle=66.9 deg
  V15  (0.7751, 0.5892)  angle=35.1 deg
  V16  (0.6945, 0.5352)  angle=32.8 deg
  V17  (0.6830, 0.4889)  angle=82.0 deg
  V18  (0.7802, 0.4616)  angle=179.6 deg
  V19  (0.7781, 0.4619)  angle=91.0 deg
  V20  (0.7075, 0.0000)  angle=148.9 deg
  V21  (0.7508, 0.0654)  angle=34.3 deg
  V22  (0.7308, 0.1387)  angle=50.8 deg
  V23  (0.6585, 0.1475)  angle=63.5 deg
  V24  (0.6550, 0.0403)  angle=53.1 deg

--- SUGGESTED DOT TEMPLATE FORMAT ---
// Paste into SpellGestureTracker.java getDotTemplates():
new DotTemplate(DetectedPattern.SPELL_NAME, "description",
    new double[][] {
        // pick key dots from vertices above
    },
    new int[][] {
        // define connections between dots
    }
),
