=== SAVED CAST: divinity_5_s51 ===
Normalized points: 60
Raw points: N/A

--- NORMALIZED STROKE POINTS (x, y in [0,1], top-left origin) ---
  [ 0]  (0.8911, 0.5772)
  [ 1]  (0.8109, 0.5843)
  [ 2]  (0.7306, 0.5915)
  [ 3]  (0.6504, 0.5986)
  [ 4]  (0.5702, 0.6055)
  [ 5]  (0.4896, 0.6038)
  [ 6]  (0.4091, 0.6022)
  [ 7]  (0.3286, 0.6006)
  [ 8]  (0.2480, 0.5989)
  [ 9]  (0.1675, 0.5973)
  [10]  (0.0869, 0.5957)
  [11]  (0.0067, 0.5895)
  [12]  (0.8911, 0.5510)
  [13]  (0.9236, 0.5696)
  [14]  (0.9562, 0.5882)
  [15]  (0.9868, 0.6079)
  [16]  (0.9868, 0.6454)
  [17]  (0.9644, 0.6589)
  [18]  (0.9270, 0.6563)
  [19]  (0.8896, 0.6537)
  [20]  (0.8791, 0.6295)
  [21]  (0.8847, 0.5925)
  [22]  (0.9134, 0.5733)
  [23]  (0.9479, 0.5587)
  [24]  (0.8911, 0.5113)
  [25]  (0.9169, 0.5257)
  [26]  (0.9427, 0.5400)
  [27]  (0.9685, 0.5544)
  [28]  (0.9817, 0.5802)
  [29]  (0.9933, 0.6073)
  [30]  (0.9770, 0.6173)
  [31]  (0.9506, 0.6124)
  [32]  (0.9320, 0.5894)
  [33]  (0.9306, 0.5664)
  [34]  (0.9491, 0.5433)
  [35]  (0.9712, 0.5242)
  [36]  (0.8911, 0.2550)
  [37]  (0.8985, 0.3227)
  [38]  (0.9059, 0.3905)
  [39]  (0.9134, 0.4582)
  [40]  (0.9210, 0.5259)
  [41]  (0.9294, 0.5935)
  [42]  (0.9379, 0.6611)
  [43]  (0.9464, 0.7287)
  [44]  (0.9548, 0.7963)
  [45]  (0.9633, 0.8639)
  [46]  (0.9596, 0.9320)
  [47]  (0.9557, 1.0000)
  [48]  (0.8911, 0.0000)
  [49]  (0.9080, 0.0086)
  [50]  (0.9250, 0.0173)
  [51]  (0.9419, 0.0259)
  [52]  (0.9588, 0.0346)
  [53]  (0.9680, 0.0476)
  [54]  (0.9666, 0.0665)
  [55]  (0.9652, 0.0855)
  [56]  (0.9637, 0.1044)
  [57]  (0.9501, 0.1046)
  [58]  (0.9322, 0.0983)
  [59]  (0.9143, 0.0919)

--- KEY VERTICES (corners with angle < 120 degrees) ---
  V0  (0.0067, 0.5895)  angle=173.1 deg
  V1  (0.8911, 0.5510)  angle=32.2 deg
  V2  (0.9868, 0.6079)  angle=57.1 deg
  V3  (0.9868, 0.6454)  angle=58.9 deg
  V4  (0.9644, 0.6589)  angle=35.0 deg
  V5  (0.8896, 0.6537)  angle=62.6 deg
  V6  (0.8791, 0.6295)  angle=32.0 deg
  V7  (0.8847, 0.5925)  angle=47.5 deg
  V8  (0.9479, 0.5587)  angle=117.2 deg
  V9  (0.8911, 0.5113)  angle=169.3 deg
  V10  (0.9685, 0.5544)  angle=33.9 deg
  V11  (0.9933, 0.6073)  angle=81.8 deg
  V12  (0.9770, 0.6173)  angle=42.0 deg
  V13  (0.9506, 0.6124)  angle=40.6 deg
  V14  (0.9320, 0.5894)  angle=35.5 deg
  V15  (0.9306, 0.5664)  angle=42.0 deg
  V16  (0.9712, 0.5242)  angle=65.8 deg
  V17  (0.8911, 0.2550)  angle=169.7 deg
  V18  (0.9557, 1.0000)  angle=173.1 deg
  V19  (0.8911, 0.0000)  angle=120.7 deg
  V20  (0.9680, 0.0476)  angle=39.5 deg
  V21  (0.9637, 0.1044)  angle=85.0 deg

--- SUGGESTED DOT TEMPLATE FORMAT ---
// Paste into SpellGestureTracker.java getDotTemplates():
new DotTemplate(DetectedPattern.SPELL_NAME, "description",
    new double[][] {
        // pick key dots from vertices above
    },
    new int[][] {
        // define connections between dots
    }
),
