=== SAVED CAST: divinity_6_s51 ===
Normalized points: 60
Raw points: N/A

--- NORMALIZED STROKE POINTS (x, y in [0,1], top-left origin) ---
  [ 0]  (0.8241, 0.5764)
  [ 1]  (0.7584, 0.5838)
  [ 2]  (0.6923, 0.5883)
  [ 3]  (0.6263, 0.5929)
  [ 4]  (0.5602, 0.5974)
  [ 5]  (0.4941, 0.6011)
  [ 6]  (0.4279, 0.6008)
  [ 7]  (0.3617, 0.6006)
  [ 8]  (0.2954, 0.6003)
  [ 9]  (0.2292, 0.6000)
  [10]  (0.1630, 0.5997)
  [11]  (0.0969, 0.5954)
  [12]  (0.8241, 0.1847)
  [13]  (0.8356, 0.2582)
  [14]  (0.8472, 0.3317)
  [15]  (0.8523, 0.4057)
  [16]  (0.8538, 0.4800)
  [17]  (0.8552, 0.5544)
  [18]  (0.8567, 0.6287)
  [19]  (0.8582, 0.7031)
  [20]  (0.8600, 0.7774)
  [21]  (0.8619, 0.8518)
  [22]  (0.8637, 0.9261)
  [23]  (0.8604, 1.0000)
  [24]  (0.8241, 0.5671)
  [25]  (0.8459, 0.5937)
  [26]  (0.8677, 0.6203)
  [27]  (0.8853, 0.6461)
  [28]  (0.8551, 0.6626)
  [29]  (0.8249, 0.6791)
  [30]  (0.8014, 0.6687)
  [31]  (0.7823, 0.6401)
  [32]  (0.8053, 0.6175)
  [33]  (0.8317, 0.5954)
  [34]  (0.8606, 0.5826)
  [35]  (0.8946, 0.5876)
  [36]  (0.8241, 0.5001)
  [37]  (0.8430, 0.5255)
  [38]  (0.8620, 0.5509)
  [39]  (0.8655, 0.5747)
  [40]  (0.8419, 0.5958)
  [41]  (0.8183, 0.6170)
  [42]  (0.7915, 0.6105)
  [43]  (0.7637, 0.5955)
  [44]  (0.7575, 0.5750)
  [45]  (0.7749, 0.5486)
  [46]  (0.8016, 0.5403)
  [47]  (0.8333, 0.5418)
  [48]  (0.8241, 0.0000)
  [49]  (0.8504, 0.0201)
  [50]  (0.8767, 0.0401)
  [51]  (0.9031, 0.0602)
  [52]  (0.8916, 0.0881)
  [53]  (0.8726, 0.1088)
  [54]  (0.8420, 0.0962)
  [55]  (0.8114, 0.0837)
  [56]  (0.8174, 0.0542)
  [57]  (0.8277, 0.0227)
  [58]  (0.8576, 0.0270)
  [59]  (0.8604, 0.0579)

--- KEY VERTICES (corners with angle < 120 degrees) ---
  V0  (0.0969, 0.5954)  angle=146.7 deg
  V1  (0.8241, 0.1847)  angle=110.5 deg
  V2  (0.8604, 1.0000)  angle=172.6 deg
  V3  (0.8241, 0.5671)  angle=145.5 deg
  V4  (0.8853, 0.6461)  angle=95.6 deg
  V5  (0.8249, 0.6791)  angle=52.5 deg
  V6  (0.8014, 0.6687)  angle=32.5 deg
  V7  (0.7823, 0.6401)  angle=79.3 deg
  V8  (0.8606, 0.5826)  angle=32.5 deg
  V9  (0.8946, 0.5876)  angle=137.4 deg
  V10  (0.8241, 0.5001)  angle=177.9 deg
  V11  (0.8655, 0.5747)  angle=56.4 deg
  V12  (0.8183, 0.6170)  angle=55.5 deg
  V13  (0.7637, 0.5955)  angle=44.8 deg
  V14  (0.7575, 0.5750)  angle=50.2 deg
  V15  (0.7749, 0.5486)  angle=39.3 deg
  V16  (0.8333, 0.5418)  angle=93.6 deg
  V17  (0.8241, 0.0000)  angle=128.3 deg
  V18  (0.9031, 0.0602)  angle=75.0 deg
  V19  (0.8726, 0.1088)  angle=69.8 deg
  V20  (0.8114, 0.0837)  angle=79.2 deg
  V21  (0.8277, 0.0227)  angle=80.1 deg
  V22  (0.8576, 0.0270)  angle=76.5 deg

--- SUGGESTED DOT TEMPLATE FORMAT ---
// Paste into SpellGestureTracker.java getDotTemplates():
new DotTemplate(DetectedPattern.SPELL_NAME, "description",
    new double[][] {
        // pick key dots from vertices above
    },
    new int[][] {
        // define connections between dots
    }
),
