=== SAVED CAST: divinity_8_s51 ===
Normalized points: 60
Raw points: N/A

--- NORMALIZED STROKE POINTS (x, y in [0,1], top-left origin) ---
  [ 0]  (0.7519, 0.6241)
  [ 1]  (0.6996, 0.6181)
  [ 2]  (0.6473, 0.6121)
  [ 3]  (0.5950, 0.6061)
  [ 4]  (0.5427, 0.6001)
  [ 5]  (0.4904, 0.5941)
  [ 6]  (0.4378, 0.5907)
  [ 7]  (0.3852, 0.5880)
  [ 8]  (0.3327, 0.5854)
  [ 9]  (0.2801, 0.5827)
  [10]  (0.2275, 0.5801)
  [11]  (0.1749, 0.5774)
  [12]  (0.7519, 0.2214)
  [13]  (0.7537, 0.2980)
  [14]  (0.7543, 0.3746)
  [15]  (0.7439, 0.4505)
  [16]  (0.7336, 0.5264)
  [17]  (0.7251, 0.6025)
  [18]  (0.7243, 0.6791)
  [19]  (0.7235, 0.7558)
  [20]  (0.7228, 0.8324)
  [21]  (0.7221, 0.9090)
  [22]  (0.7221, 0.9856)
  [23]  (0.7121, 1.0000)
  [24]  (0.7519, 0.5472)
  [25]  (0.7722, 0.5809)
  [26]  (0.7925, 0.6145)
  [27]  (0.8127, 0.6482)
  [28]  (0.7944, 0.6726)
  [29]  (0.7611, 0.6936)
  [30]  (0.7286, 0.7132)
  [31]  (0.7255, 0.6740)
  [32]  (0.7224, 0.6349)
  [33]  (0.7522, 0.6124)
  [34]  (0.7863, 0.5948)
  [35]  (0.8251, 0.6008)
  [36]  (0.7519, 0.6075)
  [37]  (0.7642, 0.6498)
  [38]  (0.7765, 0.6922)
  [39]  (0.7582, 0.7184)
  [40]  (0.7162, 0.7320)
  [41]  (0.6742, 0.7456)
  [42]  (0.6504, 0.7238)
  [43]  (0.6369, 0.6818)
  [44]  (0.6543, 0.6485)
  [45]  (0.6879, 0.6199)
  [46]  (0.7215, 0.5913)
  [47]  (0.7653, 0.5942)
  [48]  (0.7519, 0.0000)
  [49]  (0.7740, 0.0320)
  [50]  (0.7794, 0.0665)
  [51]  (0.7677, 0.1036)
  [52]  (0.7503, 0.1288)
  [53]  (0.7142, 0.1143)
  [54]  (0.6909, 0.0966)
  [55]  (0.7161, 0.0671)
  [56]  (0.7446, 0.0460)
  [57]  (0.7830, 0.0519)
  [58]  (0.8215, 0.0578)
  [59]  (0.8052, 0.0810)

--- KEY VERTICES (corners with angle < 120 degrees) ---
  V0  (0.1749, 0.5774)  angle=145.4 deg
  V1  (0.7519, 0.2214)  angle=120.4 deg
  V2  (0.7221, 0.9856)  angle=35.0 deg
  V3  (0.7121, 1.0000)  angle=150.0 deg
  V4  (0.7519, 0.5472)  angle=143.9 deg
  V5  (0.8127, 0.6482)  angle=68.0 deg
  V6  (0.7286, 0.7132)  angle=116.6 deg
  V7  (0.7224, 0.6349)  angle=57.4 deg
  V8  (0.7863, 0.5948)  angle=36.0 deg
  V9  (0.8251, 0.6008)  angle=166.0 deg
  V10  (0.7519, 0.6075)  angle=101.0 deg
  V11  (0.7765, 0.6922)  angle=51.2 deg
  V12  (0.7582, 0.7184)  angle=37.0 deg
  V13  (0.6742, 0.7456)  angle=60.4 deg
  V14  (0.6369, 0.6818)  angle=45.4 deg
  V15  (0.7215, 0.5913)  angle=44.2 deg
  V16  (0.7653, 0.5942)  angle=95.0 deg
  V17  (0.7519, 0.0000)  angle=146.6 deg
  V18  (0.7503, 0.1288)  angle=77.4 deg
  V19  (0.6909, 0.0966)  angle=93.4 deg
  V20  (0.7446, 0.0460)  angle=45.3 deg
  V21  (0.8215, 0.0578)  angle=116.3 deg

--- SUGGESTED DOT TEMPLATE FORMAT ---
// Paste into SpellGestureTracker.java getDotTemplates():
new DotTemplate(DetectedPattern.SPELL_NAME, "description",
    new double[][] {
        // pick key dots from vertices above
    },
    new int[][] {
        // define connections between dots
    }
),
