=== SAVED CAST: divinity_9_s51 ===
Normalized points: 60
Raw points: N/A

--- NORMALIZED STROKE POINTS (x, y in [0,1], top-left origin) ---
  [ 0]  (0.8213, 0.5853)
  [ 1]  (0.7485, 0.5863)
  [ 2]  (0.6757, 0.5872)
  [ 3]  (0.6030, 0.5886)
  [ 4]  (0.5302, 0.5905)
  [ 5]  (0.4575, 0.5924)
  [ 6]  (0.3847, 0.5942)
  [ 7]  (0.3120, 0.5965)
  [ 8]  (0.2392, 0.5992)
  [ 9]  (0.1665, 0.6021)
  [10]  (0.0938, 0.6055)
  [11]  (0.0211, 0.6088)
  [12]  (0.8213, 0.2249)
  [13]  (0.8306, 0.2963)
  [14]  (0.8401, 0.3678)
  [15]  (0.8500, 0.4392)
  [16]  (0.8602, 0.5105)
  [17]  (0.8712, 0.5818)
  [18]  (0.8834, 0.6527)
  [19]  (0.9024, 0.7223)
  [20]  (0.9222, 0.7915)
  [21]  (0.9445, 0.8601)
  [22]  (0.9628, 0.9297)
  [23]  (0.9789, 1.0000)
  [24]  (0.8213, 0.6093)
  [25]  (0.8516, 0.6260)
  [26]  (0.8747, 0.6515)
  [27]  (0.8972, 0.6778)
  [28]  (0.8906, 0.6985)
  [29]  (0.8601, 0.7146)
  [30]  (0.8298, 0.7139)
  [31]  (0.7998, 0.6967)
  [32]  (0.7922, 0.6755)
  [33]  (0.8144, 0.6490)
  [34]  (0.8402, 0.6296)
  [35]  (0.8747, 0.6272)
  [36]  (0.8213, 0.0169)
  [37]  (0.8482, 0.0433)
  [38]  (0.8517, 0.0815)
  [39]  (0.8389, 0.1077)
  [40]  (0.8014, 0.1160)
  [41]  (0.7678, 0.1100)
  [42]  (0.7395, 0.0842)
  [43]  (0.7112, 0.0583)
  [44]  (0.7201, 0.0263)
  [45]  (0.7423, 0.0000)
  [46]  (0.7803, 0.0051)
  [47]  (0.8183, 0.0102)
  [48]  (0.8213, 0.4708)
  [49]  (0.8620, 0.4879)
  [50]  (0.9028, 0.5050)
  [51]  (0.9359, 0.5339)
  [52]  (0.9423, 0.5646)
  [53]  (0.9068, 0.5831)
  [54]  (0.8630, 0.5776)
  [55]  (0.8250, 0.5636)
  [56]  (0.8048, 0.5244)
  [57]  (0.8049, 0.4829)
  [58]  (0.8280, 0.4580)
  [59]  (0.8717, 0.4646)

--- KEY VERTICES (corners with angle < 120 degrees) ---
  V0  (0.0211, 0.6088)  angle=157.0 deg
  V1  (0.8213, 0.2249)  angle=108.2 deg
  V2  (0.9789, 1.0000)  angle=170.9 deg
  V3  (0.8213, 0.6093)  angle=140.7 deg
  V4  (0.8972, 0.6778)  angle=58.1 deg
  V5  (0.8906, 0.6985)  angle=44.7 deg
  V6  (0.7998, 0.6967)  angle=40.5 deg
  V7  (0.7922, 0.6755)  angle=59.6 deg
  V8  (0.8402, 0.6296)  angle=33.0 deg
  V9  (0.8747, 0.6272)  angle=91.1 deg
  V10  (0.8213, 0.0169)  angle=139.5 deg
  V11  (0.8482, 0.0433)  angle=40.1 deg
  V12  (0.8517, 0.0815)  angle=31.5 deg
  V13  (0.8389, 0.1077)  angle=51.4 deg
  V14  (0.7678, 0.1100)  angle=32.3 deg
  V15  (0.7112, 0.0583)  angle=63.1 deg
  V16  (0.7423, 0.0000)  angle=57.5 deg
  V17  (0.8183, 0.0102)  angle=82.0 deg
  V18  (0.8213, 0.4708)  angle=66.9 deg
  V19  (0.9359, 0.5339)  angle=37.1 deg
  V20  (0.9423, 0.5646)  angle=74.3 deg
  V21  (0.9068, 0.5831)  angle=34.7 deg
  V22  (0.8250, 0.5636)  angle=42.5 deg
  V23  (0.8049, 0.4829)  angle=42.7 deg
  V24  (0.8280, 0.4580)  angle=55.7 deg

--- SUGGESTED DOT TEMPLATE FORMAT ---
// Paste into SpellGestureTracker.java getDotTemplates():
new DotTemplate(DetectedPattern.SPELL_NAME, "description",
    new double[][] {
        // pick key dots from vertices above
    },
    new int[][] {
        // define connections between dots
    }
),
