=== SAVED CAST: freeze_14_s51 ===
Normalized points: 60
Raw points: N/A

--- NORMALIZED STROKE POINTS (x, y in [0,1], top-left origin) ---
  [ 0]  (0.8898, 0.0674)
  [ 1]  (0.8091, 0.0759)
  [ 2]  (0.7283, 0.0822)
  [ 3]  (0.6472, 0.0803)
  [ 4]  (0.5661, 0.0784)
  [ 5]  (0.4849, 0.0765)
  [ 6]  (0.4038, 0.0745)
  [ 7]  (0.3227, 0.0726)
  [ 8]  (0.2416, 0.0707)
  [ 9]  (0.1605, 0.0688)
  [10]  (0.0794, 0.0669)
  [11]  (0.0000, 0.0502)
  [12]  (0.8898, 0.2324)
  [13]  (0.9493, 0.2504)
  [14]  (0.9944, 0.2800)
  [15]  (1.0000, 0.3419)
  [16]  (0.9459, 0.3500)
  [17]  (0.8837, 0.3507)
  [18]  (0.8216, 0.3515)
  [19]  (0.8195, 0.3092)
  [20]  (0.8492, 0.2634)
  [21]  (0.9113, 0.2635)
  [22]  (0.9735, 0.2635)
  [23]  (0.9543, 0.2816)
  [24]  (0.8898, 0.2737)
  [25]  (0.9403, 0.2772)
  [26]  (0.9909, 0.2807)
  [27]  (0.9881, 0.3126)
  [28]  (0.9584, 0.3493)
  [29]  (0.9078, 0.3503)
  [30]  (0.8571, 0.3513)
  [31]  (0.8664, 0.3227)
  [32]  (0.8984, 0.2837)
  [33]  (0.9467, 0.2683)
  [34]  (0.9305, 0.2781)
  [35]  (0.8846, 0.2995)
  [36]  (0.8898, 0.2840)
  [37]  (0.9398, 0.3026)
  [38]  (0.9859, 0.3213)
  [39]  (0.9354, 0.3390)
  [40]  (0.8850, 0.3567)
  [41]  (0.8399, 0.3283)
  [42]  (0.8199, 0.2998)
  [43]  (0.8655, 0.2718)
  [44]  (0.9118, 0.2557)
  [45]  (0.9555, 0.2826)
  [46]  (0.9769, 0.3316)
  [47]  (0.9982, 0.3806)
  [48]  (0.8898, 0.9498)
  [49]  (0.8958, 0.8624)
  [50]  (0.8944, 0.7754)
  [51]  (0.8765, 0.6896)
  [52]  (0.8079, 0.6412)
  [53]  (0.7403, 0.5875)
  [54]  (0.6806, 0.5578)
  [55]  (0.5961, 0.5812)
  [56]  (0.5529, 0.6513)
  [57]  (0.5529, 0.7390)
  [58]  (0.5451, 0.8263)
  [59]  (0.5690, 0.9074)

--- KEY VERTICES (corners with angle < 120 degrees) ---
  V0  (0.0000, 0.0502)  angle=179.7 deg
  V1  (0.9944, 0.2800)  angle=51.6 deg
  V2  (1.0000, 0.3419)  angle=86.7 deg
  V3  (0.8216, 0.3515)  angle=87.9 deg
  V4  (0.8195, 0.3092)  angle=35.9 deg
  V5  (0.8492, 0.2634)  angle=57.0 deg
  V6  (0.9735, 0.2635)  angle=136.7 deg
  V7  (0.9543, 0.2816)  angle=50.2 deg
  V8  (0.8898, 0.2737)  angle=177.0 deg
  V9  (0.9909, 0.2807)  angle=91.1 deg
  V10  (0.9881, 0.3126)  angle=33.9 deg
  V11  (0.9584, 0.3493)  angle=49.8 deg
  V12  (0.8571, 0.3513)  angle=109.3 deg
  V13  (0.8984, 0.2837)  angle=33.1 deg
  V14  (0.9467, 0.2683)  angle=166.5 deg
  V15  (0.8846, 0.2995)  angle=133.5 deg
  V16  (0.8898, 0.2840)  angle=91.9 deg
  V17  (0.9859, 0.3213)  angle=138.6 deg
  V18  (0.8850, 0.3567)  angle=51.6 deg
  V19  (0.8199, 0.2998)  angle=93.5 deg
  V20  (0.9118, 0.2557)  angle=50.7 deg
  V21  (0.9555, 0.2826)  angle=34.9 deg
  V22  (0.9982, 0.3806)  angle=34.3 deg
  V23  (0.8898, 0.9498)  angle=173.2 deg
  V24  (0.8765, 0.6896)  angle=43.0 deg
  V25  (0.6806, 0.5578)  angle=41.9 deg
  V26  (0.5961, 0.5812)  angle=43.0 deg
  V27  (0.5529, 0.6513)  angle=31.6 deg

--- SUGGESTED DOT TEMPLATE FORMAT ---
// Paste into SpellGestureTracker.java getDotTemplates():
new DotTemplate(DetectedPattern.SPELL_NAME, "description",
    new double[][] {
        // pick key dots from vertices above
    },
    new int[][] {
        // define connections between dots
    }
),
