=== SAVED CAST: g_1_m1 ===
Normalized points: 64
Raw points: N/A

--- NORMALIZED STROKE POINTS (x, y in [0,1], top-left origin) ---
  [ 0]  (0.7375, 0.4485)
  [ 1]  (0.7214, 0.4485)
  [ 2]  (0.7053, 0.4485)
  [ 3]  (0.6892, 0.4486)
  [ 4]  (0.6731, 0.4488)
  [ 5]  (0.6570, 0.4490)
  [ 6]  (0.6409, 0.4492)
  [ 7]  (0.6248, 0.4494)
  [ 8]  (0.6087, 0.4496)
  [ 9]  (0.5925, 0.4498)
  [10]  (0.5764, 0.4500)
  [11]  (0.5603, 0.4502)
  [12]  (0.5442, 0.4504)
  [13]  (0.5281, 0.4506)
  [14]  (0.5120, 0.4509)
  [15]  (0.4959, 0.4510)
  [16]  (0.4798, 0.4504)
  [17]  (0.4637, 0.4497)
  [18]  (0.4476, 0.4491)
  [19]  (0.4315, 0.4484)
  [20]  (0.4154, 0.4478)
  [21]  (0.3993, 0.4471)
  [22]  (0.3832, 0.4462)
  [23]  (0.3671, 0.4450)
  [24]  (0.3511, 0.4438)
  [25]  (0.3350, 0.4427)
  [26]  (0.3189, 0.4415)
  [27]  (0.3029, 0.4404)
  [28]  (0.2868, 0.4392)
  [29]  (0.2707, 0.4383)
  [30]  (0.2546, 0.4381)
  [31]  (0.2385, 0.4379)
  [32]  (0.7375, 0.0000)
  [33]  (0.7398, 0.0322)
  [34]  (0.7421, 0.0644)
  [35]  (0.7444, 0.0967)
  [36]  (0.7461, 0.1289)
  [37]  (0.7477, 0.1612)
  [38]  (0.7493, 0.1934)
  [39]  (0.7510, 0.2257)
  [40]  (0.7526, 0.2580)
  [41]  (0.7542, 0.2902)
  [42]  (0.7549, 0.3225)
  [43]  (0.7549, 0.3548)
  [44]  (0.7549, 0.3871)
  [45]  (0.7549, 0.4194)
  [46]  (0.7549, 0.4517)
  [47]  (0.7549, 0.4840)
  [48]  (0.7549, 0.5163)
  [49]  (0.7549, 0.5486)
  [50]  (0.7549, 0.5809)
  [51]  (0.7549, 0.6132)
  [52]  (0.7549, 0.6455)
  [53]  (0.7549, 0.6778)
  [54]  (0.7549, 0.7101)
  [55]  (0.7564, 0.7424)
  [56]  (0.7579, 0.7747)
  [57]  (0.7595, 0.8069)
  [58]  (0.7611, 0.8392)
  [59]  (0.7615, 0.8715)
  [60]  (0.7604, 0.9038)
  [61]  (0.7593, 0.9360)
  [62]  (0.7571, 0.9682)
  [63]  (0.7514, 1.0000)

--- KEY VERTICES (corners with angle < 120 degrees) ---
  V0  (0.2385, 0.4379)  angle=138.0 deg
  V1  (0.7375, 0.0000)  angle=127.2 deg

--- SUGGESTED DOT TEMPLATE FORMAT ---
// Paste into SpellGestureTracker.java getDotTemplates():
new DotTemplate(DetectedPattern.SPELL_NAME, "description",
    new double[][] {
        // pick key dots from vertices above
    },
    new int[][] {
        // define connections between dots
    }
),
