=== SAVED CAST: g_2_m1 ===
Normalized points: 64
Raw points: N/A

--- NORMALIZED STROKE POINTS (x, y in [0,1], top-left origin) ---
  [ 0]  (0.7888, 0.5413)
  [ 1]  (0.7683, 0.5431)
  [ 2]  (0.7479, 0.5449)
  [ 3]  (0.7274, 0.5467)
  [ 4]  (0.7070, 0.5485)
  [ 5]  (0.6865, 0.5502)
  [ 6]  (0.6660, 0.5520)
  [ 7]  (0.6456, 0.5538)
  [ 8]  (0.6251, 0.5556)
  [ 9]  (0.6046, 0.5574)
  [10]  (0.5842, 0.5592)
  [11]  (0.5637, 0.5587)
  [12]  (0.5432, 0.5576)
  [13]  (0.5226, 0.5566)
  [14]  (0.5021, 0.5555)
  [15]  (0.4816, 0.5545)
  [16]  (0.4611, 0.5534)
  [17]  (0.4406, 0.5523)
  [18]  (0.4201, 0.5513)
  [19]  (0.3996, 0.5502)
  [20]  (0.3791, 0.5492)
  [21]  (0.3585, 0.5481)
  [22]  (0.3380, 0.5471)
  [23]  (0.3175, 0.5460)
  [24]  (0.2970, 0.5450)
  [25]  (0.2765, 0.5439)
  [26]  (0.2560, 0.5429)
  [27]  (0.2357, 0.5396)
  [28]  (0.2157, 0.5353)
  [29]  (0.1956, 0.5310)
  [30]  (0.1755, 0.5267)
  [31]  (0.1554, 0.5224)
  [32]  (0.7888, 0.0000)
  [33]  (0.7917, 0.0322)
  [34]  (0.7947, 0.0644)
  [35]  (0.7976, 0.0966)
  [36]  (0.8005, 0.1288)
  [37]  (0.8035, 0.1610)
  [38]  (0.8064, 0.1932)
  [39]  (0.8093, 0.2254)
  [40]  (0.8112, 0.2577)
  [41]  (0.8117, 0.2900)
  [42]  (0.8121, 0.3223)
  [43]  (0.8125, 0.3547)
  [44]  (0.8129, 0.3870)
  [45]  (0.8133, 0.4193)
  [46]  (0.8138, 0.4517)
  [47]  (0.8142, 0.4840)
  [48]  (0.8146, 0.5163)
  [49]  (0.8155, 0.5486)
  [50]  (0.8168, 0.5809)
  [51]  (0.8182, 0.6132)
  [52]  (0.8196, 0.6455)
  [53]  (0.8210, 0.6779)
  [54]  (0.8224, 0.7102)
  [55]  (0.8238, 0.7425)
  [56]  (0.8252, 0.7748)
  [57]  (0.8278, 0.8070)
  [58]  (0.8316, 0.8391)
  [59]  (0.8353, 0.8712)
  [60]  (0.8390, 0.9033)
  [61]  (0.8428, 0.9354)
  [62]  (0.8446, 0.9677)
  [63]  (0.8446, 1.0000)

--- KEY VERTICES (corners with angle < 120 degrees) ---
  V0  (0.1554, 0.5224)  angle=128.4 deg
  V1  (0.7888, 0.0000)  angle=124.3 deg

--- SUGGESTED DOT TEMPLATE FORMAT ---
// Paste into SpellGestureTracker.java getDotTemplates():
new DotTemplate(DetectedPattern.SPELL_NAME, "description",
    new double[][] {
        // pick key dots from vertices above
    },
    new int[][] {
        // define connections between dots
    }
),
