=== SAVED CAST: g_3_m1 ===
Normalized points: 64
Raw points: N/A

--- NORMALIZED STROKE POINTS (x, y in [0,1], top-left origin) ---
  [ 0]  (0.7705, 0.5459)
  [ 1]  (0.7524, 0.5447)
  [ 2]  (0.7342, 0.5436)
  [ 3]  (0.7160, 0.5424)
  [ 4]  (0.6979, 0.5412)
  [ 5]  (0.6797, 0.5400)
  [ 6]  (0.6615, 0.5388)
  [ 7]  (0.6434, 0.5376)
  [ 8]  (0.6252, 0.5365)
  [ 9]  (0.6070, 0.5353)
  [10]  (0.5889, 0.5345)
  [11]  (0.5707, 0.5350)
  [12]  (0.5525, 0.5355)
  [13]  (0.5343, 0.5360)
  [14]  (0.5161, 0.5364)
  [15]  (0.4979, 0.5369)
  [16]  (0.4797, 0.5374)
  [17]  (0.4615, 0.5379)
  [18]  (0.4433, 0.5384)
  [19]  (0.4251, 0.5383)
  [20]  (0.4070, 0.5366)
  [21]  (0.3888, 0.5350)
  [22]  (0.3707, 0.5333)
  [23]  (0.3526, 0.5317)
  [24]  (0.3344, 0.5300)
  [25]  (0.3163, 0.5284)
  [26]  (0.2982, 0.5267)
  [27]  (0.2800, 0.5250)
  [28]  (0.2619, 0.5234)
  [29]  (0.2438, 0.5217)
  [30]  (0.2257, 0.5200)
  [31]  (0.2075, 0.5183)
  [32]  (0.7705, 0.0000)
  [33]  (0.7731, 0.0323)
  [34]  (0.7756, 0.0647)
  [35]  (0.7782, 0.0970)
  [36]  (0.7806, 0.1293)
  [37]  (0.7830, 0.1617)
  [38]  (0.7854, 0.1940)
  [39]  (0.7877, 0.2263)
  [40]  (0.7901, 0.2587)
  [41]  (0.7925, 0.2910)
  [42]  (0.7922, 0.3234)
  [43]  (0.7917, 0.3559)
  [44]  (0.7913, 0.3883)
  [45]  (0.7908, 0.4207)
  [46]  (0.7903, 0.4531)
  [47]  (0.7899, 0.4855)
  [48]  (0.7905, 0.5180)
  [49]  (0.7911, 0.5504)
  [50]  (0.7917, 0.5828)
  [51]  (0.7923, 0.6152)
  [52]  (0.7919, 0.6476)
  [53]  (0.7899, 0.6800)
  [54]  (0.7879, 0.7124)
  [55]  (0.7860, 0.7447)
  [56]  (0.7839, 0.7771)
  [57]  (0.7813, 0.8094)
  [58]  (0.7788, 0.8417)
  [59]  (0.7762, 0.8741)
  [60]  (0.7701, 0.9059)
  [61]  (0.7633, 0.9376)
  [62]  (0.7544, 0.9688)
  [63]  (0.7456, 1.0000)

--- KEY VERTICES (corners with angle < 120 degrees) ---
  V0  (0.2075, 0.5183)  angle=132.1 deg
  V1  (0.7705, 0.0000)  angle=128.1 deg

--- SUGGESTED DOT TEMPLATE FORMAT ---
// Paste into SpellGestureTracker.java getDotTemplates():
new DotTemplate(DetectedPattern.SPELL_NAME, "description",
    new double[][] {
        // pick key dots from vertices above
    },
    new int[][] {
        // define connections between dots
    }
),
