=== SAVED CAST: h_1_t1 ===
Normalized points: 63
Raw points: N/A

--- NORMALIZED STROKE POINTS (x, y in [0,1], top-left origin) ---
  [ 0]  (0.8747, 1.0000)
  [ 1]  (0.8695, 0.9714)
  [ 2]  (0.8643, 0.9427)
  [ 3]  (0.8590, 0.9141)
  [ 4]  (0.8538, 0.8855)
  [ 5]  (0.8486, 0.8569)
  [ 6]  (0.8433, 0.8282)
  [ 7]  (0.8381, 0.7996)
  [ 8]  (0.8363, 0.7706)
  [ 9]  (0.8358, 0.7415)
  [10]  (0.8354, 0.7124)
  [11]  (0.8349, 0.6833)
  [12]  (0.8345, 0.6542)
  [13]  (0.8340, 0.6251)
  [14]  (0.8336, 0.5960)
  [15]  (0.8331, 0.5669)
  [16]  (0.8331, 0.5378)
  [17]  (0.8331, 0.5087)
  [18]  (0.8331, 0.4796)
  [19]  (0.8338, 0.4505)
  [20]  (0.8366, 0.4216)
  [21]  (0.8747, 0.4003)
  [22]  (0.8376, 0.3938)
  [23]  (0.8004, 0.3890)
  [24]  (0.7627, 0.3879)
  [25]  (0.7251, 0.3869)
  [26]  (0.6875, 0.3858)
  [27]  (0.6498, 0.3847)
  [28]  (0.6122, 0.3836)
  [29]  (0.5746, 0.3826)
  [30]  (0.5369, 0.3819)
  [31]  (0.4993, 0.3812)
  [32]  (0.4616, 0.3806)
  [33]  (0.4240, 0.3799)
  [34]  (0.3863, 0.3792)
  [35]  (0.3487, 0.3785)
  [36]  (0.3110, 0.3778)
  [37]  (0.2734, 0.3763)
  [38]  (0.2358, 0.3746)
  [39]  (0.1982, 0.3728)
  [40]  (0.1606, 0.3711)
  [41]  (0.1253, 0.3582)
  [42]  (0.8747, 0.0094)
  [43]  (0.8456, 0.0154)
  [44]  (0.8164, 0.0215)
  [45]  (0.7872, 0.0275)
  [46]  (0.7575, 0.0285)
  [47]  (0.7277, 0.0290)
  [48]  (0.6979, 0.0295)
  [49]  (0.6681, 0.0300)
  [50]  (0.6383, 0.0306)
  [51]  (0.6086, 0.0311)
  [52]  (0.5788, 0.0305)
  [53]  (0.5490, 0.0298)
  [54]  (0.5192, 0.0290)
  [55]  (0.4895, 0.0283)
  [56]  (0.4597, 0.0275)
  [57]  (0.4301, 0.0245)
  [58]  (0.4007, 0.0197)
  [59]  (0.3713, 0.0149)
  [60]  (0.3419, 0.0102)
  [61]  (0.3125, 0.0052)
  [62]  (0.2832, 0.0000)

--- KEY VERTICES (corners with angle < 120 degrees) ---
  V0  (0.8366, 0.4216)  angle=55.2 deg
  V1  (0.8747, 0.4003)  angle=140.9 deg
  V2  (0.1253, 0.3582)  angle=134.9 deg
  V3  (0.8747, 0.0094)  angle=166.7 deg

--- SUGGESTED DOT TEMPLATE FORMAT ---
// Paste into SpellGestureTracker.java getDotTemplates():
new DotTemplate(DetectedPattern.SPELL_NAME, "description",
    new double[][] {
        // pick key dots from vertices above
    },
    new int[][] {
        // define connections between dots
    }
),
