=== SAVED CAST: h_2_t1 ===
Normalized points: 63
Raw points: N/A

--- NORMALIZED STROKE POINTS (x, y in [0,1], top-left origin) ---
  [ 0]  (0.8040, 0.1657)
  [ 1]  (0.8112, 0.2071)
  [ 2]  (0.8185, 0.2485)
  [ 3]  (0.8245, 0.2900)
  [ 4]  (0.8293, 0.3318)
  [ 5]  (0.8341, 0.3735)
  [ 6]  (0.8389, 0.4152)
  [ 7]  (0.8438, 0.4570)
  [ 8]  (0.8486, 0.4987)
  [ 9]  (0.8534, 0.5404)
  [10]  (0.8582, 0.5822)
  [11]  (0.8630, 0.6239)
  [12]  (0.8675, 0.6657)
  [13]  (0.8721, 0.7074)
  [14]  (0.8766, 0.7492)
  [15]  (0.8811, 0.7909)
  [16]  (0.8856, 0.8327)
  [17]  (0.8902, 0.8745)
  [18]  (0.8947, 0.9162)
  [19]  (0.8992, 0.9580)
  [20]  (0.8993, 1.0000)
  [21]  (0.8040, 0.2362)
  [22]  (0.7688, 0.2386)
  [23]  (0.7337, 0.2411)
  [24]  (0.6986, 0.2435)
  [25]  (0.6635, 0.2459)
  [26]  (0.6283, 0.2484)
  [27]  (0.5932, 0.2488)
  [28]  (0.5580, 0.2482)
  [29]  (0.5228, 0.2476)
  [30]  (0.4876, 0.2471)
  [31]  (0.4524, 0.2465)
  [32]  (0.4172, 0.2460)
  [33]  (0.3820, 0.2452)
  [34]  (0.3468, 0.2443)
  [35]  (0.3116, 0.2434)
  [36]  (0.2764, 0.2425)
  [37]  (0.2412, 0.2416)
  [38]  (0.2061, 0.2396)
  [39]  (0.1709, 0.2371)
  [40]  (0.1358, 0.2346)
  [41]  (0.1007, 0.2321)
  [42]  (0.8040, 0.0138)
  [43]  (0.7804, 0.0123)
  [44]  (0.7568, 0.0108)
  [45]  (0.7333, 0.0093)
  [46]  (0.7097, 0.0085)
  [47]  (0.6861, 0.0082)
  [48]  (0.6625, 0.0079)
  [49]  (0.6389, 0.0076)
  [50]  (0.6153, 0.0073)
  [51]  (0.5917, 0.0070)
  [52]  (0.5681, 0.0066)
  [53]  (0.5445, 0.0061)
  [54]  (0.5209, 0.0055)
  [55]  (0.4973, 0.0049)
  [56]  (0.4737, 0.0044)
  [57]  (0.4501, 0.0038)
  [58]  (0.4265, 0.0032)
  [59]  (0.4029, 0.0024)
  [60]  (0.3793, 0.0016)
  [61]  (0.3557, 0.0008)
  [62]  (0.3322, 0.0000)

--- KEY VERTICES (corners with angle < 120 degrees) ---
  V0  (0.8993, 1.0000)  angle=173.0 deg
  V1  (0.8040, 0.2362)  angle=86.8 deg
  V2  (0.1007, 0.2321)  angle=158.7 deg
  V3  (0.8040, 0.0138)  angle=159.2 deg

--- SUGGESTED DOT TEMPLATE FORMAT ---
// Paste into SpellGestureTracker.java getDotTemplates():
new DotTemplate(DetectedPattern.SPELL_NAME, "description",
    new double[][] {
        // pick key dots from vertices above
    },
    new int[][] {
        // define connections between dots
    }
),
