=== SAVED CAST: hauntingcurse_10_s6 ===
Normalized points: 60
Raw points: N/A

--- NORMALIZED STROKE POINTS (x, y in [0,1], top-left origin) ---
  [ 0]  (0.2503, 1.0000)
  [ 1]  (0.2549, 0.9258)
  [ 2]  (0.2596, 0.8516)
  [ 3]  (0.2646, 0.7774)
  [ 4]  (0.2698, 0.7032)
  [ 5]  (0.2750, 0.6291)
  [ 6]  (0.2802, 0.5549)
  [ 7]  (0.2824, 0.4807)
  [ 8]  (0.2789, 0.4065)
  [ 9]  (0.2754, 0.3322)
  [10]  (0.2503, 0.2922)
  [11]  (0.3085, 0.2929)
  [12]  (0.3668, 0.2935)
  [13]  (0.4250, 0.2941)
  [14]  (0.4832, 0.2948)
  [15]  (0.5413, 0.2903)
  [16]  (0.5992, 0.2848)
  [17]  (0.6572, 0.2793)
  [18]  (0.7152, 0.2739)
  [19]  (0.7357, 0.2533)
  [20]  (0.2503, 0.0981)
  [21]  (0.3190, 0.0935)
  [22]  (0.3877, 0.0892)
  [23]  (0.4565, 0.0853)
  [24]  (0.5252, 0.0814)
  [25]  (0.5940, 0.0775)
  [26]  (0.6627, 0.0735)
  [27]  (0.7315, 0.0696)
  [28]  (0.8003, 0.0679)
  [29]  (0.8691, 0.0681)
  [30]  (0.2503, 0.8775)
  [31]  (0.3473, 0.9344)
  [32]  (0.4596, 0.9285)
  [33]  (0.5266, 0.8682)
  [34]  (0.5248, 0.7587)
  [35]  (0.4993, 0.6491)
  [36]  (0.4748, 0.5393)
  [37]  (0.4875, 0.4397)
  [38]  (0.5803, 0.3893)
  [39]  (0.6858, 0.4111)
  [40]  (0.2503, 0.9399)
  [41]  (0.2653, 0.8728)
  [42]  (0.2674, 0.8023)
  [43]  (0.2694, 0.7317)
  [44]  (0.2819, 0.6624)
  [45]  (0.2964, 0.5933)
  [46]  (0.3109, 0.5242)
  [47]  (0.3274, 0.4557)
  [48]  (0.3472, 0.3879)
  [49]  (0.3671, 0.3202)
  [50]  (0.2503, 0.0000)
  [51]  (0.1868, 0.0191)
  [52]  (0.1555, 0.0707)
  [53]  (0.1360, 0.1342)
  [54]  (0.1766, 0.1677)
  [55]  (0.2270, 0.1584)
  [56]  (0.2582, 0.1004)
  [57]  (0.2223, 0.0446)
  [58]  (0.1690, 0.0464)
  [59]  (0.1309, 0.0909)

--- KEY VERTICES (corners with angle < 120 degrees) ---
  V0  (0.2503, 0.2922)  angle=122.7 deg
  V1  (0.7152, 0.2739)  angle=39.6 deg
  V2  (0.7357, 0.2533)  angle=117.3 deg
  V3  (0.2503, 0.0981)  angle=158.4 deg
  V4  (0.8691, 0.0681)  angle=127.3 deg
  V5  (0.2503, 0.8775)  angle=97.0 deg
  V6  (0.3473, 0.9344)  angle=33.4 deg
  V7  (0.4596, 0.9285)  angle=39.0 deg
  V8  (0.5266, 0.8682)  angle=48.9 deg
  V9  (0.4875, 0.4397)  angle=54.3 deg
  V10  (0.5803, 0.3893)  angle=40.2 deg
  V11  (0.6858, 0.4111)  angle=117.8 deg
  V12  (0.2503, 0.9399)  angle=153.2 deg
  V13  (0.3671, 0.3202)  angle=36.4 deg
  V14  (0.2503, 0.0000)  angle=86.7 deg
  V15  (0.1868, 0.0191)  angle=42.0 deg
  V16  (0.1360, 0.1342)  angle=67.4 deg
  V17  (0.1766, 0.1677)  angle=50.1 deg
  V18  (0.2270, 0.1584)  angle=51.2 deg
  V19  (0.2582, 0.1004)  angle=61.1 deg
  V20  (0.2223, 0.0446)  angle=59.1 deg
  V21  (0.1690, 0.0464)  angle=47.5 deg

--- SUGGESTED DOT TEMPLATE FORMAT ---
// Paste into SpellGestureTracker.java getDotTemplates():
new DotTemplate(DetectedPattern.SPELL_NAME, "description",
    new double[][] {
        // pick key dots from vertices above
    },
    new int[][] {
        // define connections between dots
    }
),
