=== SAVED CAST: imprism_1_s81 ===
Normalized points: 64
Raw points: N/A

--- NORMALIZED STROKE POINTS (x, y in [0,1], top-left origin) ---
  [ 0]  (0.6622, 0.0000)
  [ 1]  (0.6622, 0.0560)
  [ 2]  (0.6622, 0.1120)
  [ 3]  (0.6622, 0.1680)
  [ 4]  (0.6622, 0.2240)
  [ 5]  (0.6630, 0.2799)
  [ 6]  (0.6648, 0.3359)
  [ 7]  (0.6687, 0.3917)
  [ 8]  (0.6622, 0.5814)
  [ 9]  (0.6684, 0.6367)
  [10]  (0.6749, 0.6920)
  [11]  (0.6804, 0.7473)
  [12]  (0.6854, 0.8027)
  [13]  (0.6895, 0.8582)
  [14]  (0.6944, 0.9136)
  [15]  (0.7019, 0.9687)
  [16]  (0.6622, 0.9374)
  [17]  (0.5072, 0.9560)
  [18]  (0.3508, 0.9555)
  [19]  (0.2359, 0.8841)
  [20]  (0.2186, 0.7288)
  [21]  (0.2100, 0.5725)
  [22]  (0.2034, 0.4162)
  [23]  (0.1833, 0.2613)
  [24]  (0.6622, 0.3201)
  [25]  (0.7316, 0.3410)
  [26]  (0.7895, 0.3816)
  [27]  (0.8167, 0.4458)
  [28]  (0.7676, 0.4628)
  [29]  (0.7070, 0.4257)
  [30]  (0.6820, 0.3585)
  [31]  (0.7284, 0.3222)
  [32]  (0.6622, 0.5505)
  [33]  (0.6651, 0.6147)
  [34]  (0.6663, 0.6789)
  [35]  (0.6679, 0.7431)
  [36]  (0.6699, 0.8073)
  [37]  (0.6710, 0.8716)
  [38]  (0.6710, 0.9358)
  [39]  (0.6732, 1.0000)
  [40]  (0.6622, 0.2521)
  [41]  (0.7066, 0.2745)
  [42]  (0.7349, 0.3164)
  [43]  (0.7176, 0.3532)
  [44]  (0.6669, 0.3476)
  [45]  (0.6255, 0.3201)
  [46]  (0.6234, 0.2739)
  [47]  (0.6710, 0.2613)
  [48]  (0.6622, 0.2339)
  [49]  (0.6707, 0.3003)
  [50]  (0.6765, 0.3670)
  [51]  (0.6808, 0.4338)
  [52]  (0.6833, 0.5006)
  [53]  (0.6851, 0.5676)
  [54]  (0.6868, 0.6345)
  [55]  (0.6909, 0.7012)
  [56]  (0.6622, 0.8117)
  [57]  (0.7260, 0.8335)
  [58]  (0.7688, 0.8845)
  [59]  (0.7859, 0.9495)
  [60]  (0.7512, 0.9953)
  [61]  (0.6941, 0.9604)
  [62]  (0.6737, 0.8956)
  [63]  (0.6864, 0.8301)

--- KEY VERTICES (corners with angle < 120 degrees) ---
  V0  (0.7019, 0.9687)  angle=135.9 deg
  V1  (0.6622, 0.9374)  angle=45.0 deg
  V2  (0.3508, 0.9555)  angle=31.7 deg
  V3  (0.2359, 0.8841)  angle=51.8 deg
  V4  (0.1833, 0.2613)  angle=104.4 deg
  V5  (0.7895, 0.3816)  angle=32.0 deg
  V6  (0.8167, 0.4458)  angle=93.8 deg
  V7  (0.7676, 0.4628)  angle=50.6 deg
  V8  (0.7070, 0.4257)  angle=38.1 deg
  V9  (0.6820, 0.3585)  angle=72.3 deg
  V10  (0.7284, 0.3222)  angle=144.2 deg
  V11  (0.6732, 1.0000)  angle=178.9 deg
  V12  (0.6622, 0.2521)  angle=117.6 deg
  V13  (0.7349, 0.3164)  angle=59.1 deg
  V14  (0.7176, 0.3532)  angle=71.2 deg
  V15  (0.6255, 0.3201)  angle=53.7 deg
  V16  (0.6234, 0.2739)  angle=77.9 deg
  V17  (0.6710, 0.2613)  angle=93.0 deg
  V18  (0.6622, 0.2339)  angle=169.6 deg
  V19  (0.6622, 0.8117)  angle=85.7 deg
  V20  (0.7260, 0.8335)  angle=31.2 deg
  V21  (0.7859, 0.9495)  angle=52.0 deg
  V22  (0.7512, 0.9953)  angle=84.2 deg
  V23  (0.6941, 0.9604)  angle=41.2 deg

--- SUGGESTED DOT TEMPLATE FORMAT ---
// Paste into SpellGestureTracker.java getDotTemplates():
new DotTemplate(DetectedPattern.SPELL_NAME, "description",
    new double[][] {
        // pick key dots from vertices above
    },
    new int[][] {
        // define connections between dots
    }
),
