=== SAVED CAST: imprism_2_s81 ===
Normalized points: 64
Raw points: N/A

--- NORMALIZED STROKE POINTS (x, y in [0,1], top-left origin) ---
  [ 0]  (0.7257, 0.0000)
  [ 1]  (0.7320, 0.0587)
  [ 2]  (0.7380, 0.1173)
  [ 3]  (0.7438, 0.1760)
  [ 4]  (0.7493, 0.2348)
  [ 5]  (0.7544, 0.2935)
  [ 6]  (0.7571, 0.3525)
  [ 7]  (0.7509, 0.4107)
  [ 8]  (0.7257, 0.5965)
  [ 9]  (0.7354, 0.6496)
  [10]  (0.7387, 0.7035)
  [11]  (0.7435, 0.7573)
  [12]  (0.7489, 0.8110)
  [13]  (0.7545, 0.8647)
  [14]  (0.7603, 0.9184)
  [15]  (0.7670, 0.9720)
  [16]  (0.7257, 0.9594)
  [17]  (0.5502, 0.9660)
  [18]  (0.3746, 0.9698)
  [19]  (0.2322, 0.9212)
  [20]  (0.2179, 0.7466)
  [21]  (0.1956, 0.5725)
  [22]  (0.1685, 0.3992)
  [23]  (0.1575, 0.2242)
  [24]  (0.7257, 0.3041)
  [25]  (0.8030, 0.3461)
  [26]  (0.8425, 0.4190)
  [27]  (0.7882, 0.4633)
  [28]  (0.7129, 0.4252)
  [29]  (0.7179, 0.3538)
  [30]  (0.8024, 0.3446)
  [31]  (0.8198, 0.3550)
  [32]  (0.7257, 0.5323)
  [33]  (0.7367, 0.6192)
  [34]  (0.7460, 0.7062)
  [35]  (0.7504, 0.7937)
  [36]  (0.7573, 0.8810)
  [37]  (0.7631, 0.9684)
  [38]  (0.7580, 1.0000)
  [39]  (0.7372, 0.9149)
  [40]  (0.7257, 0.2192)
  [41]  (0.7661, 0.2466)
  [42]  (0.7909, 0.2895)
  [43]  (0.7972, 0.3368)
  [44]  (0.7533, 0.3420)
  [45]  (0.7175, 0.3087)
  [46]  (0.7108, 0.2610)
  [47]  (0.7464, 0.2358)
  [48]  (0.7257, 0.1687)
  [49]  (0.7340, 0.2296)
  [50]  (0.7408, 0.2908)
  [51]  (0.7471, 0.3519)
  [52]  (0.7532, 0.4131)
  [53]  (0.7586, 0.4743)
  [54]  (0.7657, 0.5354)
  [55]  (0.7715, 0.5966)
  [56]  (0.7257, 0.7708)
  [57]  (0.7773, 0.8096)
  [58]  (0.7949, 0.8742)
  [59]  (0.7530, 0.9110)
  [60]  (0.6884, 0.9012)
  [61]  (0.6390, 0.8633)
  [62]  (0.6626, 0.8031)
  [63]  (0.7257, 0.7849)

--- KEY VERTICES (corners with angle < 120 degrees) ---
  V0  (0.7670, 0.9720)  angle=114.2 deg
  V1  (0.2322, 0.9212)  angle=66.5 deg
  V2  (0.1575, 0.2242)  angle=101.6 deg
  V3  (0.8030, 0.3461)  angle=33.0 deg
  V4  (0.8425, 0.4190)  angle=79.2 deg
  V5  (0.7882, 0.4633)  angle=66.1 deg
  V6  (0.7129, 0.4252)  angle=67.2 deg
  V7  (0.7179, 0.3538)  angle=79.8 deg
  V8  (0.8024, 0.3446)  angle=36.9 deg
  V9  (0.8198, 0.3550)  angle=87.3 deg
  V10  (0.7257, 0.5323)  angle=35.2 deg
  V11  (0.7580, 1.0000)  angle=157.1 deg
  V12  (0.7257, 0.2192)  angle=125.1 deg
  V13  (0.7972, 0.3368)  angle=90.8 deg
  V14  (0.7533, 0.3420)  angle=49.7 deg
  V15  (0.7175, 0.3087)  angle=39.1 deg
  V16  (0.7108, 0.2610)  angle=62.8 deg
  V17  (0.7464, 0.2358)  angle=71.9 deg
  V18  (0.7257, 0.1687)  angle=170.6 deg
  V19  (0.7257, 0.7708)  angle=67.7 deg
  V20  (0.7773, 0.8096)  angle=37.8 deg
  V21  (0.7949, 0.8742)  angle=64.0 deg
  V22  (0.7530, 0.9110)  angle=49.8 deg
  V23  (0.6390, 0.8633)  angle=73.8 deg
  V24  (0.6626, 0.8031)  angle=52.6 deg

--- SUGGESTED DOT TEMPLATE FORMAT ---
// Paste into SpellGestureTracker.java getDotTemplates():
new DotTemplate(DetectedPattern.SPELL_NAME, "description",
    new double[][] {
        // pick key dots from vertices above
    },
    new int[][] {
        // define connections between dots
    }
),
