=== SAVED CAST: imprism_3_s81 ===
Normalized points: 64
Raw points: N/A

--- NORMALIZED STROKE POINTS (x, y in [0,1], top-left origin) ---
  [ 0]  (0.6908, 0.0000)
  [ 1]  (0.6987, 0.0646)
  [ 2]  (0.7052, 0.1294)
  [ 3]  (0.7071, 0.1945)
  [ 4]  (0.7094, 0.2596)
  [ 5]  (0.7137, 0.3246)
  [ 6]  (0.7173, 0.3896)
  [ 7]  (0.7206, 0.4546)
  [ 8]  (0.6908, 0.5977)
  [ 9]  (0.7000, 0.6501)
  [10]  (0.7062, 0.7029)
  [11]  (0.7114, 0.7558)
  [12]  (0.7178, 0.8086)
  [13]  (0.7237, 0.8615)
  [14]  (0.7284, 0.9145)
  [15]  (0.7304, 0.9676)
  [16]  (0.6908, 0.9437)
  [17]  (0.5381, 0.9377)
  [18]  (0.3848, 0.9405)
  [19]  (0.2721, 0.8880)
  [20]  (0.2530, 0.7359)
  [21]  (0.2298, 0.5843)
  [22]  (0.2156, 0.4320)
  [23]  (0.2059, 0.2790)
  [24]  (0.6908, 0.3719)
  [25]  (0.7438, 0.3993)
  [26]  (0.7834, 0.4440)
  [27]  (0.7809, 0.4884)
  [28]  (0.7232, 0.4755)
  [29]  (0.6784, 0.4378)
  [30]  (0.6900, 0.3939)
  [31]  (0.7504, 0.3899)
  [32]  (0.6908, 0.6235)
  [33]  (0.6949, 0.6772)
  [34]  (0.6961, 0.7312)
  [35]  (0.6968, 0.7851)
  [36]  (0.6968, 0.8390)
  [37]  (0.6999, 0.8927)
  [38]  (0.7065, 0.9462)
  [39]  (0.7107, 1.0000)
  [40]  (0.6908, 0.2371)
  [41]  (0.7381, 0.2644)
  [42]  (0.7665, 0.3123)
  [43]  (0.7714, 0.3670)
  [44]  (0.7272, 0.3861)
  [45]  (0.6827, 0.3521)
  [46]  (0.6750, 0.3012)
  [47]  (0.7225, 0.2896)
  [48]  (0.6908, 0.1307)
  [49]  (0.6932, 0.1876)
  [50]  (0.6942, 0.2446)
  [51]  (0.6953, 0.3015)
  [52]  (0.6965, 0.3584)
  [53]  (0.7018, 0.4151)
  [54]  (0.7071, 0.4718)
  [55]  (0.7126, 0.5283)
  [56]  (0.6908, 0.7272)
  [57]  (0.7470, 0.7566)
  [58]  (0.7816, 0.8110)
  [59]  (0.7941, 0.8737)
  [60]  (0.7508, 0.8944)
  [61]  (0.7049, 0.8507)
  [62]  (0.6929, 0.7865)
  [63]  (0.7205, 0.7434)

--- KEY VERTICES (corners with angle < 120 degrees) ---
  V0  (0.7304, 0.9676)  angle=123.3 deg
  V1  (0.2721, 0.8880)  angle=57.9 deg
  V2  (0.2059, 0.2790)  angle=104.5 deg
  V3  (0.7834, 0.4440)  angle=44.8 deg
  V4  (0.7809, 0.4884)  angle=99.3 deg
  V5  (0.6784, 0.4378)  angle=64.8 deg
  V6  (0.6900, 0.3939)  angle=71.3 deg
  V7  (0.7504, 0.3899)  angle=108.1 deg
  V8  (0.7107, 1.0000)  angle=177.0 deg
  V9  (0.6908, 0.2371)  angle=121.6 deg
  V10  (0.7714, 0.3670)  angle=71.8 deg
  V11  (0.7272, 0.3861)  angle=60.7 deg
  V12  (0.6827, 0.3521)  angle=44.1 deg
  V13  (0.6750, 0.3012)  angle=84.8 deg
  V14  (0.7225, 0.2896)  angle=87.5 deg
  V15  (0.6908, 0.1307)  angle=171.2 deg
  V16  (0.6908, 0.7272)  angle=68.7 deg
  V17  (0.7470, 0.7566)  angle=30.0 deg
  V18  (0.7941, 0.8737)  angle=75.7 deg
  V19  (0.7508, 0.8944)  angle=69.2 deg
  V20  (0.7049, 0.8507)  angle=35.8 deg
  V21  (0.6929, 0.7865)  angle=43.1 deg

--- SUGGESTED DOT TEMPLATE FORMAT ---
// Paste into SpellGestureTracker.java getDotTemplates():
new DotTemplate(DetectedPattern.SPELL_NAME, "description",
    new double[][] {
        // pick key dots from vertices above
    },
    new int[][] {
        // define connections between dots
    }
),
