=== SAVED CAST: imprism_4_s81 ===
Normalized points: 64
Raw points: N/A

--- NORMALIZED STROKE POINTS (x, y in [0,1], top-left origin) ---
  [ 0]  (0.7037, 0.0000)
  [ 1]  (0.7156, 0.0677)
  [ 2]  (0.7234, 0.1359)
  [ 3]  (0.7278, 0.2045)
  [ 4]  (0.7321, 0.2732)
  [ 5]  (0.7362, 0.3418)
  [ 6]  (0.7401, 0.4104)
  [ 7]  (0.7491, 0.4784)
  [ 8]  (0.7037, 0.6808)
  [ 9]  (0.7080, 0.7225)
  [10]  (0.7123, 0.7642)
  [11]  (0.7166, 0.8059)
  [12]  (0.7209, 0.8477)
  [13]  (0.7253, 0.8894)
  [14]  (0.7317, 0.9307)
  [15]  (0.7423, 0.9713)
  [16]  (0.7037, 0.9139)
  [17]  (0.5484, 0.9223)
  [18]  (0.3931, 0.9315)
  [19]  (0.2691, 0.8905)
  [20]  (0.2394, 0.7388)
  [21]  (0.2249, 0.5840)
  [22]  (0.2065, 0.4295)
  [23]  (0.1929, 0.2747)
  [24]  (0.7037, 0.4468)
  [25]  (0.7431, 0.4709)
  [26]  (0.7782, 0.4998)
  [27]  (0.8071, 0.5359)
  [28]  (0.7698, 0.5520)
  [29]  (0.7276, 0.5332)
  [30]  (0.7112, 0.4959)
  [31]  (0.7489, 0.4819)
  [32]  (0.7037, 0.5829)
  [33]  (0.7063, 0.6426)
  [34]  (0.7089, 0.7022)
  [35]  (0.7108, 0.7618)
  [36]  (0.7108, 0.8215)
  [37]  (0.7108, 0.8812)
  [38]  (0.7108, 0.9409)
  [39]  (0.7037, 1.0000)
  [40]  (0.7037, 0.2388)
  [41]  (0.7479, 0.2836)
  [42]  (0.7741, 0.3381)
  [43]  (0.7501, 0.3731)
  [44]  (0.6930, 0.3593)
  [45]  (0.6479, 0.3197)
  [46]  (0.6744, 0.2754)
  [47]  (0.7352, 0.2745)
  [48]  (0.7037, 0.1854)
  [49]  (0.7063, 0.2212)
  [50]  (0.7089, 0.2570)
  [51]  (0.7115, 0.2928)
  [52]  (0.7141, 0.3286)
  [53]  (0.7141, 0.3646)
  [54]  (0.7141, 0.4005)
  [55]  (0.7141, 0.4364)
  [56]  (0.7037, 0.7650)
  [57]  (0.7728, 0.8039)
  [58]  (0.8015, 0.8799)
  [59]  (0.7555, 0.9174)
  [60]  (0.6859, 0.8756)
  [61]  (0.6601, 0.8032)
  [62]  (0.6840, 0.7448)
  [63]  (0.7597, 0.7440)

--- KEY VERTICES (corners with angle < 120 degrees) ---
  V0  (0.7423, 0.9713)  angle=160.7 deg
  V1  (0.7037, 0.9139)  angle=59.2 deg
  V2  (0.2691, 0.8905)  angle=60.6 deg
  V3  (0.1929, 0.2747)  angle=113.6 deg
  V4  (0.8071, 0.5359)  angle=105.3 deg
  V5  (0.7698, 0.5520)  angle=47.4 deg
  V6  (0.7276, 0.5332)  angle=42.2 deg
  V7  (0.7112, 0.4959)  angle=93.4 deg
  V8  (0.7489, 0.4819)  angle=134.5 deg
  V9  (0.7037, 1.0000)  angle=173.2 deg
  V10  (0.7037, 0.2388)  angle=135.4 deg
  V11  (0.7741, 0.3381)  angle=60.0 deg
  V12  (0.7501, 0.3731)  angle=69.2 deg
  V13  (0.6479, 0.3197)  angle=79.7 deg
  V14  (0.6744, 0.2754)  angle=58.2 deg
  V15  (0.7352, 0.2745)  angle=108.6 deg
  V16  (0.7037, 0.1854)  angle=164.7 deg
  V17  (0.7037, 0.7650)  angle=62.5 deg
  V18  (0.7728, 0.8039)  angle=40.0 deg
  V19  (0.8015, 0.8799)  angle=71.4 deg
  V20  (0.7555, 0.9174)  angle=70.2 deg
  V21  (0.6859, 0.8756)  angle=39.4 deg
  V22  (0.6601, 0.8032)  angle=41.8 deg
  V23  (0.6840, 0.7448)  angle=67.2 deg

--- SUGGESTED DOT TEMPLATE FORMAT ---
// Paste into SpellGestureTracker.java getDotTemplates():
new DotTemplate(DetectedPattern.SPELL_NAME, "description",
    new double[][] {
        // pick key dots from vertices above
    },
    new int[][] {
        // define connections between dots
    }
),
