=== SAVED CAST: imprism_5_s81 ===
Normalized points: 64
Raw points: N/A

--- NORMALIZED STROKE POINTS (x, y in [0,1], top-left origin) ---
  [ 0]  (0.3778, 0.5956)
  [ 1]  (0.3886, 0.6532)
  [ 2]  (0.3991, 0.7108)
  [ 3]  (0.4088, 0.7686)
  [ 4]  (0.4186, 0.8263)
  [ 5]  (0.4283, 0.8841)
  [ 6]  (0.4368, 0.9420)
  [ 7]  (0.4451, 1.0000)
  [ 8]  (0.3778, 0.0000)
  [ 9]  (0.3814, 0.0614)
  [10]  (0.3849, 0.1227)
  [11]  (0.3903, 0.1839)
  [12]  (0.4000, 0.2446)
  [13]  (0.4097, 0.3053)
  [14]  (0.4202, 0.3659)
  [15]  (0.4322, 0.4262)
  [16]  (0.3778, 0.3813)
  [17]  (0.3752, 0.4950)
  [18]  (0.3902, 0.6073)
  [19]  (0.4099, 0.7193)
  [20]  (0.4261, 0.8318)
  [21]  (0.4410, 0.9422)
  [22]  (0.5540, 0.9290)
  [23]  (0.6578, 0.8991)
  [24]  (0.3778, 0.4165)
  [25]  (0.4082, 0.4470)
  [26]  (0.4335, 0.4812)
  [27]  (0.4543, 0.5189)
  [28]  (0.4239, 0.5332)
  [29]  (0.3909, 0.5057)
  [30]  (0.3715, 0.4678)
  [31]  (0.4097, 0.4486)
  [32]  (0.3778, 0.4868)
  [33]  (0.3942, 0.5625)
  [34]  (0.4168, 0.6367)
  [35]  (0.4392, 0.7109)
  [36]  (0.4580, 0.7862)
  [37]  (0.4769, 0.8614)
  [38]  (0.4931, 0.9369)
  [39]  (0.4833, 0.9060)
  [40]  (0.3778, 0.2528)
  [41]  (0.4125, 0.2895)
  [42]  (0.4419, 0.3282)
  [43]  (0.4419, 0.3787)
  [44]  (0.3943, 0.3758)
  [45]  (0.3576, 0.3433)
  [46]  (0.3422, 0.3023)
  [47]  (0.3778, 0.2787)
  [48]  (0.3778, 0.2399)
  [49]  (0.3834, 0.2978)
  [50]  (0.3832, 0.3558)
  [51]  (0.3819, 0.4139)
  [52]  (0.3827, 0.4719)
  [53]  (0.3868, 0.5298)
  [54]  (0.3910, 0.5878)
  [55]  (0.4035, 0.6437)
  [56]  (0.3778, 0.7051)
  [57]  (0.4097, 0.7495)
  [58]  (0.4416, 0.7939)
  [59]  (0.4549, 0.8460)
  [60]  (0.4496, 0.8771)
  [61]  (0.4059, 0.8442)
  [62]  (0.3951, 0.7915)
  [63]  (0.4162, 0.7571)

--- KEY VERTICES (corners with angle < 120 degrees) ---
  V0  (0.4451, 1.0000)  angle=175.7 deg
  V1  (0.3778, 0.0000)  angle=179.4 deg
  V2  (0.4322, 0.4262)  angle=140.8 deg
  V3  (0.3778, 0.3813)  angle=128.2 deg
  V4  (0.4410, 0.9422)  angle=88.9 deg
  V5  (0.6578, 0.8991)  angle=104.0 deg
  V6  (0.3778, 0.4165)  angle=165.2 deg
  V7  (0.4543, 0.5189)  angle=93.7 deg
  V8  (0.4239, 0.5332)  angle=65.0 deg
  V9  (0.3715, 0.4678)  angle=90.5 deg
  V10  (0.4097, 0.4486)  angle=156.5 deg
  V11  (0.3778, 0.4868)  angle=52.1 deg
  V12  (0.4931, 0.9369)  angle=174.7 deg
  V13  (0.3778, 0.2528)  angle=145.8 deg
  V14  (0.4419, 0.3282)  angle=37.1 deg
  V15  (0.4419, 0.3787)  angle=93.5 deg
  V16  (0.3943, 0.3758)  angle=38.1 deg
  V17  (0.3422, 0.3023)  angle=77.0 deg
  V18  (0.3778, 0.2787)  angle=56.5 deg
  V19  (0.3778, 0.2399)  angle=174.5 deg
  V20  (0.4035, 0.6437)  angle=35.3 deg
  V21  (0.3778, 0.7051)  angle=58.3 deg
  V22  (0.4496, 0.8771)  angle=117.4 deg
  V23  (0.4059, 0.8442)  angle=41.4 deg
  V24  (0.3951, 0.7915)  angle=43.1 deg

--- SUGGESTED DOT TEMPLATE FORMAT ---
// Paste into SpellGestureTracker.java getDotTemplates():
new DotTemplate(DetectedPattern.SPELL_NAME, "description",
    new double[][] {
        // pick key dots from vertices above
    },
    new int[][] {
        // define connections between dots
    }
),
