=== SAVED CAST: imprism_6_s81 ===
Normalized points: 64
Raw points: N/A

--- NORMALIZED STROKE POINTS (x, y in [0,1], top-left origin) ---
  [ 0]  (0.6713, 0.0000)
  [ 1]  (0.6872, 0.0619)
  [ 2]  (0.7032, 0.1238)
  [ 3]  (0.7177, 0.1860)
  [ 4]  (0.7301, 0.2487)
  [ 5]  (0.7425, 0.3114)
  [ 6]  (0.7523, 0.3745)
  [ 7]  (0.7692, 0.4360)
  [ 8]  (0.6713, 0.5724)
  [ 9]  (0.6829, 0.6309)
  [10]  (0.6966, 0.6888)
  [11]  (0.7127, 0.7462)
  [12]  (0.7285, 0.8037)
  [13]  (0.7434, 0.8614)
  [14]  (0.7579, 0.9192)
  [15]  (0.7662, 0.9782)
  [16]  (0.6713, 0.9023)
  [17]  (0.5198, 0.9037)
  [18]  (0.3684, 0.9076)
  [19]  (0.3106, 0.7877)
  [20]  (0.2989, 0.6367)
  [21]  (0.2901, 0.4855)
  [22]  (0.2711, 0.3357)
  [23]  (0.2308, 0.1902)
  [24]  (0.6713, 0.4391)
  [25]  (0.7178, 0.4646)
  [26]  (0.7471, 0.5065)
  [27]  (0.7450, 0.5577)
  [28]  (0.6921, 0.5625)
  [29]  (0.6569, 0.5296)
  [30]  (0.6607, 0.4819)
  [31]  (0.7099, 0.4687)
  [32]  (0.6713, 0.4923)
  [33]  (0.6880, 0.5634)
  [34]  (0.7012, 0.6353)
  [35]  (0.7075, 0.7080)
  [36]  (0.7121, 0.7809)
  [37]  (0.7157, 0.8539)
  [38]  (0.7157, 0.9269)
  [39]  (0.7157, 1.0000)
  [40]  (0.6713, 0.1728)
  [41]  (0.7157, 0.2049)
  [42]  (0.7367, 0.2535)
  [43]  (0.7052, 0.2926)
  [44]  (0.6503, 0.2896)
  [45]  (0.6357, 0.2361)
  [46]  (0.6547, 0.2005)
  [47]  (0.7099, 0.1970)
  [48]  (0.6713, 0.2511)
  [49]  (0.6793, 0.3085)
  [50]  (0.6868, 0.3660)
  [51]  (0.6932, 0.4235)
  [52]  (0.6971, 0.4813)
  [53]  (0.7010, 0.5392)
  [54]  (0.7150, 0.5954)
  [55]  (0.7337, 0.6501)
  [56]  (0.6713, 0.8070)
  [57]  (0.7190, 0.8386)
  [58]  (0.7498, 0.8813)
  [59]  (0.7468, 0.9327)
  [60]  (0.6991, 0.9349)
  [61]  (0.6494, 0.9066)
  [62]  (0.6452, 0.8546)
  [63]  (0.6979, 0.8375)

--- KEY VERTICES (corners with angle < 120 degrees) ---
  V0  (0.7692, 0.4360)  angle=51.0 deg
  V1  (0.6713, 0.5724)  angle=46.9 deg
  V2  (0.7662, 0.9782)  angle=136.6 deg
  V3  (0.6713, 0.9023)  angle=39.2 deg
  V4  (0.3684, 0.9076)  angle=65.8 deg
  V5  (0.2308, 0.1902)  angle=134.9 deg
  V6  (0.7471, 0.5065)  angle=37.3 deg
  V7  (0.7450, 0.5577)  angle=82.5 deg
  V8  (0.6921, 0.5625)  angle=48.3 deg
  V9  (0.6569, 0.5296)  angle=51.5 deg
  V10  (0.6607, 0.4819)  angle=70.4 deg
  V11  (0.7099, 0.4687)  angle=163.6 deg
  V12  (0.6713, 0.4923)  angle=71.8 deg
  V13  (0.7157, 1.0000)  angle=176.9 deg
  V14  (0.6713, 0.1728)  angle=129.0 deg
  V15  (0.7157, 0.2049)  angle=30.7 deg
  V16  (0.7367, 0.2535)  angle=62.2 deg
  V17  (0.7052, 0.2926)  angle=54.4 deg
  V18  (0.6503, 0.2896)  angle=71.5 deg
  V19  (0.6357, 0.2361)  angle=43.4 deg
  V20  (0.6547, 0.2005)  angle=58.3 deg
  V21  (0.7099, 0.1970)  angle=129.1 deg
  V22  (0.6713, 0.2511)  angle=43.4 deg
  V23  (0.7337, 0.6501)  angle=40.6 deg
  V24  (0.6713, 0.8070)  angle=78.1 deg
  V25  (0.7498, 0.8813)  angle=39.3 deg
  V26  (0.7468, 0.9327)  angle=83.9 deg
  V27  (0.6991, 0.9349)  angle=32.4 deg
  V28  (0.6494, 0.9066)  angle=55.7 deg
  V29  (0.6452, 0.8546)  angle=76.7 deg

--- SUGGESTED DOT TEMPLATE FORMAT ---
// Paste into SpellGestureTracker.java getDotTemplates():
new DotTemplate(DetectedPattern.SPELL_NAME, "description",
    new double[][] {
        // pick key dots from vertices above
    },
    new int[][] {
        // define connections between dots
    }
),
