=== SAVED CAST: invisibility_1_s51 ===
Normalized points: 60
Raw points: N/A

--- NORMALIZED STROKE POINTS (x, y in [0,1], top-left origin) ---
  [ 0]  (0.6927, 1.0000)
  [ 1]  (0.6893, 0.9711)
  [ 2]  (0.6880, 0.9420)
  [ 3]  (0.6874, 0.9129)
  [ 4]  (0.6868, 0.8838)
  [ 5]  (0.6861, 0.8547)
  [ 6]  (0.6853, 0.8256)
  [ 7]  (0.6845, 0.7965)
  [ 8]  (0.6826, 0.7674)
  [ 9]  (0.6805, 0.7384)
  [10]  (0.6802, 0.7093)
  [11]  (0.6802, 0.6802)
  [12]  (0.6927, 0.4326)
  [13]  (0.6854, 0.3937)
  [14]  (0.6774, 0.3549)
  [15]  (0.6706, 0.3160)
  [16]  (0.6666, 0.2767)
  [17]  (0.6658, 0.2371)
  [18]  (0.6658, 0.1976)
  [19]  (0.6658, 0.1580)
  [20]  (0.6645, 0.1185)
  [21]  (0.6625, 0.0790)
  [22]  (0.6599, 0.0395)
  [23]  (0.6574, 0.0000)
  [24]  (0.6927, 0.0621)
  [25]  (0.6948, 0.0978)
  [26]  (0.6956, 0.1335)
  [27]  (0.6964, 0.1693)
  [28]  (0.6985, 0.2049)
  [29]  (0.7012, 0.2406)
  [30]  (0.7043, 0.2762)
  [31]  (0.7082, 0.3117)
  [32]  (0.7116, 0.3473)
  [33]  (0.7131, 0.3830)
  [34]  (0.7146, 0.4187)
  [35]  (0.7155, 0.4545)
  [36]  (0.6927, 0.5794)
  [37]  (0.6565, 0.5708)
  [38]  (0.6193, 0.5715)
  [39]  (0.5821, 0.5722)
  [40]  (0.5449, 0.5724)
  [41]  (0.5076, 0.5725)
  [42]  (0.4704, 0.5726)
  [43]  (0.4332, 0.5728)
  [44]  (0.3960, 0.5729)
  [45]  (0.3588, 0.5726)
  [46]  (0.3216, 0.5723)
  [47]  (0.2845, 0.5753)
  [48]  (0.6927, 0.7405)
  [49]  (0.6573, 0.7442)
  [50]  (0.6220, 0.7478)
  [51]  (0.5865, 0.7493)
  [52]  (0.5510, 0.7498)
  [53]  (0.5154, 0.7504)
  [54]  (0.4799, 0.7510)
  [55]  (0.4444, 0.7518)
  [56]  (0.4089, 0.7527)
  [57]  (0.3734, 0.7547)
  [58]  (0.3379, 0.7567)
  [59]  (0.3024, 0.7587)

--- KEY VERTICES (corners with angle < 120 degrees) ---
  V0  (0.6574, 0.0000)  angle=154.1 deg
  V1  (0.6927, 0.5794)  angle=93.1 deg
  V2  (0.2845, 0.5753)  angle=153.4 deg
  V3  (0.6927, 0.7405)  angle=152.1 deg

--- SUGGESTED DOT TEMPLATE FORMAT ---
// Paste into SpellGestureTracker.java getDotTemplates():
new DotTemplate(DetectedPattern.SPELL_NAME, "description",
    new double[][] {
        // pick key dots from vertices above
    },
    new int[][] {
        // define connections between dots
    }
),
