=== SAVED CAST: leakagecurse_3_s7 ===
Normalized points: 63
Raw points: N/A

--- NORMALIZED STROKE POINTS (x, y in [0,1], top-left origin) ---
  [ 0]  (0.2509, 0.9942)
  [ 1]  (0.2608, 0.8701)
  [ 2]  (0.2664, 0.7459)
  [ 3]  (0.2690, 0.6215)
  [ 4]  (0.2727, 0.4971)
  [ 5]  (0.2789, 0.3728)
  [ 6]  (0.2847, 0.2485)
  [ 7]  (0.2847, 0.1241)
  [ 8]  (0.2790, 0.0000)
  [ 9]  (0.2509, 0.1918)
  [10]  (0.1709, 0.2225)
  [11]  (0.1176, 0.2992)
  [12]  (0.0937, 0.3882)
  [13]  (0.1602, 0.4426)
  [14]  (0.2456, 0.4135)
  [15]  (0.2807, 0.3297)
  [16]  (0.2404, 0.2743)
  [17]  (0.1608, 0.3114)
  [18]  (0.2509, 0.6190)
  [19]  (0.1851, 0.6370)
  [20]  (0.1389, 0.6939)
  [21]  (0.1217, 0.7644)
  [22]  (0.1553, 0.8239)
  [23]  (0.2235, 0.8151)
  [24]  (0.2650, 0.7605)
  [25]  (0.2515, 0.6918)
  [26]  (0.1834, 0.6672)
  [27]  (0.2509, 0.8898)
  [28]  (0.3756, 0.9669)
  [29]  (0.5335, 0.9496)
  [30]  (0.5752, 0.8025)
  [31]  (0.5457, 0.6449)
  [32]  (0.5087, 0.4888)
  [33]  (0.5877, 0.3886)
  [34]  (0.7477, 0.3887)
  [35]  (0.9063, 0.4136)
  [36]  (0.2509, 0.2477)
  [37]  (0.2425, 0.3416)
  [38]  (0.2353, 0.4357)
  [39]  (0.2316, 0.5299)
  [40]  (0.2286, 0.6242)
  [41]  (0.2257, 0.7185)
  [42]  (0.2147, 0.8122)
  [43]  (0.2037, 0.9059)
  [44]  (0.1974, 1.0000)
  [45]  (0.2509, 0.6132)
  [46]  (0.2570, 0.6777)
  [47]  (0.2709, 0.7367)
  [48]  (0.3288, 0.7656)
  [49]  (0.3770, 0.7417)
  [50]  (0.4146, 0.6936)
  [51]  (0.3800, 0.6389)
  [52]  (0.3297, 0.6130)
  [53]  (0.2819, 0.6389)
  [54]  (0.2509, 0.6248)
  [55]  (0.1602, 0.6313)
  [56]  (0.1004, 0.6905)
  [57]  (0.0980, 0.7713)
  [58]  (0.1622, 0.7953)
  [59]  (0.2501, 0.7720)
  [60]  (0.2583, 0.6820)
  [61]  (0.1876, 0.6367)
  [62]  (0.1410, 0.6557)

--- KEY VERTICES (corners with angle < 120 degrees) ---
  V0  (0.2790, 0.0000)  angle=169.0 deg
  V1  (0.2509, 0.1918)  angle=60.7 deg
  V2  (0.1709, 0.2225)  angle=34.2 deg
  V3  (0.0937, 0.3882)  angle=65.7 deg
  V4  (0.1602, 0.4426)  angle=58.2 deg
  V5  (0.2456, 0.4135)  angle=48.4 deg
  V6  (0.2807, 0.3297)  angle=58.7 deg
  V7  (0.2404, 0.2743)  angle=78.9 deg
  V8  (0.1608, 0.3114)  angle=81.4 deg
  V9  (0.2509, 0.6190)  angle=91.0 deg
  V10  (0.1851, 0.6370)  angle=35.6 deg
  V11  (0.1217, 0.7644)  angle=43.2 deg
  V12  (0.1553, 0.8239)  angle=67.9 deg
  V13  (0.2235, 0.8151)  angle=45.4 deg
  V14  (0.2650, 0.7605)  angle=48.3 deg
  V15  (0.2515, 0.6918)  angle=59.1 deg
  V16  (0.1834, 0.6672)  angle=126.7 deg
  V17  (0.2509, 0.8898)  angle=41.4 deg
  V18  (0.3756, 0.9669)  angle=38.0 deg
  V19  (0.5335, 0.9496)  angle=67.9 deg
  V20  (0.5087, 0.4888)  angle=51.6 deg
  V21  (0.5877, 0.3886)  angle=51.8 deg
  V22  (0.9063, 0.4136)  angle=174.7 deg
  V23  (0.2509, 0.2477)  angle=99.1 deg
  V24  (0.1974, 1.0000)  angle=175.9 deg
  V25  (0.2509, 0.6132)  angle=166.7 deg
  V26  (0.2709, 0.7367)  angle=50.1 deg
  V27  (0.3288, 0.7656)  angle=53.0 deg
  V28  (0.4146, 0.6936)  angle=70.4 deg
  V29  (0.3800, 0.6389)  angle=30.5 deg
  V30  (0.3297, 0.6130)  angle=55.6 deg
  V31  (0.2819, 0.6389)  angle=53.1 deg
  V32  (0.1602, 0.6313)  angle=40.6 deg
  V33  (0.1004, 0.6905)  angle=43.5 deg
  V34  (0.0980, 0.7713)  angle=71.3 deg
  V35  (0.1622, 0.7953)  angle=35.3 deg
  V36  (0.2501, 0.7720)  angle=69.9 deg
  V37  (0.2583, 0.6820)  angle=62.6 deg
  V38  (0.1876, 0.6367)  angle=54.8 deg

--- SUGGESTED DOT TEMPLATE FORMAT ---
// Paste into SpellGestureTracker.java getDotTemplates():
new DotTemplate(DetectedPattern.SPELL_NAME, "description",
    new double[][] {
        // pick key dots from vertices above
    },
    new int[][] {
        // define connections between dots
    }
),
