=== SAVED CAST: leakagecurse_6_s7 ===
Normalized points: 63
Raw points: N/A

--- NORMALIZED STROKE POINTS (x, y in [0,1], top-left origin) ---
  [ 0]  (0.2678, 0.0000)
  [ 1]  (0.2574, 0.1128)
  [ 2]  (0.2495, 0.2258)
  [ 3]  (0.2452, 0.3391)
  [ 4]  (0.2416, 0.4523)
  [ 5]  (0.2416, 0.5656)
  [ 6]  (0.2364, 0.6787)
  [ 7]  (0.2247, 0.7913)
  [ 8]  (0.2020, 0.9023)
  [ 9]  (0.2678, 0.1720)
  [10]  (0.1754, 0.2010)
  [11]  (0.1045, 0.2735)
  [12]  (0.0971, 0.3704)
  [13]  (0.1808, 0.4115)
  [14]  (0.2805, 0.3853)
  [15]  (0.3140, 0.2902)
  [16]  (0.2684, 0.2057)
  [17]  (0.1690, 0.2052)
  [18]  (0.2678, 0.6069)
  [19]  (0.1633, 0.6091)
  [20]  (0.0986, 0.6983)
  [21]  (0.0881, 0.8040)
  [22]  (0.1889, 0.8289)
  [23]  (0.2930, 0.7954)
  [24]  (0.3518, 0.7087)
  [25]  (0.2789, 0.6340)
  [26]  (0.1686, 0.6140)
  [27]  (0.2678, 0.7911)
  [28]  (0.4122, 0.8082)
  [29]  (0.5563, 0.8066)
  [30]  (0.5980, 0.6821)
  [31]  (0.5919, 0.5369)
  [32]  (0.6162, 0.3936)
  [33]  (0.6708, 0.2610)
  [34]  (0.7989, 0.2114)
  [35]  (0.9119, 0.2960)
  [36]  (0.2678, 0.0200)
  [37]  (0.2831, 0.1420)
  [38]  (0.2964, 0.2642)
  [39]  (0.3038, 0.3869)
  [40]  (0.3148, 0.5094)
  [41]  (0.3283, 0.6316)
  [42]  (0.3379, 0.7542)
  [43]  (0.3403, 0.8770)
  [44]  (0.3403, 1.0000)
  [45]  (0.2678, 0.5190)
  [46]  (0.1804, 0.5408)
  [47]  (0.1345, 0.6198)
  [48]  (0.1525, 0.7052)
  [49]  (0.2442, 0.7024)
  [50]  (0.3168, 0.6559)
  [51]  (0.3158, 0.5631)
  [52]  (0.2498, 0.5088)
  [53]  (0.1557, 0.5124)
  [54]  (0.2678, 0.4519)
  [55]  (0.1793, 0.4396)
  [56]  (0.1259, 0.5001)
  [57]  (0.1240, 0.5881)
  [58]  (0.1769, 0.6515)
  [59]  (0.2623, 0.6436)
  [60]  (0.2729, 0.5581)
  [61]  (0.2294, 0.4874)
  [62]  (0.1424, 0.4653)

--- KEY VERTICES (corners with angle < 120 degrees) ---
  V0  (0.2020, 0.9023)  angle=173.6 deg
  V1  (0.2678, 0.1720)  angle=112.6 deg
  V2  (0.1045, 0.2735)  angle=40.0 deg
  V3  (0.0971, 0.3704)  angle=68.3 deg
  V4  (0.1808, 0.4115)  angle=40.9 deg
  V5  (0.2805, 0.3853)  angle=55.8 deg
  V6  (0.3140, 0.2902)  angle=47.8 deg
  V7  (0.2684, 0.2057)  angle=61.3 deg
  V8  (0.1690, 0.2052)  angle=104.1 deg
  V9  (0.2678, 0.6069)  angle=102.6 deg
  V10  (0.1633, 0.6091)  angle=52.9 deg
  V11  (0.0986, 0.6983)  angle=30.2 deg
  V12  (0.0881, 0.8040)  angle=81.8 deg
  V13  (0.1889, 0.8289)  angle=31.7 deg
  V14  (0.2930, 0.7954)  angle=38.0 deg
  V15  (0.3518, 0.7087)  angle=78.5 deg
  V16  (0.2789, 0.6340)  angle=35.4 deg
  V17  (0.1686, 0.6140)  angle=129.5 deg
  V18  (0.2678, 0.7911)  angle=54.0 deg
  V19  (0.5563, 0.8066)  angle=70.9 deg
  V20  (0.6708, 0.2610)  angle=46.5 deg
  V21  (0.7989, 0.2114)  angle=58.0 deg
  V22  (0.9119, 0.2960)  angle=166.4 deg
  V23  (0.2678, 0.0200)  angle=120.4 deg
  V24  (0.3403, 1.0000)  angle=171.4 deg
  V25  (0.2678, 0.5190)  angle=95.4 deg
  V26  (0.1804, 0.5408)  angle=45.9 deg
  V27  (0.1345, 0.6198)  angle=42.0 deg
  V28  (0.1525, 0.7052)  angle=79.8 deg
  V29  (0.2442, 0.7024)  angle=30.9 deg
  V30  (0.3168, 0.6559)  angle=58.0 deg
  V31  (0.3158, 0.5631)  angle=50.0 deg
  V32  (0.2498, 0.5088)  angle=41.6 deg
  V33  (0.1557, 0.5124)  angle=153.8 deg
  V34  (0.2678, 0.4519)  angle=143.8 deg
  V35  (0.1793, 0.4396)  angle=56.5 deg
  V36  (0.1259, 0.5001)  angle=40.2 deg
  V37  (0.1240, 0.5881)  angle=41.1 deg
  V38  (0.1769, 0.6515)  angle=55.4 deg
  V39  (0.2623, 0.6436)  angle=77.7 deg
  V40  (0.2729, 0.5581)  angle=38.7 deg
  V41  (0.2294, 0.4874)  angle=44.1 deg

--- SUGGESTED DOT TEMPLATE FORMAT ---
// Paste into SpellGestureTracker.java getDotTemplates():
new DotTemplate(DetectedPattern.SPELL_NAME, "description",
    new double[][] {
        // pick key dots from vertices above
    },
    new int[][] {
        // define connections between dots
    }
),
