=== SAVED CAST: levitate_10_s51 ===
Normalized points: 60
Raw points: N/A

--- NORMALIZED STROKE POINTS (x, y in [0,1], top-left origin) ---
  [ 0]  (0.5737, 0.0000)
  [ 1]  (0.5726, 0.0913)
  [ 2]  (0.5745, 0.1826)
  [ 3]  (0.5782, 0.2739)
  [ 4]  (0.5813, 0.3652)
  [ 5]  (0.5842, 0.4565)
  [ 6]  (0.5884, 0.5478)
  [ 7]  (0.5947, 0.6389)
  [ 8]  (0.6046, 0.7296)
  [ 9]  (0.6192, 0.8198)
  [10]  (0.6334, 0.9100)
  [11]  (0.6489, 1.0000)
  [12]  (0.5737, 0.1852)
  [13]  (0.6396, 0.2172)
  [14]  (0.6839, 0.2752)
  [15]  (0.7096, 0.3431)
  [16]  (0.6912, 0.4119)
  [17]  (0.6232, 0.4388)
  [18]  (0.5520, 0.4237)
  [19]  (0.4885, 0.3885)
  [20]  (0.4637, 0.3235)
  [21]  (0.5077, 0.2713)
  [22]  (0.5720, 0.2374)
  [23]  (0.6402, 0.2424)
  [24]  (0.5737, 0.6759)
  [25]  (0.6278, 0.7046)
  [26]  (0.6736, 0.7480)
  [27]  (0.7031, 0.8031)
  [28]  (0.7204, 0.8616)
  [29]  (0.6825, 0.8981)
  [30]  (0.6223, 0.8979)
  [31]  (0.5691, 0.8670)
  [32]  (0.5318, 0.8170)
  [33]  (0.5255, 0.7566)
  [34]  (0.5644, 0.7159)
  [35]  (0.6261, 0.7029)
  [36]  (0.5737, 0.2039)
  [37]  (0.5831, 0.2905)
  [38]  (0.5949, 0.3769)
  [39]  (0.6071, 0.4632)
  [40]  (0.6145, 0.5500)
  [41]  (0.6220, 0.6368)
  [42]  (0.6265, 0.7238)
  [43]  (0.6231, 0.8105)
  [44]  (0.5405, 0.7948)
  [45]  (0.4534, 0.7911)
  [46]  (0.3664, 0.7895)
  [47]  (0.2796, 0.7958)
  [48]  (0.5737, 0.3386)
  [49]  (0.6164, 0.3594)
  [50]  (0.6452, 0.3996)
  [51]  (0.6609, 0.4447)
  [52]  (0.6359, 0.4806)
  [53]  (0.5894, 0.4924)
  [54]  (0.5421, 0.4787)
  [55]  (0.4986, 0.4548)
  [56]  (0.4885, 0.4103)
  [57]  (0.5258, 0.3832)
  [58]  (0.5721, 0.3656)
  [59]  (0.6208, 0.3562)

--- KEY VERTICES (corners with angle < 120 degrees) ---
  V0  (0.6489, 1.0000)  angle=175.5 deg
  V1  (0.5737, 0.1852)  angle=121.2 deg
  V2  (0.7096, 0.3431)  angle=35.7 deg
  V3  (0.6912, 0.4119)  angle=53.4 deg
  V4  (0.6232, 0.4388)  angle=33.6 deg
  V5  (0.4885, 0.3885)  angle=40.1 deg
  V6  (0.4637, 0.3235)  angle=61.0 deg
  V7  (0.5720, 0.2374)  angle=31.9 deg
  V8  (0.6402, 0.2424)  angle=94.5 deg
  V9  (0.5737, 0.6759)  angle=70.7 deg
  V10  (0.7204, 0.8616)  angle=62.5 deg
  V11  (0.6825, 0.8981)  angle=44.1 deg
  V12  (0.5318, 0.8170)  angle=30.8 deg
  V13  (0.5255, 0.7566)  angle=49.7 deg
  V14  (0.5644, 0.7159)  angle=34.4 deg
  V15  (0.6261, 0.7029)  angle=84.1 deg
  V16  (0.5737, 0.2039)  angle=179.8 deg
  V17  (0.6231, 0.8105)  angle=98.6 deg
  V18  (0.2796, 0.7958)  angle=126.9 deg
  V19  (0.5737, 0.3386)  angle=83.3 deg
  V20  (0.6609, 0.4447)  angle=54.0 deg
  V21  (0.6359, 0.4806)  angle=40.9 deg
  V22  (0.5894, 0.4924)  angle=30.4 deg
  V23  (0.4986, 0.4548)  angle=48.4 deg
  V24  (0.4885, 0.4103)  angle=66.8 deg

--- SUGGESTED DOT TEMPLATE FORMAT ---
// Paste into SpellGestureTracker.java getDotTemplates():
new DotTemplate(DetectedPattern.SPELL_NAME, "description",
    new double[][] {
        // pick key dots from vertices above
    },
    new int[][] {
        // define connections between dots
    }
),
