=== SAVED CAST: levitate_4_s51 ===
Normalized points: 60
Raw points: N/A

--- NORMALIZED STROKE POINTS (x, y in [0,1], top-left origin) ---
  [ 0]  (0.5566, 0.0000)
  [ 1]  (0.5520, 0.1000)
  [ 2]  (0.5504, 0.2002)
  [ 3]  (0.5493, 0.3003)
  [ 4]  (0.5483, 0.4005)
  [ 5]  (0.5475, 0.5006)
  [ 6]  (0.5467, 0.6008)
  [ 7]  (0.5459, 0.7009)
  [ 8]  (0.5545, 0.8007)
  [ 9]  (0.5632, 0.9004)
  [10]  (0.5741, 1.0000)
  [11]  (0.5380, 0.9235)
  [12]  (0.5566, 0.1553)
  [13]  (0.5929, 0.1755)
  [14]  (0.6240, 0.2027)
  [15]  (0.6526, 0.2329)
  [16]  (0.6812, 0.2631)
  [17]  (0.6749, 0.2936)
  [18]  (0.6414, 0.2962)
  [19]  (0.6039, 0.2780)
  [20]  (0.5722, 0.2549)
  [21]  (0.5599, 0.2152)
  [22]  (0.5619, 0.1811)
  [23]  (0.5963, 0.1897)
  [24]  (0.5566, 0.6402)
  [25]  (0.5925, 0.6760)
  [26]  (0.6133, 0.7215)
  [27]  (0.6308, 0.7691)
  [28]  (0.6266, 0.8110)
  [29]  (0.5880, 0.8439)
  [30]  (0.5494, 0.8192)
  [31]  (0.5109, 0.7862)
  [32]  (0.5070, 0.7407)
  [33]  (0.5225, 0.6966)
  [34]  (0.5705, 0.6801)
  [35]  (0.6123, 0.6883)
  [36]  (0.5566, 0.2083)
  [37]  (0.5783, 0.2941)
  [38]  (0.5986, 0.3801)
  [39]  (0.6119, 0.4676)
  [40]  (0.6252, 0.5550)
  [41]  (0.6385, 0.6424)
  [42]  (0.6440, 0.7306)
  [43]  (0.6438, 0.8158)
  [44]  (0.5554, 0.8123)
  [45]  (0.4672, 0.8056)
  [46]  (0.3814, 0.7920)
  [47]  (0.3188, 0.7326)
  [48]  (0.5566, 0.2719)
  [49]  (0.5748, 0.2829)
  [50]  (0.5931, 0.2940)
  [51]  (0.6113, 0.3050)
  [52]  (0.6276, 0.3182)
  [53]  (0.6404, 0.3353)
  [54]  (0.6389, 0.3507)
  [55]  (0.6222, 0.3505)
  [56]  (0.6065, 0.3367)
  [57]  (0.6013, 0.3160)
  [58]  (0.5970, 0.2958)
  [59]  (0.6177, 0.2906)

--- KEY VERTICES (corners with angle < 120 degrees) ---
  V0  (0.5741, 1.0000)  angle=160.9 deg
  V1  (0.5566, 0.1553)  angle=117.7 deg
  V2  (0.6812, 0.2631)  angle=55.2 deg
  V3  (0.6749, 0.2936)  angle=73.8 deg
  V4  (0.6414, 0.2962)  angle=30.3 deg
  V5  (0.5722, 0.2549)  angle=36.7 deg
  V6  (0.5619, 0.1811)  angle=100.5 deg
  V7  (0.5963, 0.1897)  angle=81.1 deg
  V8  (0.5566, 0.6402)  angle=50.2 deg
  V9  (0.6266, 0.8110)  angle=44.0 deg
  V10  (0.5880, 0.8439)  angle=73.0 deg
  V11  (0.5109, 0.7862)  angle=44.5 deg
  V12  (0.5225, 0.6966)  angle=51.6 deg
  V13  (0.5705, 0.6801)  angle=30.1 deg
  V14  (0.6123, 0.6883)  angle=107.7 deg
  V15  (0.5566, 0.2083)  angle=172.4 deg
  V16  (0.6438, 0.8158)  angle=92.2 deg
  V17  (0.3814, 0.7920)  angle=34.4 deg
  V18  (0.3188, 0.7326)  angle=73.8 deg
  V19  (0.5566, 0.2719)  angle=93.8 deg
  V20  (0.6404, 0.3353)  angle=42.5 deg
  V21  (0.6389, 0.3507)  angle=85.0 deg
  V22  (0.6222, 0.3505)  angle=40.5 deg
  V23  (0.6065, 0.3367)  angle=34.9 deg
  V24  (0.5970, 0.2958)  angle=88.0 deg

--- SUGGESTED DOT TEMPLATE FORMAT ---
// Paste into SpellGestureTracker.java getDotTemplates():
new DotTemplate(DetectedPattern.SPELL_NAME, "description",
    new double[][] {
        // pick key dots from vertices above
    },
    new int[][] {
        // define connections between dots
    }
),
