=== SAVED CAST: levitation_3_s51 ===
Normalized points: 60
Raw points: N/A

--- NORMALIZED STROKE POINTS (x, y in [0,1], top-left origin) ---
  [ 0]  (0.5592, 0.0000)
  [ 1]  (0.5635, 0.0993)
  [ 2]  (0.5678, 0.1986)
  [ 3]  (0.5712, 0.2979)
  [ 4]  (0.5744, 0.3973)
  [ 5]  (0.5775, 0.4966)
  [ 6]  (0.5823, 0.5958)
  [ 7]  (0.5926, 0.6947)
  [ 8]  (0.6029, 0.7935)
  [ 9]  (0.6133, 0.8924)
  [10]  (0.6209, 0.9913)
  [11]  (0.5754, 1.0000)
  [12]  (0.5592, 0.2682)
  [13]  (0.6150, 0.2775)
  [14]  (0.6647, 0.3047)
  [15]  (0.6875, 0.3591)
  [16]  (0.6770, 0.4081)
  [17]  (0.6342, 0.4371)
  [18]  (0.5790, 0.4161)
  [19]  (0.5324, 0.3871)
  [20]  (0.5156, 0.3305)
  [21]  (0.5467, 0.2923)
  [22]  (0.6028, 0.2833)
  [23]  (0.6099, 0.3119)
  [24]  (0.5592, 0.6961)
  [25]  (0.6054, 0.7228)
  [26]  (0.6515, 0.7495)
  [27]  (0.6672, 0.7969)
  [28]  (0.6750, 0.8496)
  [29]  (0.6396, 0.8716)
  [30]  (0.5872, 0.8813)
  [31]  (0.5448, 0.8680)
  [32]  (0.5161, 0.8231)
  [33]  (0.5155, 0.7780)
  [34]  (0.5436, 0.7327)
  [35]  (0.5916, 0.7137)
  [36]  (0.5592, 0.2957)
  [37]  (0.5863, 0.3789)
  [38]  (0.6095, 0.4633)
  [39]  (0.6294, 0.5485)
  [40]  (0.6494, 0.6337)
  [41]  (0.6636, 0.7199)
  [42]  (0.6729, 0.8070)
  [43]  (0.6337, 0.8248)
  [44]  (0.5491, 0.8191)
  [45]  (0.4620, 0.8276)
  [46]  (0.3748, 0.8253)
  [47]  (0.3125, 0.7653)
  [48]  (0.5592, 0.2750)
  [49]  (0.5883, 0.2940)
  [50]  (0.6173, 0.3130)
  [51]  (0.6283, 0.3429)
  [52]  (0.6254, 0.3731)
  [53]  (0.5913, 0.3795)
  [54]  (0.5571, 0.3860)
  [55]  (0.5310, 0.3706)
  [56]  (0.5198, 0.3425)
  [57]  (0.5358, 0.3117)
  [58]  (0.5567, 0.2884)
  [59]  (0.5914, 0.2865)

--- KEY VERTICES (corners with angle < 120 degrees) ---
  V0  (0.6209, 0.9913)  angle=83.6 deg
  V1  (0.5754, 1.0000)  angle=99.5 deg
  V2  (0.5592, 0.2682)  angle=100.7 deg
  V3  (0.6647, 0.3047)  angle=38.5 deg
  V4  (0.6875, 0.3591)  angle=35.0 deg
  V5  (0.6770, 0.4081)  angle=43.6 deg
  V6  (0.6342, 0.4371)  angle=55.0 deg
  V7  (0.5324, 0.3871)  angle=41.6 deg
  V8  (0.5156, 0.3305)  angle=55.7 deg
  V9  (0.5467, 0.2923)  angle=41.7 deg
  V10  (0.6028, 0.2833)  angle=85.2 deg
  V11  (0.5592, 0.6961)  angle=67.5 deg
  V12  (0.6515, 0.7495)  angle=41.7 deg
  V13  (0.6750, 0.8496)  angle=66.6 deg
  V14  (0.5448, 0.8680)  angle=40.1 deg
  V15  (0.5161, 0.8231)  angle=31.8 deg
  V16  (0.5155, 0.7780)  angle=32.6 deg
  V17  (0.5436, 0.7327)  angle=36.6 deg
  V18  (0.5916, 0.7137)  angle=72.8 deg
  V19  (0.5592, 0.2957)  angle=166.4 deg
  V20  (0.6729, 0.8070)  angle=71.7 deg
  V21  (0.3748, 0.8253)  angle=42.4 deg
  V22  (0.3125, 0.7653)  angle=72.9 deg
  V23  (0.5592, 0.2750)  angle=96.5 deg
  V24  (0.6173, 0.3130)  angle=36.7 deg
  V25  (0.6254, 0.3731)  angle=73.9 deg
  V26  (0.5571, 0.3860)  angle=41.3 deg
  V27  (0.5310, 0.3706)  angle=37.7 deg
  V28  (0.5198, 0.3425)  angle=49.2 deg
  V29  (0.5567, 0.2884)  angle=45.1 deg

--- SUGGESTED DOT TEMPLATE FORMAT ---
// Paste into SpellGestureTracker.java getDotTemplates():
new DotTemplate(DetectedPattern.SPELL_NAME, "description",
    new double[][] {
        // pick key dots from vertices above
    },
    new int[][] {
        // define connections between dots
    }
),
