=== SAVED CAST: m_4_m1 ===
Normalized points: 64
Raw points: N/A

--- NORMALIZED STROKE POINTS (x, y in [0,1], top-left origin) ---
  [ 0]  (0.8220, 1.0000)
  [ 1]  (0.7701, 0.9911)
  [ 2]  (0.7178, 0.9863)
  [ 3]  (0.6653, 0.9821)
  [ 4]  (0.6129, 0.9778)
  [ 5]  (0.5604, 0.9738)
  [ 6]  (0.5078, 0.9722)
  [ 7]  (0.4552, 0.9705)
  [ 8]  (0.4026, 0.9688)
  [ 9]  (0.3501, 0.9670)
  [10]  (0.2976, 0.9634)
  [11]  (0.2451, 0.9598)
  [12]  (0.1926, 0.9562)
  [13]  (0.1507, 0.9402)
  [14]  (0.1374, 0.8893)
  [15]  (0.1302, 0.8372)
  [16]  (0.1233, 0.7850)
  [17]  (0.1164, 0.7328)
  [18]  (0.1095, 0.6807)
  [19]  (0.1026, 0.6285)
  [20]  (0.0962, 0.5763)
  [21]  (0.0907, 0.5240)
  [22]  (0.0853, 0.4716)
  [23]  (0.0799, 0.4193)
  [24]  (0.0744, 0.3669)
  [25]  (0.0690, 0.3146)
  [26]  (0.0636, 0.2623)
  [27]  (0.0582, 0.2099)
  [28]  (0.0543, 0.1575)
  [29]  (0.0503, 0.1050)
  [30]  (0.0463, 0.0525)
  [31]  (0.0441, 0.0000)
  [32]  (0.8220, 0.4131)
  [33]  (0.8372, 0.4187)
  [34]  (0.8523, 0.4244)
  [35]  (0.8675, 0.4300)
  [36]  (0.8827, 0.4357)
  [37]  (0.8952, 0.4445)
  [38]  (0.9035, 0.4584)
  [39]  (0.9118, 0.4723)
  [40]  (0.9201, 0.4863)
  [41]  (0.9284, 0.5002)
  [42]  (0.9366, 0.5141)
  [43]  (0.9449, 0.5280)
  [44]  (0.9532, 0.5419)
  [45]  (0.9559, 0.5573)
  [46]  (0.9559, 0.5735)
  [47]  (0.9559, 0.5897)
  [48]  (0.9559, 0.6059)
  [49]  (0.9458, 0.6131)
  [50]  (0.9298, 0.6150)
  [51]  (0.9137, 0.6169)
  [52]  (0.8976, 0.6187)
  [53]  (0.8819, 0.6197)
  [54]  (0.8711, 0.6076)
  [55]  (0.8604, 0.5955)
  [56]  (0.8496, 0.5834)
  [57]  (0.8449, 0.5682)
  [58]  (0.8416, 0.5524)
  [59]  (0.8383, 0.5365)
  [60]  (0.8351, 0.5207)
  [61]  (0.8444, 0.5084)
  [62]  (0.8555, 0.4966)
  [63]  (0.8666, 0.4848)

--- KEY VERTICES (corners with angle < 120 degrees) ---
  V0  (0.1507, 0.9402)  angle=54.3 deg
  V1  (0.0441, 0.0000)  angle=120.4 deg
  V2  (0.9559, 0.6059)  angle=54.3 deg
  V3  (0.8819, 0.6197)  angle=51.9 deg
  V4  (0.8351, 0.5207)  angle=49.0 deg

--- SUGGESTED DOT TEMPLATE FORMAT ---
// Paste into SpellGestureTracker.java getDotTemplates():
new DotTemplate(DetectedPattern.SPELL_NAME, "description",
    new double[][] {
        // pick key dots from vertices above
    },
    new int[][] {
        // define connections between dots
    }
),
