=== SAVED CAST: m_5_m1 ===
Normalized points: 64
Raw points: N/A

--- NORMALIZED STROKE POINTS (x, y in [0,1], top-left origin) ---
  [ 0]  (0.8371, 0.9301)
  [ 1]  (0.7829, 0.9422)
  [ 2]  (0.7287, 0.9544)
  [ 3]  (0.6736, 0.9604)
  [ 4]  (0.6182, 0.9636)
  [ 5]  (0.5627, 0.9668)
  [ 6]  (0.5073, 0.9700)
  [ 7]  (0.4518, 0.9732)
  [ 8]  (0.3964, 0.9764)
  [ 9]  (0.3410, 0.9807)
  [10]  (0.2858, 0.9871)
  [11]  (0.2307, 0.9936)
  [12]  (0.1755, 1.0000)
  [13]  (0.1306, 0.9925)
  [14]  (0.1206, 0.9379)
  [15]  (0.1106, 0.8832)
  [16]  (0.1006, 0.8286)
  [17]  (0.0906, 0.7740)
  [18]  (0.0835, 0.7190)
  [19]  (0.0822, 0.6635)
  [20]  (0.0809, 0.6080)
  [21]  (0.0796, 0.5524)
  [22]  (0.0783, 0.4969)
  [23]  (0.0770, 0.4414)
  [24]  (0.0758, 0.3859)
  [25]  (0.0745, 0.3303)
  [26]  (0.0704, 0.2750)
  [27]  (0.0644, 0.2198)
  [28]  (0.0585, 0.1645)
  [29]  (0.0525, 0.1093)
  [30]  (0.0465, 0.0541)
  [31]  (0.0345, 0.0000)
  [32]  (0.8371, 0.4456)
  [33]  (0.8557, 0.4534)
  [34]  (0.8744, 0.4612)
  [35]  (0.8931, 0.4689)
  [36]  (0.9117, 0.4767)
  [37]  (0.9252, 0.4910)
  [38]  (0.9372, 0.5073)
  [39]  (0.9491, 0.5236)
  [40]  (0.9611, 0.5399)
  [41]  (0.9655, 0.5579)
  [42]  (0.9612, 0.5776)
  [43]  (0.9570, 0.5974)
  [44]  (0.9506, 0.6154)
  [45]  (0.9319, 0.6231)
  [46]  (0.9132, 0.6309)
  [47]  (0.8946, 0.6386)
  [48]  (0.8759, 0.6464)
  [49]  (0.8561, 0.6439)
  [50]  (0.8361, 0.6406)
  [51]  (0.8162, 0.6372)
  [52]  (0.7963, 0.6338)
  [53]  (0.7907, 0.6183)
  [54]  (0.7907, 0.5981)
  [55]  (0.7907, 0.5779)
  [56]  (0.7949, 0.5586)
  [57]  (0.8035, 0.5403)
  [58]  (0.8122, 0.5221)
  [59]  (0.8208, 0.5038)
  [60]  (0.8294, 0.4855)
  [61]  (0.8448, 0.4752)
  [62]  (0.8643, 0.4698)
  [63]  (0.8837, 0.4643)

--- KEY VERTICES (corners with angle < 120 degrees) ---
  V0  (0.1306, 0.9925)  angle=70.1 deg
  V1  (0.0345, 0.0000)  angle=131.5 deg
  V2  (0.9506, 0.6154)  angle=47.9 deg
  V3  (0.7963, 0.6338)  angle=60.7 deg
  V4  (0.8294, 0.4855)  angle=30.9 deg

--- SUGGESTED DOT TEMPLATE FORMAT ---
// Paste into SpellGestureTracker.java getDotTemplates():
new DotTemplate(DetectedPattern.SPELL_NAME, "description",
    new double[][] {
        // pick key dots from vertices above
    },
    new int[][] {
        // define connections between dots
    }
),
