=== SAVED CAST: magicmissle_10_m1 ===
Normalized points: 64
Raw points: N/A

--- NORMALIZED STROKE POINTS (x, y in [0,1], top-left origin) ---
  [ 0]  (0.8436, 0.7029)
  [ 1]  (0.8025, 0.7098)
  [ 2]  (0.7612, 0.7156)
  [ 3]  (0.7198, 0.7203)
  [ 4]  (0.6783, 0.7250)
  [ 5]  (0.6369, 0.7297)
  [ 6]  (0.5955, 0.7344)
  [ 7]  (0.5540, 0.7391)
  [ 8]  (0.5126, 0.7438)
  [ 9]  (0.4712, 0.7485)
  [10]  (0.4297, 0.7532)
  [11]  (0.3883, 0.7579)
  [12]  (0.3468, 0.7615)
  [13]  (0.3052, 0.7649)
  [14]  (0.2637, 0.7684)
  [15]  (0.2221, 0.7718)
  [16]  (0.1806, 0.7752)
  [17]  (0.1390, 0.7787)
  [18]  (0.1198, 0.7494)
  [19]  (0.1078, 0.7094)
  [20]  (0.0958, 0.6695)
  [21]  (0.0838, 0.6296)
  [22]  (0.0751, 0.5888)
  [23]  (0.0664, 0.5480)
  [24]  (0.0577, 0.5072)
  [25]  (0.0490, 0.4664)
  [26]  (0.0403, 0.4257)
  [27]  (0.0316, 0.3849)
  [28]  (0.0244, 0.3438)
  [29]  (0.0173, 0.3027)
  [30]  (0.0101, 0.2617)
  [31]  (0.0000, 0.2213)
  [32]  (0.8436, 0.4341)
  [33]  (0.8599, 0.4341)
  [34]  (0.8761, 0.4346)
  [35]  (0.8920, 0.4381)
  [36]  (0.9079, 0.4416)
  [37]  (0.9230, 0.4467)
  [38]  (0.9366, 0.4557)
  [39]  (0.9501, 0.4647)
  [40]  (0.9637, 0.4737)
  [41]  (0.9773, 0.4827)
  [42]  (0.9908, 0.4918)
  [43]  (0.9968, 0.5058)
  [44]  (1.0000, 0.5218)
  [45]  (0.9962, 0.5331)
  [46]  (0.9803, 0.5364)
  [47]  (0.9644, 0.5397)
  [48]  (0.9484, 0.5430)
  [49]  (0.9325, 0.5463)
  [50]  (0.9164, 0.5454)
  [51]  (0.9003, 0.5433)
  [52]  (0.8842, 0.5412)
  [53]  (0.8680, 0.5390)
  [54]  (0.8529, 0.5356)
  [55]  (0.8469, 0.5205)
  [56]  (0.8408, 0.5054)
  [57]  (0.8421, 0.4902)
  [58]  (0.8480, 0.4750)
  [59]  (0.8539, 0.4599)
  [60]  (0.8661, 0.4521)
  [61]  (0.8820, 0.4486)
  [62]  (0.8979, 0.4451)
  [63]  (0.9138, 0.4416)

--- KEY VERTICES (corners with angle < 120 degrees) ---
  V0  (0.1390, 0.7787)  angle=61.4 deg
  V1  (0.0000, 0.2213)  angle=118.2 deg
  V2  (0.9908, 0.4918)  angle=33.2 deg
  V3  (0.9962, 0.5331)  angle=60.0 deg
  V4  (0.8529, 0.5356)  angle=55.2 deg
  V5  (0.8539, 0.4599)  angle=36.2 deg

--- SUGGESTED DOT TEMPLATE FORMAT ---
// Paste into SpellGestureTracker.java getDotTemplates():
new DotTemplate(DetectedPattern.SPELL_NAME, "description",
    new double[][] {
        // pick key dots from vertices above
    },
    new int[][] {
        // define connections between dots
    }
),
