=== SAVED CAST: magicmissle_1_m1 ===
Normalized points: 64
Raw points: N/A

--- NORMALIZED STROKE POINTS (x, y in [0,1], top-left origin) ---
  [ 0]  (0.8207, 0.8701)
  [ 1]  (0.7698, 0.8749)
  [ 2]  (0.7188, 0.8791)
  [ 3]  (0.6678, 0.8827)
  [ 4]  (0.6168, 0.8863)
  [ 5]  (0.5657, 0.8899)
  [ 6]  (0.5147, 0.8935)
  [ 7]  (0.4637, 0.8971)
  [ 8]  (0.4126, 0.9008)
  [ 9]  (0.3616, 0.9044)
  [10]  (0.3105, 0.9079)
  [11]  (0.2594, 0.9091)
  [12]  (0.2083, 0.9103)
  [13]  (0.1571, 0.9115)
  [14]  (0.1060, 0.9127)
  [15]  (0.0662, 0.9022)
  [16]  (0.0611, 0.8515)
  [17]  (0.0527, 0.8010)
  [18]  (0.0443, 0.7506)
  [19]  (0.0366, 0.7000)
  [20]  (0.0340, 0.6489)
  [21]  (0.0315, 0.5978)
  [22]  (0.0289, 0.5467)
  [23]  (0.0264, 0.4956)
  [24]  (0.0238, 0.4445)
  [25]  (0.0212, 0.3934)
  [26]  (0.0187, 0.3423)
  [27]  (0.0154, 0.2913)
  [28]  (0.0120, 0.2402)
  [29]  (0.0086, 0.1892)
  [30]  (0.0052, 0.1381)
  [31]  (0.0000, 0.0873)
  [32]  (0.8207, 0.4477)
  [33]  (0.8393, 0.4519)
  [34]  (0.8579, 0.4561)
  [35]  (0.8765, 0.4603)
  [36]  (0.8951, 0.4645)
  [37]  (0.9137, 0.4687)
  [38]  (0.9303, 0.4774)
  [39]  (0.9455, 0.4889)
  [40]  (0.9607, 0.5004)
  [41]  (0.9759, 0.5119)
  [42]  (0.9911, 0.5234)
  [43]  (1.0000, 0.5362)
  [44]  (0.9904, 0.5527)
  [45]  (0.9809, 0.5692)
  [46]  (0.9713, 0.5857)
  [47]  (0.9570, 0.5946)
  [48]  (0.9380, 0.5961)
  [49]  (0.9190, 0.5976)
  [50]  (0.9000, 0.5991)
  [51]  (0.8826, 0.5967)
  [52]  (0.8709, 0.5817)
  [53]  (0.8591, 0.5667)
  [54]  (0.8473, 0.5517)
  [55]  (0.8355, 0.5367)
  [56]  (0.8238, 0.5217)
  [57]  (0.8145, 0.5060)
  [58]  (0.8158, 0.4870)
  [59]  (0.8172, 0.4679)
  [60]  (0.8326, 0.4620)
  [61]  (0.8515, 0.4592)
  [62]  (0.8702, 0.4594)
  [63]  (0.8887, 0.4641)

--- KEY VERTICES (corners with angle < 120 degrees) ---
  V0  (0.0662, 0.9022)  angle=69.4 deg
  V1  (0.0000, 0.0873)  angle=119.5 deg
  V2  (1.0000, 0.5362)  angle=64.9 deg
  V3  (0.8826, 0.5967)  angle=44.1 deg
  V4  (0.8145, 0.5060)  angle=34.7 deg
  V5  (0.8172, 0.4679)  angle=64.7 deg

--- SUGGESTED DOT TEMPLATE FORMAT ---
// Paste into SpellGestureTracker.java getDotTemplates():
new DotTemplate(DetectedPattern.SPELL_NAME, "description",
    new double[][] {
        // pick key dots from vertices above
    },
    new int[][] {
        // define connections between dots
    }
),
