=== SAVED CAST: mendingcharm_10_s6 ===
Normalized points: 60
Raw points: N/A

--- NORMALIZED STROKE POINTS (x, y in [0,1], top-left origin) ---
  [ 0]  (0.1406, 0.9438)
  [ 1]  (0.3435, 0.9464)
  [ 2]  (0.5472, 0.9635)
  [ 3]  (0.7508, 0.9827)
  [ 4]  (0.9545, 1.0000)
  [ 5]  (0.9840, 0.8140)
  [ 6]  (0.9724, 0.6099)
  [ 7]  (0.9610, 0.4057)
  [ 8]  (0.9502, 0.2016)
  [ 9]  (0.9680, 0.0000)
  [10]  (0.1406, 0.5096)
  [11]  (0.0693, 0.5505)
  [12]  (0.0160, 0.6129)
  [13]  (0.0364, 0.6798)
  [14]  (0.1087, 0.7075)
  [15]  (0.1867, 0.7069)
  [16]  (0.2206, 0.6419)
  [17]  (0.2046, 0.5628)
  [18]  (0.1281, 0.5417)
  [19]  (0.0717, 0.5503)
  [20]  (0.1406, 0.1655)
  [21]  (0.1330, 0.2986)
  [22]  (0.1363, 0.4321)
  [23]  (0.1411, 0.5656)
  [24]  (0.1482, 0.6990)
  [25]  (0.1553, 0.8325)
  [26]  (0.2117, 0.9058)
  [27]  (0.3446, 0.8926)
  [28]  (0.4779, 0.8848)
  [29]  (0.5991, 0.8518)
  [30]  (0.1406, 0.3915)
  [31]  (0.0821, 0.4158)
  [32]  (0.0403, 0.4640)
  [33]  (0.0364, 0.5285)
  [34]  (0.0835, 0.5671)
  [35]  (0.1453, 0.5701)
  [36]  (0.1871, 0.5380)
  [37]  (0.1724, 0.4773)
  [38]  (0.1092, 0.4641)
  [39]  (0.0450, 0.4609)
  [40]  (0.1406, 0.4337)
  [41]  (0.1969, 0.4269)
  [42]  (0.2535, 0.4215)
  [43]  (0.3101, 0.4162)
  [44]  (0.3667, 0.4111)
  [45]  (0.4233, 0.4059)
  [46]  (0.4799, 0.4007)
  [47]  (0.5365, 0.3951)
  [48]  (0.5925, 0.3853)
  [49]  (0.6484, 0.3755)
  [50]  (0.1406, 0.5618)
  [51]  (0.1745, 0.5844)
  [52]  (0.2148, 0.5975)
  [53]  (0.2551, 0.6107)
  [54]  (0.2964, 0.6199)
  [55]  (0.3378, 0.6291)
  [56]  (0.3792, 0.6382)
  [57]  (0.4206, 0.6474)
  [58]  (0.4623, 0.6548)
  [59]  (0.4890, 0.6557)

--- KEY VERTICES (corners with angle < 120 degrees) ---
  V0  (0.9545, 1.0000)  angle=85.8 deg
  V1  (0.9680, 0.0000)  angle=126.7 deg
  V2  (0.0160, 0.6129)  angle=57.5 deg
  V3  (0.0364, 0.6798)  angle=52.0 deg
  V4  (0.1867, 0.7069)  angle=62.0 deg
  V5  (0.2206, 0.6419)  angle=39.0 deg
  V6  (0.2046, 0.5628)  angle=63.1 deg
  V7  (0.0717, 0.5503)  angle=108.9 deg
  V8  (0.1406, 0.1655)  angle=173.1 deg
  V9  (0.1553, 0.8325)  angle=34.5 deg
  V10  (0.2117, 0.9058)  angle=58.1 deg
  V11  (0.5991, 0.8518)  angle=119.7 deg
  V12  (0.1406, 0.3915)  angle=67.6 deg
  V13  (0.0403, 0.4640)  angle=37.5 deg
  V14  (0.0364, 0.5285)  angle=54.0 deg
  V15  (0.0835, 0.5671)  angle=36.6 deg
  V16  (0.1453, 0.5701)  angle=40.3 deg
  V17  (0.1871, 0.5380)  angle=66.1 deg
  V18  (0.1724, 0.4773)  angle=64.6 deg
  V19  (0.0450, 0.4609)  angle=161.3 deg
  V20  (0.6484, 0.3755)  angle=169.8 deg
  V21  (0.1406, 0.5618)  angle=126.2 deg

--- SUGGESTED DOT TEMPLATE FORMAT ---
// Paste into SpellGestureTracker.java getDotTemplates():
new DotTemplate(DetectedPattern.SPELL_NAME, "description",
    new double[][] {
        // pick key dots from vertices above
    },
    new int[][] {
        // define connections between dots
    }
),
