=== SAVED CAST: mendingcharm_9_s6 ===
Normalized points: 60
Raw points: N/A

--- NORMALIZED STROKE POINTS (x, y in [0,1], top-left origin) ---
  [ 0]  (0.1397, 0.8750)
  [ 1]  (0.3234, 0.8770)
  [ 2]  (0.5070, 0.8841)
  [ 3]  (0.6902, 0.8979)
  [ 4]  (0.8735, 0.9117)
  [ 5]  (0.9788, 0.8209)
  [ 6]  (0.9985, 0.6395)
  [ 7]  (1.0000, 0.4558)
  [ 8]  (0.9945, 0.2721)
  [ 9]  (0.9933, 0.0883)
  [10]  (0.1397, 0.4322)
  [11]  (0.0894, 0.4905)
  [12]  (0.0788, 0.5644)
  [13]  (0.1278, 0.6218)
  [14]  (0.2007, 0.6279)
  [15]  (0.2737, 0.6137)
  [16]  (0.3304, 0.5643)
  [17]  (0.2993, 0.5062)
  [18]  (0.2255, 0.4901)
  [19]  (0.1521, 0.5058)
  [20]  (0.1397, 0.1002)
  [21]  (0.1080, 0.2489)
  [22]  (0.0781, 0.3979)
  [23]  (0.0665, 0.5493)
  [24]  (0.0580, 0.7010)
  [25]  (0.0899, 0.8347)
  [26]  (0.2414, 0.8231)
  [27]  (0.3931, 0.8177)
  [28]  (0.5451, 0.8193)
  [29]  (0.6618, 0.7921)
  [30]  (0.1397, 0.4169)
  [31]  (0.0837, 0.4434)
  [32]  (0.0286, 0.4708)
  [33]  (0.0000, 0.5258)
  [34]  (0.0177, 0.5735)
  [35]  (0.0644, 0.6069)
  [36]  (0.1243, 0.5910)
  [37]  (0.1594, 0.5481)
  [38]  (0.1508, 0.4954)
  [39]  (0.1001, 0.4659)
  [40]  (0.1397, 0.3830)
  [41]  (0.2124, 0.3797)
  [42]  (0.2852, 0.3791)
  [43]  (0.3580, 0.3786)
  [44]  (0.4308, 0.3780)
  [45]  (0.5036, 0.3766)
  [46]  (0.5764, 0.3752)
  [47]  (0.6492, 0.3738)
  [48]  (0.7220, 0.3717)
  [49]  (0.7944, 0.3639)
  [50]  (0.1397, 0.5698)
  [51]  (0.1972, 0.5986)
  [52]  (0.2547, 0.6275)
  [53]  (0.3166, 0.6451)
  [54]  (0.3786, 0.6625)
  [55]  (0.4405, 0.6800)
  [56]  (0.5025, 0.6974)
  [57]  (0.5643, 0.7152)
  [58]  (0.6261, 0.7333)
  [59]  (0.6879, 0.7513)

--- KEY VERTICES (corners with angle < 120 degrees) ---
  V0  (0.8735, 0.9117)  angle=45.1 deg
  V1  (0.9788, 0.8209)  angle=43.1 deg
  V2  (0.9933, 0.0883)  angle=111.6 deg
  V3  (0.0894, 0.4905)  angle=32.7 deg
  V4  (0.0788, 0.5644)  angle=48.6 deg
  V5  (0.1278, 0.6218)  angle=44.7 deg
  V6  (0.2737, 0.6137)  angle=30.1 deg
  V7  (0.3304, 0.5643)  angle=77.1 deg
  V8  (0.2993, 0.5062)  angle=49.5 deg
  V9  (0.1521, 0.5058)  angle=100.3 deg
  V10  (0.1397, 0.1002)  angle=166.2 deg
  V11  (0.0899, 0.8347)  angle=81.0 deg
  V12  (0.6618, 0.7921)  angle=131.1 deg
  V13  (0.1397, 0.4169)  angle=61.0 deg
  V14  (0.0286, 0.4708)  angle=36.0 deg
  V15  (0.0000, 0.5258)  angle=47.9 deg
  V16  (0.0177, 0.5735)  angle=34.1 deg
  V17  (0.0644, 0.6069)  angle=50.5 deg
  V18  (0.1243, 0.5910)  angle=35.8 deg
  V19  (0.1594, 0.5481)  angle=48.7 deg
  V20  (0.1508, 0.4954)  angle=50.5 deg
  V21  (0.1001, 0.4659)  angle=85.4 deg
  V22  (0.1397, 0.3830)  angle=61.8 deg
  V23  (0.7944, 0.3639)  angle=168.7 deg
  V24  (0.1397, 0.5698)  angle=135.9 deg

--- SUGGESTED DOT TEMPLATE FORMAT ---
// Paste into SpellGestureTracker.java getDotTemplates():
new DotTemplate(DetectedPattern.SPELL_NAME, "description",
    new double[][] {
        // pick key dots from vertices above
    },
    new int[][] {
        // define connections between dots
    }
),
